As for the number of people, I'm not sure how it usually works. I figured it would be jsut the first 16 people to sign up. We could expand it to four groups of 5 for 20 total and still take the top 2 of each group, although the qualify round would be longer (and each round someone wouldn't have a match). Maybe four groups of six. Not sure what a reasonable number of participants is.
Yes, if you declare it as "this'll be a 16-person tournament", then it'll be the first 16 to sign up who'll be accepted. But I think 16 is a bit limiting, since the more people who try out the tournament, the better.
If we're going to go above 16 participants, single elimination would be best. That probably would be the least complicated route.
That's true, however, a few alternatives exist if we modify the World Cup-esque system.
One way would be to keep tournament sign-ups open for a set amount of time (I guess declaring an arbitrary maximum limit could also work), and then accepting all the entries closest to a multiple of four (so if there are 29 people signing up, then the last guy's excluded).
The next step would be to either have a Single Elimination round to halve the number of contestants or to have a group-style round to achieve the same thing (14 people, in this case). Then, the next round would have two groups of 7 people each, and the four with the highest number of points advance to the Quarterfinals. If you don't want to exclude anyone, then we'll have to go with a "bye" where 1 to 3 random people will get to the next round without battling. But that's not too fair =|
This method's more flexible, fun and shouldn't take all that longer if done properly, but I don't know if it's worth it to increase the complexity :S
2.) How can we know how many we have before the tournament thread is opened?
Yeah, you can't tell that. We'll need to let people sign up for the tournament and then take it from there.
For finding all the participants, how about getting everyone to post in this thread or leave a post in the Playtesters Group? We could have a deadline to leave the post by, that way we'll also have a date for tournament preperations.
This isn't really a good idea because it'd exclude a lot of people. Apart from the fact that we'd miss out on the many people who frequent the Wi-Fi/tournament forums, we'll just be confining the thing to ourselves and that's no good as we're looking to spread it around a bit, y'know? =P
So yeah, this'd be best done in the Tournament section.
I'm trying to think about how double elimination will work too. Not sure how that goes.
I think Double Elimination would be quite a decent idea. And it'd be definitely fairer. Speaking of which, I guess parings would be random, or will it be done differently to make things more even?
TheFightingPikachu said:
A good point. How does double elimination work precisely?
This might sound jumbled, but I'll try to summarize the best I can:
Assume you start off with 16 people. The first round goes as normal, with 8 people "advancing" and with 8 defeated. However, the losers aren't eliminated yet and at this point, the players are separated into two brackets - a Winner's one and a Losers one. Then each Bracket proceeds with Single Elimination matches - the people losing in the WB fall into the LB, while those losing from the LB are permanently eliminated; hence giving everyone two shots of making it further. Eventually, there'll be one person left in both brackets. That'll be whom the finals are between, of course =P
So...
16 players --> WB = 8, LB = 8 --> WB = 4, LB = 8 --> WB = 2, LB = 6 --> WB = 1, LB = 4 --> LB = 2 --> LB = 1 --> Finals!
I think it goes summat like that ^_^;
Oh, and do we have values for all Pokemon yet? (At least fully evolved ones)