Musical Mayhem
~Simple and Clean~
And so it begins.
Alright, at the beginning of your posts, state your room number (The important ones are listed below) and name. Like I have.
Important Rooms:
101: Cooking. Kids make food here, such as grilled cheese. Many appliances and foods.
116: The Playground. It's indoor, think like McDonald's Playland. It's very small and hidden, the perfect place for meetings.
119: The Council Room. It's very large and open and totally off limits. It has a secret door in its back closet that the kids have discovered.
120: The band room. Kids learn to play tiny instruments and sing here. Very large and open.
209: The Auditorium. It's where the announcements are made every morning.
210: The Cafeteria. Kids can go out on the little balcony and eat, only under supervision.
214: The Infermary. It is here that the sick kids and staff are kept.
301: The Boy's Dorms. This is where we sleep.
302: The Girl's Dorms. This is where we sleep.
303: Faculty Dorms. No one is allowed in here, but staff.
More rooms WILL be added.
Teachers:
Ms. Buncahbrown: She's the cafeteria lady. She is a rather pudgey woman, with a cute, round face. She has messy brown hair, always kept up in a bun, and always seems to be carrying around brownies. She is very nice to the children and seems to be slipping some sort of power-enhancment potions into their food. However, she's currently in the infermary, due to some sort of fume poisoning.
Ms. Rachel Flutterbee: She is the teacher of potions class. She is a small, petite fairy, whom has pink, translucent wings, along with matching antenae. Her red hair is often put up in a rather perfect looking bun. She is only about a foot tall, and not very strong. She is the fairy member of the council.
Mr. Desperite Marchingo: The "head announcer" of the school. He performs all announcements made to the children. He is a tall, thin, pale vampire, with rather greasy black hair, always slicked back in the typical dracula-esque way. He often wears capes of various dark colors, but all are stained and rather nasty. He thinks a lot of himself and is often very mean.
Mrs. Andrea Esprit: She is a tall, lean witch who teaches spells. She is head of the council and often VERY mean to the children. If they can't perform their spells correctly, they get a zero for the day. She is often seen in her famed emerald green witch's hat, along with matching cloaks, which conceal her clothes. There are rumors circulating around about her cloths being made from various ridiculous things, such as pure fire and water.
Mr. Jason LaRue: The band director. He is a simple, humble wizard with barely any powers at all. He tends to be rather moody and is starting to get on the older side. However, he attempts to be nice to the children, but is, as stated, moody.
Ms. Joy Vandertramp: Joy is a wood nymph who specializes in healing herbs. She is the school's nurse. Not much is known about this wood-bound vixen, but that she is always wearing green and has bright red hair. There are rumors that her room is full of nothing but an endless enchanted woods.
Now it's around 3 in the afternoon, class has just let out and the schedule is as follows (starting at the beginning of each day)
8:00- wake up.
8:30- breakfast in caf. Eggs/pancakes/waffles
9:00- school begins, with Potions class in room 208 on the second floor.
10:00- Art in 123
11:00- lunch in caf.
11:30- recess
12:00- band
1:00- Tiny Spells, room 230
2:00- A random period where one of the council will show up and teach.
3:00- free time. Students may roam the castle as pleased.
5:00- dinner in caf.
7:00-curfew. Be back in room with PJs on and ready for bed.
~Whitty, Council Room, A119~
The Council was meeting a rather large room. Several species were present, accounting for all of the good, and evil, in the world. Finally the one who appeared to be the head, the witch, stood. She was slim, with long black hair, and a matching pointy cap and cloak. Underneath was a skin-tight emerald dress. She smiled and addressed the others. They all sat around a rather large round table, each in a large chair with a symbol on it, representing their species. Hers was a witch's hat.
"We are here to discuss the binding of the children's powers," she spoke in a strong, almost annoyed voice.
The fairy raised her hand, her pink wings fluttering impatiently, "We've already tried, but none of our potions are strong enough," she grumped snottily from her chair with the pink flower painted on it. It had delicate petals of pink, matching the tones of her wings.
"Not with potions," the witch's teeth flashed. Her voice was menacing and evil.
This time the centaur stood, shaking his mane, and knocking over his chair. "You mean...?" he trailed off, "We can't do that. Especially if they find out. The parents would be hopping mad!" His chair had a rather large hoofprint on the back.
