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It's not an opinion when it's plainly wrong. I agree with the rotom ones, and I think bite should be switched back to normal type. There isn't anything dark about it except for harming something, which is what all moves do.
I'd have to say Alakazam. If you can trade it over from Emerald, it can have Psychic and the three elemental punches. When combined with it's massive special attack stat, it can take down many things in its way.
FR/LG. I hate water routes, and R/S/E was full of them. Combine that with the diving segments, and you have my least favorite pokemon games. They were still good, but not as good.
I'm going to start and Ice challenge by trading over a shellder.
-Cloyster
-Dewgong
-Jynx
-Lapras
-slave
-slave
Should prove to be an easy challenge, if only because of the water types.
Wartortle (Water Pulse)
Gloom
Tentacruel (A non water/poison attack)
Seel
Clefairy (Doubleslap)
Electabuzz [SparkPlug] (Thunder, no other electric attacks)
Sounds good! I'll start on this right away.
Update 1:
Started, named my character Slappy, and chose mudkip. After that, I beat may, caught a wurmple, and leveled it up to level 7. It's a cascoon. I guess I'm catching another one.