I can appreciate Garchomp's shiny more than Seel, though. That, and shiny Mega Garchomp makes up for not looking different enough, hehe.
A friend of mine had a bunch of them that were RNG'ed, and she was giving them out to friends. Calm natured too, so that's helpful.
Ah, so lots of sandbox elements. Sounds fun if you're into that kind of game.
Yeah, definitely. And a more useful offensive movepool to help it out too.
I've used one in Doubles, with the classic Rotom-W/Garchomp core, and I liked it. I ran an all-physical Earthquake/Dragon Claw/Iron Head/Protect, and it worked out pretty well. The abundance of Tyranitar in Doubles helped me out a lot with him, and I might consider using one myself on that team.