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A question about Sandstorm.

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Char1016

Pokemon Communist
I didn't put this question in R/S/E or FR/LG because this is for both and I don't want to duplicate threads, I decided to put it here.

Why Sandstorm is never Super-Effective against any pokemons. It is a Ground attack so why it doesn't? It is just Normal effective all the time.
 
Sandstorm is a rock-type move iirc. It is a strange move because it does not affect any Rock, Ground or Steel Pokemon. It also does not affect Pokemon like Cacturne because of abilities. Sandstorm's affect is to take 1/16 of the foe's HP away per turn. Leftovers does the opposite. This is why Tyranitar is so good. it is like hail, wrap, clamp, fire spin, whirlpool, bind, etc.. The move does not have a power, and it is not based off stats and accuracy, and it is based off types either. Kind of like Seismoc toss and Dragon rage.

What I do not get is why Doom desire and Future sight do not obey the type match-ups.
 

RaZoR LeAf

Night Terror
Sandstorm is a weather condition not an attack. It's course and painful to be struck by in passing, hence it doing damage to all types bar those who would have a natural resistance to it. Rock, Ground, Steel and Cacnea/Cacturne(!). The same can be said for Hail. These are natural occuring states of weather, just the same as Rainfall and Clear Skies, and being out in them is not (normally) painfull (Skin Cancer does not happen in the instant you step outside the door, PMLE not withstanding.)

Though in the pokemon world, it's odd how Rainfall doesn't hurt Fire types. Though in a sense, I suppose naturally falling rain wouldn't be of that great a danger to anything but the most heat reliant of pokemon (Slugma for instance, being made of Magma).
 

jellsprout

Well-Known Member
The reason why Sandstorm doesn't have Super Effective or Not Very Effective hits is simply because it isn't am attacking move.
It is very important to make a line between a few types of: Attacking moves (Flamethrower/Psychic/Dragon Rage/Seismic Toss), Support moves (Swords Dance/Heal Bell/Wish), Weaking move (Leer/Thunder Wave/Will-o-Wisp) and Steady Damage moves (Sandstorm/Hail/Leech Seed/but again Will-o-Wisp).
Damaging moves are easy. They are just attacks with a move Power and most of them have Super Effective and Not Very Effective hits. The exeptions to this are the set damage moves like Seismic Toss and Dragon Rage.
Supporting moves are moves that help yourself. This can be done by upping a stat, but also by removing a stat condition or by healing HP. Rain Dance and Sunny Day could also fall in this catagory.
Weakening moves do the except opposite of Supporting moves, but to the opponent. This could reduce the stat of the opponent or giving it a stat problem that does something else then giving damage, like Paralyzing. Burning the opponent also is in this catagory because it doesn't only give damage but it also halves the attack of the opponent.
Steady Damage moves are moves that don't just do lots of damage for one turn, but gives small amounts of damage spread across a large amount of turns. Poison and burn are examples of this, but Leech Seed, Sandstorm and the side effects of attacks like Wrap are also in this catagory. A good measure for this is that any attack in this catagory surpasses Wonder Guard. Because these aren't real attacking moves, they don't have Super Effective or Critical hits.

It's obvious that Sandstorm is in the fourth catagory, the Steady Damage catagory. That's why it can't have Super Effective hits.
But like SHUCKLE MAN said, it's weirder that Doom Desire and Future Sight don't have Super Effective hits.
 

[Kingdra]

Well-Known Member
RaZoR LeAf said:
Sandstorm is a weather condition not an attack. It's course and painful to be struck by in passing, hence it doing damage to all types bar those who would have a natural resistance to it. Rock, Ground, Steel and Cacnea/Cacturne(!). The same can be said for Hail. These are natural occuring states of weather, just the same as Rainfall and Clear Skies, and being out in them is not (normally) painfull (Skin Cancer does not happen in the instant you step outside the door, PMLE not withstanding.)

Though in the pokemon world, it's odd how Rainfall doesn't hurt Fire types. Though in a sense, I suppose naturally falling rain wouldn't be of that great a danger to anything but the most heat reliant of pokemon (Slugma for instance, being made of Magma).
I agree here espicially about the rainstorm i was wondering that
 
E

Evanji Axu

Guest
jellsprout said:
The reason why Sandstorm doesn't have Super Effective or Not Very Effective hits is simply because it isn't am attacking move.
It is very important to make a line between a few types of: Attacking moves (Flamethrower/Psychic/Dragon Rage/Seismic Toss), Support moves (Swords Dance/Heal Bell/Wish), Weaking move (Leer/Thunder Wave/Will-o-Wisp) and Steady Damage moves (Sandstorm/Hail/Leech Seed/but again Will-o-Wisp).
Damaging moves are easy. They are just attacks with a move Power and most of them have Super Effective and Not Very Effective hits. The exeptions to this are the set damage moves like Seismic Toss and Dragon Rage.
Supporting moves are moves that help yourself. This can be done by upping a stat, but also by removing a stat condition or by healing HP. Rain Dance and Sunny Day could also fall in this catagory.
Weakening moves do the except opposite of Supporting moves, but to the opponent. This could reduce the stat of the opponent or giving it a stat problem that does something else then giving damage, like Paralyzing. Burning the opponent also is in this catagory because it doesn't only give damage but it also halves the attack of the opponent.
Steady Damage moves are moves that don't just do lots of damage for one turn, but gives small amounts of damage spread across a large amount of turns. Poison and burn are examples of this, but Leech Seed, Sandstorm and the side effects of attacks like Wrap are also in this catagory. A good measure for this is that any attack in this catagory surpasses Wonder Guard. Because these aren't real attacking moves, they don't have Super Effective or Critical hits.

