Ok, so they powered up Leaf Blade by an extra 20 attack points (70 in R/S/E/FR/LG, 90 in D/P)...I'm not sure if that'll make a difference on Sceptile (otherwise, it'll probably be one of the pokemon that is nerfed). But anyway, are they any attacks that have its power changed, or any pokemon that are nerfed?
By "nerfed" do you mean pokemon that have been screwed over by this change? If so, then I don't count sceptile. It can still special sweep; or people should just accept that it can no physical sweep better.
nerfed is a game word that means that power/type/something is changed about a move or something else. The change is usually where overpowered attacks are brought down in power or underpowered attacks/items get a boost.
Nerfed - Anything that was lowered from its previous state (e.g. Sceptile uses Leaf Blade with its 105 Sp. Atk power, but in D/P, it uses that move with its 85 Atk. power...)
But still, I'm not sure which is powerful:
R/S/E/FR/LG: Leaf Blade with 70 base attack w/ 105 Sp. Atk ---OR---
D/P: Leaf Blade with 90 base attack w/ 85 Atk
Nerfed - Anything that was lowered from its previous state (e.g. Sceptile uses Leaf Blade with its 105 Sp. Atk power, but in D/P, it uses that move with its 85 Atk. power...)
But still, I'm not sure which is powerful:
R/S/E/FR/LG: Leaf Blade with 70 base attack w/ 105 Sp. Atk ---OR---
D/P: Leaf Blade with 90 base attack w/ 85 Atk
- Leaf Blade's power is 90 instaed of 70.
- Giga Drain's PP is now 10 instead of 5.
- Mega Drain's PP is now 15 instead of 10.
- Absorb's PP is now 25 instead of 20.
- Fly's power is now 90 instead of 70.
- Dig's power is now 80 instead of 60.
- Dive's power is now 80 instead of 60.
- Jump Kick's power is now 85 instead of 70.
- Hi Jump Kick's power is now 100 instead of 85.
- Disable's accuracy is now 80 instead of 55.
- Acid may lower Sp.Def instead of Def.
- Petal Dance's power is now 90 instead of 70.
- Outrage's power is now 120 instead of 90.
- Hypnosis' accuracy is now 70 instead of 60.
- Waterfall now has a 20% chance of flinching.
- Flash's accuracy is now 100 instead of 70.
- Zap Cannon's power is now 120 instead of 100.
- Rock Smash's power is now 40 instead of 20.
Whoa...hm...looks like they changed the battle styles of D/P. It's just too bad that things like Curselax and such won't even work here. I wonder what else is changed in D/P?
What happens if Trouble Seed/Digestive Juice are used on a pokemon with the Unconventional Ability;201-?;;201-?; And what happens if Skill Swap or Role Play are used on a pokemon whose ability has been disabled (via Unconventional). And do TS and DJ work with Shedinja's Wonder Guard;201-?; I guess they don't
And since we're here, does anybody know what exactly "weaker attacks" mean for the Technician ability;201-?;. It could be the weakest move of the pokemon moveset or maybe any move with base power below a certain number, I don't know
And does the Adaptive ability mean that Eevee now gets double STAB;201-?;
And last, (though this isn't D/P exclusive). If Ditto transforms into Smeargle and uses Sketch, does Ditto keep the sketched move;201-?;
I like the fact dig's changed gives ground types more powerful opions of their own type, and im also glad giga drain has more PP I loved that move but it kinda lacked in PP.
and for example, if you transfer a Meganium that knows giga drain and u used a PP Max on the move Giga Drain, what wouls its PP be once its been transfered