Yo, thanks a ton for that Shedinja tip.. I'm not going to use a Shedinja to damage Kyogre -- I want to use Sonicboom with Magneton because that's the safest way to know exactly how much damage I'm doing, I can do the maximum amount of damage possible with no risk of KOing it via a Critical Hit or something -- but this makes my life way simpler. I'll just start off with Magneton, paralyze Kyogre, swap out to Shedinja until all of Kyogre's Hydro Pumps are gone, swap back to Magneton, Sonicboom as much as necessary.. and then it's just a matter of chucking Timer Balls, with Shedinja there able to keep me alive as long as necessary. Awesome tip, I didn't even think of Shedinja, thanks a ton