It's obvious that Sandstorm is in the fourth catagory, the Steady Damage catagory. That's why it can't have Super Effective hits.
But like SHUCKLE MAN said, it's weirder that Doom Desire and Future Sight don't have Super Effective hits.


I'm with him. Although I prefer "Enfeebling" to "Weakening" (Ah, good ol' FFXI days) Toxic isn't really steady damage though, as it gets worse over time.
 

Jupetta

Well-Known Member
Weather conditions are different than direct attacks, just look at RaZoR LeAf's post.
~;354;
 
Evanji Axu said:
I'm with him. Although I prefer "Enfeebling" to "Weakening" (Ah, good ol' FFXI days) Toxic isn't really steady damage though, as it gets worse over time.

They're all right. How long have you played? Not to be rude but most trainers know about sandstorm and I don't know why it is used. It is lame and only helps a bit. Toxic is way better and this is what you should use.
 

jellsprout

Well-Known Member
Evanji Axu said:
I'm with him. Although I prefer "Enfeebling" to "Weakening" (Ah, good ol' FFXI days) Toxic isn't really steady damage though, as it gets worse over time.

I didn't really know how to call the "Weakening" one. "Enfeebling" also sounds like a good term.
And steady damage doesn't really mean that it gives the same amount of damage every turn, just that it gives damage every turn without you having to do the attack every turn.

Sandstorm can be very handy. On it's own it doesn't do much damage, but combine it with attacks like Spikes, Leech Seed and Toxic and just look at the damage dropping (Cacturne can learn all these attacks).
 

Metal Force

o^_^o PWNZOME
1- It's a rock type.
2- It's a weather effect like hail so it hurts the foe every turn a little.
3- there's no SE with weather moves or states proplem moves such as toxic.
4- Think before you post....end of story.
 
fidani16 said:
I didn't put this question in R/S/E or FR/LG because this is for both and I don't want to duplicate threads, I decided to put it here.

Why Sandstorm is never Super-Effective against any pokemons. It is a Ground attack so why it doesn't? It is just Normal effective all the time.

Its never super effective because sandstorm does about 30+ damamge a turn, it does set damage each time so it cant be super effective.
 

Char1016

Pokemon Communist
Metal power said:
1- It's a rock type.
2- It's a weather effect like hail so it hurts the foe every turn a little.
3- there's no SE with weather moves or states proplem moves such as toxic.
4- Think before you post....end of story.


What should I think when I don't know something? When you ask a question, do you think before asking it and try to find it by yourself when you have no idea that what is it?

I think that any mod should close this because I got the answer and this is going just to be a mess and nothing else.
 

Metal Force

o^_^o PWNZOME
fidani16 said:
What should I think when I don't know something? When you ask a question, do you think before asking it and try to find it by yourself when you have no idea that what is it?

I think that any mod should close this because I got the answer and this is going just to be a mess and nothing else.
I didn't mean that I meant check if you already know the answer & if there was a thread like this....anyways qustion answerd so mods please close this.
 

Blaze Dragon

T3h Blazing Ranger!
I don´t think that Sandstorm is a Weather Move, if it was one, Castform should have changed when I used it in combination with Tyranitar or in a Desert
 

RaZoR LeAf

Night Terror
Metal power said:
1- It's a rock type.
2- It's a weather effect like hail so it hurts the foe every turn a little.
3- there's no SE with weather moves or states proplem moves such as toxic.
4- Think before you post....end of story.

Good job repeating everything that's already been said. Maybe YOU should think before you post.

Metal power said:
I didn't mean that I meant check if you already know the answer & if there was a thread like this....anyways qustion answerd so mods please close this.

How about you stop telling the mods what to do as well?

Blaze Dragon said:
I don´t think that Sandstorm is a Weather Move, if it was one, Castform should have changed when I used it in combination with Tyranitar or in a Desert

Sandstorms are caused by rising hot air colliding with cooler air and whipping up sands. Similar to a hurricane. In a sense, Sandstorm is a weather condition that is land based, while Rain Dance, Clear Skies and Hail all fall from the atomsphere. Since Hoenn possesses both a Weather Centre and a Space Centre, I assume they concentrate more on meteorlogical weather, hence Castform altering for those three.
 
RaZoR LeAf said:
Sandstorm is a weather condition not an attack. It's course and painful to be struck by in passing, hence it doing damage to all types bar those who would have a natural resistance to it.

Actually rock is corroded rapidly by sandstorms in the desert. So I have no idea why Rock types are immune to it. Just cause they "live" there? Pllllease!
 

Moonlight.

Well-Known Member
Damn Zigzagoon said:
Actually rock is corroded rapidly by sandstorms in the desert. So I have no idea why Rock types are immune to it. Just cause they "live" there? Pllllease!

...making Tyrannitar with Sandstream useless.
 

AJ Flibble

Emohawk
I think they're resistant to it because they created it, if that makes sense. Also, why IS it Rock type? Why not Ground type?
 
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