TurtleLove
Slow and steady baby
Before i go into anything, look at my signature picture, and THIS.
See that?
THAT is the realistic/mature form i want Pokemon to have.
By playing the games, Pokemon itself is aimed at a younger crowd. But it still attracts an older crowd aswell.
The RPG: Because beyond the seemingly simple turned based battle system, their's so much more. Abilities, Attack Combos, EVs/IVs/Custom Movesets, Breeding, and more.
But once you get past the Pokemon combat system, the RPG reverts back to its childish nature.
Simple story lines, lack of character depth, straight-forward point driven gameplay, cute yet detail lacking animals, weak text language.
What if there was a M rated Pokemon game?
No, i don't want a game full of Pokemon/Human sex (besides breeding), Pokemon slanging drugs, and faces being ripped off when Blastoise uses bite.
A BETTER UNDERSTANDING OF POKEMON, AND THEIR WORLD
I want things like explanations... maybe a library in the next game, or something scientifically/logically explains Pokemon. Not the simple Pokedex entries, pull paragraphs, hell, even a book desribing a Pokemon.
Where the hell is the rest of a Diglet? Why... does Blastoise have METAL FREAKIGN CANNONS? How does Charizard breathe fire? Does Vigoroth have trouble sleeping? How violent is Crawdaunt really? What makes a Pokeball float back into a trainers hands after it's sent out?
Things like that. I understand Pokemon is fantasy, and alot of the events could never happen in real life. But what stops them from TRYING to explain it? Sure, it'll be bull****, but it'll be interesting bull****.
BETTER DIALOUGE
Seriously... i almost reached in my Gameboy and slapped that little boy on route 117 in R/S/E that said "The air is tasty here!".
WTF IS THAT?!
No but besides that, i enjoy the stupid, idiotic lines some of the characters say, they're fun :D but besides that... there really isn't anything deep. No scandals, conversation choices, drama, or anything.
"OMG GROUDON AND KYOGRE ARE FIGHTING, NOW WE KNOW WE MADE A MISTAKE OF SUMMONING THEM! WE MADE A MISTAKE! LOLOLOLOLOLOL OOPS."
That's it, no personality, just the basics. I want some character backgrounds and some personality, how dry can you be?
OPEN ENDED GAMEPLAY
The Pokemon game flows in a straight line.
<Choose a starter<Raise it, catch other Pokemon<Fight Gym Leaders<Beat the Elite Four<Beat the Battle Frontier<Play against other players<Done
Sure each game has a few extra things, Legendaries and such, but it's still streamline basic gameplay, that stays the same nomatter what.
Imagine Pokemon in an Elder Scrolls: Oblivion sized world... *drools* Maybe thats too big... NO IT ISN'T, it's perfect.
VIOLENCE
I don't want a gore fest, but i don't want a kiddie fight either, something in the middle. Although i would love to see Guilotine actually decapitate something... i can live without it.
Something in between, real... but not sickening.
DEATH/FAINTING
I believe their should be 3 ways to end a battle in Pokemon.
Running away. occurs when running from wild Pokemon, or when a wild Pokemon runs from you.
Fainting. When the Pokemon's HP reaches 0.
Death. Even though the Pokemons HP went to zero, you still pushed it and made it fight, or if you're fighting against a hardcore enemy like Team Rocket/Magma/Aqua or someone worse.
To be continued...
See that?
THAT is the realistic/mature form i want Pokemon to have.
By playing the games, Pokemon itself is aimed at a younger crowd. But it still attracts an older crowd aswell.
The RPG: Because beyond the seemingly simple turned based battle system, their's so much more. Abilities, Attack Combos, EVs/IVs/Custom Movesets, Breeding, and more.
But once you get past the Pokemon combat system, the RPG reverts back to its childish nature.
Simple story lines, lack of character depth, straight-forward point driven gameplay, cute yet detail lacking animals, weak text language.
What if there was a M rated Pokemon game?
No, i don't want a game full of Pokemon/Human sex (besides breeding), Pokemon slanging drugs, and faces being ripped off when Blastoise uses bite.
A BETTER UNDERSTANDING OF POKEMON, AND THEIR WORLD
I want things like explanations... maybe a library in the next game, or something scientifically/logically explains Pokemon. Not the simple Pokedex entries, pull paragraphs, hell, even a book desribing a Pokemon.
Where the hell is the rest of a Diglet? Why... does Blastoise have METAL FREAKIGN CANNONS? How does Charizard breathe fire? Does Vigoroth have trouble sleeping? How violent is Crawdaunt really? What makes a Pokeball float back into a trainers hands after it's sent out?
Things like that. I understand Pokemon is fantasy, and alot of the events could never happen in real life. But what stops them from TRYING to explain it? Sure, it'll be bull****, but it'll be interesting bull****.
BETTER DIALOUGE
Seriously... i almost reached in my Gameboy and slapped that little boy on route 117 in R/S/E that said "The air is tasty here!".
WTF IS THAT?!
No but besides that, i enjoy the stupid, idiotic lines some of the characters say, they're fun :D but besides that... there really isn't anything deep. No scandals, conversation choices, drama, or anything.
"OMG GROUDON AND KYOGRE ARE FIGHTING, NOW WE KNOW WE MADE A MISTAKE OF SUMMONING THEM! WE MADE A MISTAKE! LOLOLOLOLOLOL OOPS."
That's it, no personality, just the basics. I want some character backgrounds and some personality, how dry can you be?
OPEN ENDED GAMEPLAY
The Pokemon game flows in a straight line.
<Choose a starter<Raise it, catch other Pokemon<Fight Gym Leaders<Beat the Elite Four<Beat the Battle Frontier<Play against other players<Done
Sure each game has a few extra things, Legendaries and such, but it's still streamline basic gameplay, that stays the same nomatter what.
Imagine Pokemon in an Elder Scrolls: Oblivion sized world... *drools* Maybe thats too big... NO IT ISN'T, it's perfect.
VIOLENCE
I don't want a gore fest, but i don't want a kiddie fight either, something in the middle. Although i would love to see Guilotine actually decapitate something... i can live without it.
Something in between, real... but not sickening.
DEATH/FAINTING
I believe their should be 3 ways to end a battle in Pokemon.
Running away. occurs when running from wild Pokemon, or when a wild Pokemon runs from you.
Fainting. When the Pokemon's HP reaches 0.
Death. Even though the Pokemons HP went to zero, you still pushed it and made it fight, or if you're fighting against a hardcore enemy like Team Rocket/Magma/Aqua or someone worse.
To be continued...
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