peacemaker987
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Politoed @ Life Orb
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Ice Beam
- Psychic/Hidden Power [Grass]
- Focus Blast
- Surf
Politoed really does wreck face against anyone that isn't faster or isn't Blissey. Max speed is
obvious when LO makes up for power. Makes for a lot of good clutch KOs.
Blissey @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Toxic
- Wish
- Seismic Toss
- Protect
Blissey is the crux of the team, spreads toxic and wish support and together with Tangela
make for two defensive pivots that only really fear the random acrobatics+choice band scizor.
Problems with substitute Gengar if my scizor is down though.
Tangela @ Eviolite
Trait: Regenerator
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Leech Seed
- Sleep Powder
- Protect
- Giga Drain
Physical attackers have no hope in taking out Tangela without a couple swords dances,
and this set makes it impossible to set up or tank for long.
Blissey+Tangela are responsible for 80% of KOs.
Keldeo @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Calm Mind
- Secret Sword
- Hidden Power [Ice]
Bulky sweeper, usually comes in on a low damage tank like Jellicent and then proceed to get at least on CM
off and then sweep like a madman. That uncompromising mixed sweeping, 108 base speed and not being afraid
of intimidate/burns makes keldeo the most reliable sweeper on the team.
Salamence @ Shell Bell
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance
- Dragon Claw
- Earthquake
- Brick Break
Usually comes in to force a switch (feign scarf) and then proceed to use dragon dance and
snowball a sweep after whittling down their tanks and sweepers with Toxic stalling.
Shell bell helps since at x3 - 4 damage it'll be healing more and it heals right after I attack, in case I don't 1HKO.
Scizor @ Choice Band
Trait: Technician
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature
- Pursuit
- Bullet Punch
- Superpower
- U-turn
CB Scizor isn't all that common anymore, but he's incredibly good for trapping squishy psychics
without HP Fire or bullet punching anything squishy. 1HKO most Mamoswine/Weavile I encounter
so Salamence can go be a janitor.
edit: If everyone on the other team runs U-turn I'm screwed.
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