I have a question about the Luxray set you told me about. Would I want to use the toxic orb over the flame orb to get rid of the damage reduction from burn, or just stay with the flame orb and take the damage reduction, but also the reduction in health lost per turn?
I have a Jolly Guts Shinx. So I think I'll take T Wave, Facade, Ice Fang, and Wild Charge because even with perfect accuracy, Thunder wouldn't be put to its best use due to the 10% drop in Sp. Atk from the nature. Thanks for helping me out again.