>Rest (PS) -- The user settles down and goes to sleep in order to regain energy and a fast rate. The user will sleep for half a minute at most, sometimes carrying into another round, and at most, this move will restore roughly the same amount of energy required for Hyper Beam. No health is gained, but there is also no automatic Critical Hit for being struck while asleep. Light, cumulative damage, such as wrap from smaller Pokemon, and some forms of Draining (Giga Drain) will probably not wake the sleeper, although it’s possible. Waking up will ALWAYS stop the energy restoration. If a Pokemon is angry when it goes to sleep, less energy might be gained due to restlessness, but said Pokemon might be calmed by the refreshing nap. Both at referee's discretion.
No mention of status recovery.
Also, would you be interested in a battle at some point? I've been watching you and I've been wanting to battle you.
Happy New Year!