Hey everyone this is my new team i recently made and i would just like to see what everyone thinks and opinions on what move or even pokemon is better for this team. I am new to this so bare with me.
The Team
;424;Ambipom @ Focus Sash/Band (Baton Passer)
Jolly
252 HP; 252 Spe
Ability; Technician
-Agility/Fake Out
-Nasty Plot
-Baton Pass
-Double Hit
Ninjask @ Leftovers
Ability: Speed Boost
EVS: 252Hp 252Def 4Spe
Nature: Impish
-Sub
-Protect
-Swords Dance
-Baton Pass
My lead. Agility followed by nasty plot and then I Baton Pass to Gengar who will sweep for me. Double hit works with technician just incase I ever need to attack. Also If Gengar goes down I can try to agility Baton pass to Feraligatr who will Phys. sweep a team. EDIT: Maybe changing to Ninjask to set up a Physical sweep \/Copex10 explains well down there
;094;Gengar @ Life Orb (Sp. Sweeper)
Timid/Modest
252 SpA; 252 Spe
Ability; Levitate
-Shadow Ball
-Focus Blast
-Energy Ball
-Substitute
This Gengar has shadow ball is a stab move and focus blast faints any dark types. Substitue will protect me while Energy will take care of any bulky water types
;160;Feraligatr @ Life Orb (P. Sweeper)
Adamant
252 Att; 252 Spe
Ability; Torrent
-Ice Punch
-Dragon Dance
-EQ
-Aqua Tail
When things fail with Gengar (if they do) I go with the Dancing Gator Ice Punch and EQ cover its weakness but Ice Punch will also destroy any OU Salamence or Garchomp Aqua Tail with its Stab and plus torrent to boost it even more in a pinch! with Ninjask boosting his att he is a beast
;598;Ferrothorn @ Rocky Helmet (Wall)
Relaxed
252 HP; 48 Def; 208 SpD
Ability; Iron Barbs
Thunder Wave
Leech Seed
SR
Power Whip
Ferrothorn is an absolute steel wall! But I really am using him as a set-up for Donphan. Thunder wave and leech seeding plus Stealth Rocks Will be plenty annoying and Power Whip as a powerful STAB.
;232;Donphan @ Leftovers (Tank)
Impish
252 Hp; 252 Def; 6 att
Ability; Sturdy
-Fire Fang
-EQ
-Rapid Spin
-Roar
Tentacruel @ Black Sludge
ability: Liquid Ooze
evs: 252 HP / 240 Def / 16 Spe
nature: Bold
-Toxic Spikes
-Rapid Spin
-Surf
-Ice Beam
Now that Ferrothorn Set-up Donphan is ready to tank!Fire Fang covers 2 of his weaknesses. Roar is to get rid of something that seems threatening to Donphan and Rapid Spin rids of any SR or LS or any thing of that nature then EQ as his STAB. If I do switch to Tentacruel he helps out umbreon a lot with TS and rapid spin covers what donphan was doing. Surf as STAB Ice Beam for dragon that wall me Copex10 down there once again explains well
;197;Umbreon @ Wise Glasses (Wall/Annoyer)
252 HP; 164 Def; 96 SpD
Ability; Synchronize
Protect
Payback
Toxic
Wish
My last resort to be honest. By the end of the fight by now they should be weakened at least. Toxic then protecting for a free stall. Payback just for attack plus its a STAB and it can do some damage if they try to attack. Then wish plus protect combo to get free heal turn with the added bonus of a toxic
Bolds=Edits
The Team
;424;Ambipom @ Focus Sash/Band (Baton Passer)
Jolly
252 HP; 252 Spe
Ability; Technician
-Agility/Fake Out
-Nasty Plot
-Baton Pass
-Double Hit
Ninjask @ Leftovers
Ability: Speed Boost
EVS: 252Hp 252Def 4Spe
Nature: Impish
-Sub
-Protect
-Swords Dance
-Baton Pass
My lead. Agility followed by nasty plot and then I Baton Pass to Gengar who will sweep for me. Double hit works with technician just incase I ever need to attack. Also If Gengar goes down I can try to agility Baton pass to Feraligatr who will Phys. sweep a team. EDIT: Maybe changing to Ninjask to set up a Physical sweep \/Copex10 explains well down there
;094;Gengar @ Life Orb (Sp. Sweeper)
Timid/Modest
252 SpA; 252 Spe
Ability; Levitate
-Shadow Ball
-Focus Blast
-Energy Ball
-Substitute
This Gengar has shadow ball is a stab move and focus blast faints any dark types. Substitue will protect me while Energy will take care of any bulky water types
;160;Feraligatr @ Life Orb (P. Sweeper)
Adamant
252 Att; 252 Spe
Ability; Torrent
-Ice Punch
-Dragon Dance
-EQ
-Aqua Tail
When things fail with Gengar (if they do) I go with the Dancing Gator Ice Punch and EQ cover its weakness but Ice Punch will also destroy any OU Salamence or Garchomp Aqua Tail with its Stab and plus torrent to boost it even more in a pinch! with Ninjask boosting his att he is a beast
;598;Ferrothorn @ Rocky Helmet (Wall)
Relaxed
252 HP; 48 Def; 208 SpD
Ability; Iron Barbs
Thunder Wave
Leech Seed
SR
Power Whip
Ferrothorn is an absolute steel wall! But I really am using him as a set-up for Donphan. Thunder wave and leech seeding plus Stealth Rocks Will be plenty annoying and Power Whip as a powerful STAB.
;232;Donphan @ Leftovers (Tank)
Impish
252 Hp; 252 Def; 6 att
Ability; Sturdy
-Fire Fang
-EQ
-Rapid Spin
-Roar
Tentacruel @ Black Sludge
ability: Liquid Ooze
evs: 252 HP / 240 Def / 16 Spe
nature: Bold
-Toxic Spikes
-Rapid Spin
-Surf
-Ice Beam
Now that Ferrothorn Set-up Donphan is ready to tank!Fire Fang covers 2 of his weaknesses. Roar is to get rid of something that seems threatening to Donphan and Rapid Spin rids of any SR or LS or any thing of that nature then EQ as his STAB. If I do switch to Tentacruel he helps out umbreon a lot with TS and rapid spin covers what donphan was doing. Surf as STAB Ice Beam for dragon that wall me Copex10 down there once again explains well
;197;Umbreon @ Wise Glasses (Wall/Annoyer)
252 HP; 164 Def; 96 SpD
Ability; Synchronize
Protect
Payback
Toxic
Wish
My last resort to be honest. By the end of the fight by now they should be weakened at least. Toxic then protecting for a free stall. Payback just for attack plus its a STAB and it can do some damage if they try to attack. Then wish plus protect combo to get free heal turn with the added bonus of a toxic
Bolds=Edits
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