Here it is:
There it is Rate, Comment, steal.
Quick look
Yanmega@Focus sash
Ability: Speed Boost
EVs: 4 HP/2 Atk/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
- Hypnosis/Protect
This pokemon is only walled completely by 3 ou pokemon: zapdos, blissey and skarmory. Offensive teams that start by using stealth rock suicide leads get there stealth rock up, but soon realize they are going to be killed the next turn. I didn't even bother giving him protect because most leads don't try and attack me first turn so I can hit them instead of going for a free speedboost. Hypnosis is an awesome move to have, even though it finds a way to miss most of the time. When pokemon that get 3hkoed come in and can do some decent damage I just for for the hypnosis and they have to sit there waiting to wake up. Hidden power ground is for the once reliable yanmega counters: heatran and magnazone. Some versions of heatran still manage to live the attack, but my focus sash is there to save me, but the most used versions of these two pokemon get ohkoed. If a blissey comes in I put it to sleep and go to scizor.
Gyarados @ Life Orb
Ability: Intimidate
EVs: 76 HP/252 Atk/180 Spd/2 SAtk
Adamant nature (+Atk, -SAtk)
- Waterfall
- Ice Fang
- Dragon Dance
- Stone Edge
I use this gyarados to lure out walls and at least soften some of the hardest I picked stone edge and ice fang so I could hit celebi hard with ice fang and zapdos hard with stone edge. Things that are weak to earthquake usually don't come out right away fearing being koed by a super effective blow. The first thing my opponant thinks to do when it sees I have stone edge is to switch in something that would normally be killed by ice fang, but they don't expect that.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Grass Knot
- Leech Seed
- Recover
- Hidden Power [Fire]
Celebi is used to take status that could throw my team off pace. It also messes stall teams up by leech seeding them. Hidden power fire and grass knot for gyarados and steels. Grass knot also helps me with starmie, who gives my team some trouble without a powerful stab grass move. Celebi also helps me with suicune, who is a problem.
Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 252 HP/16 SAtk/240 SDef
Modest nature (+SAtk, -Atk)
- Earth Power
- Overheat
- Will-o-wisp
- Stealth Rock
As we all know heatran is a great sweeper with an amazing special attack stat. What you might not know is that heatran gives amazing support. With 91 base hp and 106 defense/ sp.defense, heatran can take any non super effective kind hit you want to throw at him, and even then he can take most super special attacks. With celebi on this team heatran has all of his weaknesses covered with my other support. This allows then to leech seed/burn stall. Will-o-wisp is set garchomp, salamence and gyarados back a couple steps, then celebi can come in and take them out easily.
Scizor@Life Orb/Leftovers
Ability: Technican
EVs:220 HP/ 236 Atk/ 52 Spd
Adamant nature (+Atk, -SAtk)
-Bullet Punch
-Swords Dance
-X-Scissor/Roost
-Superpower/Roost
Bullet Punch is just a blessing for my favorite Pokemon and it isn't afraid to abuse it. X-Scissor offers a really reliable STAB, while Roost provides a cancellation to the stupid Life Orb recoil. Superpower is a BIG BIG move on Scizor as it can stop the Pokemon that wall it most commonly or that counter it, (Magnezone, Heatran). Still I'm willing to give it up for Roost if I really need Roost, or I can just pack lefties and have both of them.
Kingdra@Leftovers
Ability:Sniper
EVs:116 HP/ 252 Atk/ 140 Spd
Adamant nature (+Atk, -SAtk)
-Drangon Dance
-Outrage
-Waterfall
-Substute
Just like scizor, Kingdra was given a great gift in platinium, Outrage. this set is great for late game come in on one of kingdra's resistances, DD on the switch. I placed Sub in there to stop any status moves stoping me from sweeping. Waterfall and outrage are I there for the stab
Yanmega@Focus sash
Ability: Speed Boost
EVs: 4 HP/2 Atk/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
- Hypnosis/Protect
This pokemon is only walled completely by 3 ou pokemon: zapdos, blissey and skarmory. Offensive teams that start by using stealth rock suicide leads get there stealth rock up, but soon realize they are going to be killed the next turn. I didn't even bother giving him protect because most leads don't try and attack me first turn so I can hit them instead of going for a free speedboost. Hypnosis is an awesome move to have, even though it finds a way to miss most of the time. When pokemon that get 3hkoed come in and can do some decent damage I just for for the hypnosis and they have to sit there waiting to wake up. Hidden power ground is for the once reliable yanmega counters: heatran and magnazone. Some versions of heatran still manage to live the attack, but my focus sash is there to save me, but the most used versions of these two pokemon get ohkoed. If a blissey comes in I put it to sleep and go to scizor.
Gyarados @ Life Orb
Ability: Intimidate
EVs: 76 HP/252 Atk/180 Spd/2 SAtk
Adamant nature (+Atk, -SAtk)
- Waterfall
- Ice Fang
- Dragon Dance
- Stone Edge
I use this gyarados to lure out walls and at least soften some of the hardest I picked stone edge and ice fang so I could hit celebi hard with ice fang and zapdos hard with stone edge. Things that are weak to earthquake usually don't come out right away fearing being koed by a super effective blow. The first thing my opponant thinks to do when it sees I have stone edge is to switch in something that would normally be killed by ice fang, but they don't expect that.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Grass Knot
- Leech Seed
- Recover
- Hidden Power [Fire]
Celebi is used to take status that could throw my team off pace. It also messes stall teams up by leech seeding them. Hidden power fire and grass knot for gyarados and steels. Grass knot also helps me with starmie, who gives my team some trouble without a powerful stab grass move. Celebi also helps me with suicune, who is a problem.
Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 252 HP/16 SAtk/240 SDef
Modest nature (+SAtk, -Atk)
- Earth Power
- Overheat
- Will-o-wisp
- Stealth Rock
As we all know heatran is a great sweeper with an amazing special attack stat. What you might not know is that heatran gives amazing support. With 91 base hp and 106 defense/ sp.defense, heatran can take any non super effective kind hit you want to throw at him, and even then he can take most super special attacks. With celebi on this team heatran has all of his weaknesses covered with my other support. This allows then to leech seed/burn stall. Will-o-wisp is set garchomp, salamence and gyarados back a couple steps, then celebi can come in and take them out easily.
Scizor@Life Orb/Leftovers
Ability: Technican
EVs:220 HP/ 236 Atk/ 52 Spd
Adamant nature (+Atk, -SAtk)
-Bullet Punch
-Swords Dance
-X-Scissor/Roost
-Superpower/Roost
Bullet Punch is just a blessing for my favorite Pokemon and it isn't afraid to abuse it. X-Scissor offers a really reliable STAB, while Roost provides a cancellation to the stupid Life Orb recoil. Superpower is a BIG BIG move on Scizor as it can stop the Pokemon that wall it most commonly or that counter it, (Magnezone, Heatran). Still I'm willing to give it up for Roost if I really need Roost, or I can just pack lefties and have both of them.
Kingdra@Leftovers
Ability:Sniper
EVs:116 HP/ 252 Atk/ 140 Spd
Adamant nature (+Atk, -SAtk)
-Drangon Dance
-Outrage
-Waterfall
-Substute
Just like scizor, Kingdra was given a great gift in platinium, Outrage. this set is great for late game come in on one of kingdra's resistances, DD on the switch. I placed Sub in there to stop any status moves stoping me from sweeping. Waterfall and outrage are I there for the stab
There it is Rate, Comment, steal.
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