Try to get some food, after that wander around a bit, since you don't have any clues on were he is now that's your best bet. After some wandering, try getting a little rest. Try finding the mail-coach before it arrives and follow it, chances are Verne has a similar idea, if not he will eventually come.
While you're at it, try and find somewhere to get yourself patched up a bit, because letting the damage sit there will only lead to infection.
Sam seems perplexed.
“Well,” he says, “I guess that's that … now, what was it you were sayin' about the mail-coach?”
You asked when it was, you tell him. You need to send a message because the caravan you were with was swarmed by Cacturne in the night. There were too many to drive off. Only you got away.
Sam frowns.
“How long you been walkin'?”
All night.
“Jesus,” he says, and for a moment he looks just like John, saying the same thing back in Rust after you killed the Cacnea. “Why didn't you say so? Hold on a moment.”
He disappears into the back room and returns with what you assume would have been Verne's breakfast.
“Here,” he says. “On the house, on account of I reckon you need it.”
After you get over the surprise – kindly people seem to be in short supply in this part of the world – you thank him as eloquently as you can and sit back down to eat. You wouldn't call it good food, exactly – Joshua Stone probably never eats fried false-cactus root. But it's manna from heaven after all you've been through recently, and it's all you can do not to bolt it.
When you're done, you sop up the oils with a piece of bread and sigh, content. You hurt a whole lot less, or you can ignore the pain better; either way, you feel more like yourself again. You thank Sam again, politely refuse more food – he doesn't really want to give you any, you can tell, although he feels like he ought to offer it – and leave, ready for a walk.
It's growing hot outside now, but you can take it, and stroll down Lazar Spit's main street only a little discomforted by your current lack of headgear. With food and drink inside you, you can think more clearly, and decide now that a hat has to come before any medical attention; infection is unlikely since your skin is not actually broken anywhere apart from the graze from the Cacnea, and it takes the expensive sort of medicine to deal with bruises as deep as yours anyway. You can carry on as you are for long enough – but if you have to head back into the desert, you're going to need a hat or you won't get far.
But that too can wait. For now, there is shade from the ubiquitous awnings, and that will do. Of more interest to you is Lazar's Spit itself; like many small towns, it has its own charm. There, where the two main streets intersect – a bulky thing a little taller than a man, wrapped up in burlap and rope. You know what lies beneath without having to look: a six-sided needle of rock, inlaid with incomprehensible patterns of bone and wood. It's what they call a spit, a mangled version of the fox word hs.picha, whatever that means. (You frown. You do not know how you know that.) Foxes put them up here and there, for reasons known only to them, and humans are afraid, even after they settle nearby, to take them down. There are rumours – possibly groundless, possibly not – that they are cursed, or haunted, or alive in some uncanny way, and after two destroyed spits in the early days and two separate cholera epidemics soon after, most people would rather leave them than risk it.
You pass the spit, shrouded in its sacking like a dead thing, and even though you do not really believe that it is alive, or that such a thing is even possible, you cannot help but give it a wide berth.
Well, it never hurts to be sure.
Houses, shops, a few kids playing in the dirt. A pot-bellied baby Cacnea, carefully dethorned and waddling around tamely behind a young person of mysterious and indeterminate gender who twirls their parasol and gives you an openly lascivious look as you walk past. You blink in surprise; they, with the smallest of smiles, sweep off, their Cacnea bouncing along after them.
A few streets later and you are in the shadow of the twisturne barricade; Lazar's Spit is not a large town. The inside of the wall is clipped and polished smooth; the vines are so tightly packed it would be hard to even grab one, let alone climb it. This is what twisturne ought to look like, you think, remembering Rust.
Around the perimeter, then, and through a few streets where building work is taking place. You stop and watch loosely-clad men and women scramble up and down scaffolding – is that a church they're repairing, or the town hall? It must be important in some way, because it's made of brick, not wood. There is even stone quoining at the edges.
Further on, and you come to a tiny pocket of parkland – scrubby tufts of grass and a few bushes with small white flowers. At the centre is a well, which must account for the vegetation. Idly, you wonder how the seeds actually manage to get there. Do they lie in the sand, dormant, until water comes? Or are they blown by the wind?
Leaning on a railing and watching the flowers shift in a minute breeze, you become aware that you are not alone.
“You startled Verne,” says the man leaning on the railing next to you. “He thought you were dead. Always did want to believe in the easy way out.”
You say nothing. You do not look at him, either, but beneath your apparent slouch you are tensed and ready to draw your revolver.
“Me?” He makes an indeterminate sound in the back of his throat. “I don't believe in easy ways out.”
You still remain silent, hoping that he takes this as confirmation that you know what he is talking about.
“You made it easy to find you,” the man goes on. “Wandering around in broad daylight. So I'm curious. Are you challenging us? Do you want revenge? Because let me tell you, we had nothing to do with what happened. We would've paid you and all, if – if we'd had the chance.” He pauses. “Or is that not it? Are you just here to talk?”
It doesn't seem possible to avoid giving an answer any longer.
Note: Oh my goodness, I am so sorry this has taken so long. My term ended and I've been packing up and moving back home for the last couple of days. But I'm here now, and everything's more settled, so let's hope I can maintain a more regular update schedule.
Also, hello, 5221A, and welcome! It's always nice to meet new people. And overwhelming to meet people who casually say they've been following me since TTMG2DTW as if I were someone important instead of a random woman with a keyboard and some zany ideas. So ... well, I hope I've kept you entertained!