Am I the only one who finds it somewhat revolting to see the exact same pitfall sequence in this episode Team Rocket has used for years?
In every series, practically every other episode, it's always...
-It's nearing the end of the second act of the episode
-Cast suddenly falls into an improbable pitfall
-Team rocket shoots net, does their speech.
-Characters stare for 10 minutes and shout as if this crap still surprises them every single time.
-They get out, they snipe the balloon, Conflict Quota Achieved.
I haven't watched the series in a long, long time, but it's sorta depressing to see that the writing team, despite this serious jump in visual quality, has yet to evolve past reusing this same 'conflict' time after time. It's like when they can't come up with something, they toss in Team Rocket Pitfall+Net. TR are the blandest villains ever created, having devolved into shorthand for "we need a conflict in this episode because we're horrid writers. Bring in the rockets." This way they never have to put out effort, or affect personal change in their cast. The rockets never present any real or immediate danger, actions taken now never have long standing consequences, no need to make a villain that has any depth.
Trapped in their status quo eternity. The moment I saw it, scene for scene, happen yet again, I lost interest in this series.