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4th Gen Help Thread

Discussion in 'Pokémon Generation IV Discussion' started by bobandbill, Jul 17, 2015.

  1. Nutter t.KK

    Nutter t.KK can Mega Evolve!

    I have to agree with Mega Altaria on Soft Resetting for the Ledgendary. At worst, a Soft reset takes a minute between encounters. fainting will return you a Pokémon Centre, and there is no quick way to return to the Spear Pillar, you'll need to run back up the mountain, which will be either Repel Consuming or takes over 15 minutes to reach a second encounter.
  2. Boss1991

    Boss1991 A real hardcore Pokéfan!

    Hi, I need your help with something and I hope this thread is suitable.

    I am playing SoulSilver right now, and my intention
    was to make a semi competitive team, with high IV overall and good EV spreads, that can win at the Johto Battle Frontier.

    However, I don't have the patience to breed competitively in any generation prior to Gen VI, as it is too annoying, so instead, I decided to soft reset until I got decent Pokémon.

    My main issue is with my Charizard. I was soft resetting for the Charmander that Professor Oak offers. I decided to settle for a Charmander that, according to the Judge in the Battle Tower is "excellent", and has perfect IVs in SPECIAL ATTACK, and SP. DEF.

    So this Charmander is now a Charizard:

    level 53

    Serious Nature (doesn't boost not hinder his stats).

    HP 163
    Attack 97
    Def. 102
    Special Attack 170
    Special Def. 111
    Speed 154

    My question is: why doesn't he hit hard enough? There is no visual table of EVs like in XY/ORAS, but if I am correct, I have invested 252 EVs in Special Attack, around 236 EVs in Speed, 8 EVs in HP, 4 EVs Def., and zero EVs in both Attack and Special Defence.

    So for a level 53 Charizard with
    perfect IVs in Special Attack, and 252 EVs invested there, does 170 Special Attack seem correct? Or is it possible I have screwed with the EV Training?

    I mean, today, this level 53 Charizard couldn't even One Hit KO Clair's level 52 Dragonair with Dragon Pulse! A Super Effective Attack! WTF?
    Last edited: Jul 31, 2018
  3. Nutter t.KK

    Nutter t.KK can Mega Evolve!

    Some Good news: you didn't Mess up on the stats.

    Using This: https://www.serebii.net/games/iv-calcdp.shtml I've managed to work out your IV. (In a effort to check your work.) IVs: 31 / 6, 7 / 27 / 31 / 30, 31 / 23, 24

    Since That's sorted out.. Time to fireup Pokémon showdowns's Battle Calculator: Sadly, It's actually very close to a guaranteed 1 hit KO. It's actually depends on the stats of that Dragonair, as The tipping point is about 85 SpDef for the match up for 1 OHKO.. that 85 SPDef just at the lower end of the stats that a Dragonair could be.

    In this case, I'm not surprised. Most Competitive Pokémon matchups won't result in the battle being over in 1 turn.
    Boss1991 likes this.
  4. Boss1991

    Boss1991 A real hardcore Pokéfan!

    I appreciate your help! Thanks a bunch :)

    That said, could you please write me down the IVs in each stat more clearly? I see more numbers than stats?

    Also, is it possible that a slight misremembering in the EV spreads could result in different IVs? Because, for example, I might've invested 255 EVs in Special Attack, and less in Speed? Same for HP and Defense, could be a few EVs up and down...

    By the way, do you know how many EVs a single Iron/Protein/Carbos, etc raises and how many EVs one single EV reducing berry reduces? Because I used some of those as well.
    Last edited: Aug 1, 2018
  5. Nutter t.KK

    Nutter t.KK can Mega Evolve!

    According to what you've given me:
    HP: 31
    Attack: 6 or 7
    Defence: 27
    Sp Attack: 31
    Sp Def: (30 or) 31
    Speed: 23 or 24

    The reason why I can't get more accurate results is partly, down to the fact I'm going on what you've said.

    As for the "Vitamins" such as Iron and Protein etc, adds 10 EVs to a stat until you reach 100. As for EV berries, it subtracts 10EVs to a stat.
    Boss1991 likes this.
  6. Mudkip97

    Mudkip97 Member

    Something's been bugging me for a while.
    In HG/SS your Pokemon can get Pokeatholon Medals and the Gold Crown. If you trade that Pokemon to D/P/Pt and then back to HG/SS the Pokmeon still retains those things in it's data.

    Here's thing. Does your Pokemon still have those things in its data once it's traded into Gen 5 and up?
  7. BCVM22

    BCVM22 Well-Known Member

    But for select cases, Pokémon aren't typically stripped of data when they're sent to a next-generation game, so I would imagine the answer is yes with a "but." The "but" is that no game beyond HG/SS notes or displays the medals or the Gold Crown, so it's completely invisible.
  8. Mudkip97

    Mudkip97 Member

    Hypothetically if we were to send a Pokemon originally from Gen 6 to Gen 4 do you think it would still retain the data?
  9. BCVM22

    BCVM22 Well-Known Member

    The hypothetical is itself flawed, because the Generation VI Pokémon would have all manner of extra data that the Generation IV game wouldn’t be able to interpret and the game would be left scratching its head. That is in part why the jump to the next generation is always a one way trip.
  10. Mudkip97

    Mudkip97 Member

    In this video for example

    The guy sends data from Gen 7 to 6.

    Would it even be possible to do that and send one to Gen 5 or 4 using some kind of software?
  11. BCVM22

    BCVM22 Well-Known Member

    It's possible to do anything with "some kind of software." Software is just numbers and code. If you have the means to manipulate those properly, you can make the game dance if you want. But none of that is anything that occurs in normal gameplay.
    Team Volt Grunt likes this.
  12. Mudkip97

    Mudkip97 Member

    I know

    I was just wondering if future games still remember about the crown and medals. I hope someone tests it out someday.
  13. Team Volt Grunt

    Team Volt Grunt Pokémon Collector

    Since my Mew from gen 3 that was transferred all the way to gen 7 still has the medals it earned for winning contests in Emerald, I assume the newer games are able to retain all that older data. However, it doesn't really matter if they retain that info, because we won't ever have access to it again unless they bring back old mechanics in future games.
  14. Mudkip97

    Mudkip97 Member

    I was just wondering about if rge data is recycled into maybe a ribbon or the actual mechanic.

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