"Fine. We'll try to find another way. Any suggestions...."
Whitty gasped and tumbled out the secret closet area. She had to tell the others. Their powers were the most valuable thing they had and she'd sensed something wrong going on here for ages. But how would she know? She jogged down the long hallway known as hallway 1, where all of the rooms starting with 1 something where. She skidded down the hallway towards the lobby. She stopped, panting. The short run had made her tired. The only thing this stupid place lacked was exercise. And communication. She had no way to talk to the others until dinner, which was a whole 2 and a half hours away!
Whitty paused to take in the rather large tv in the center of the lobby. It was huge, with various colored dots on it. The purple one, hers was in the middle of the castle lobby. She growled at her dot. She hated having the pressure of always knowing where she would be. She wondered where Pepper was. Too bad she didn't have a dot, or else she could just find her little dragon without a problem. But the others were all scattered around, their dots lost to the wind.
She shrieked in frustration and headed past the auditorium towards the cafeteria for a snack. The snack lady was sure to be there. And where there were snacks there were little kids. Especially since today was Monday, brownie day. After a hard day of school, she was ready for a snack. And brownies were the perfect ones.
She wandered down the empty halways, glancing at stupid artwork on the walls. Her artwork was MUCH prettier, but they refused to display it. They only displayed real magical artwork. Even her stick figures beat this junk. But hers were special. Her stick figures came to life. She smiled at the memory of Pepper pealing off of the page. But her artwork and powers, were supressed here. She sighed, then rounded the corner to the cafeteria.
"Hey, Whitty," a kindly lady said with a smile. Ms. Bunchabrown, the cafeteria lady. Whitty's face broke into a happy smile, "Would you like a brownie dear?"
"Yes!" Whitty shrieked happily. She grabbed the brownie and jogged to a little table, the power-binding conversation completely forgotten in the joy of a brownie.
OOC: The Council wants to bind their powers, meaning take them away temporarily. Potions are one way, the other way is rather violent and painful. Whitty often spies on them so if anyone wants to meet Whitty... It's around 3 in the afternoon, meaning SNACK TIME!
Alright, at the beginning of your posts, state your room number (The important ones are listed below) and name. Like I have.
Important Rooms:
101: Cooking. Kids make food here, such as grilled cheese. Many appliances and foods.
116: The Playground. It's indoor, think like McDonald's Playland. It's very small and hidden, the perfect place for meetings.
119: The Council Room. It's very large and open and totally off limits. It has a secret door in its back closet that the kids have discovered.
120: The band room. Kids learn to play tiny instruments and sing here. Very large and open.
209: The Auditorium. It's where the announcements are made every morning.
210: The Cafeteria. Kids can go out on the little balcony and eat, only under supervision.
214: The Infermary. It is here that the sick kids and staff are kept.
301: The Boy's Dorms. This is where we sleep.
302: The Girl's Dorms. This is where we sleep.
303: Faculty Dorms. No one is allowed in here, but staff.
More rooms WILL be added.
Teachers:
Ms. Buncahbrown: She's the cafeteria lady. She is a rather pudgey woman, with a cute, round face. She has messy brown hair, always kept up in a bun, and always seems to be carrying around brownies. She is very nice to the children and seems to be slipping some sort of power-enhancment potions into their food. However, she's currently in the infermary, due to some sort of fume poisoning.
Ms. Rachel Flutterbee: She is the teacher of potions class. She is a small, petite fairy, whom has pink, translucent wings, along with matching antenae. Her red hair is often put up in a rather perfect looking bun. She is only about a foot tall, and not very strong. She is the fairy member of the council.
Mr. Desperite Marchingo: The "head announcer" of the school. He performs all announcements made to the children. He is a tall, thin, pale vampire, with rather greasy black hair, always slicked back in the typical dracula-esque way. He often wears capes of various dark colors, but all are stained and rather nasty. He thinks a lot of himself and is often very mean.
Mrs. Andrea Esprit: She is a tall, lean witch who teaches spells. She is head of the council and often VERY mean to the children. If they can't perform their spells correctly, they get a zero for the day. She is often seen in her famed emerald green witch's hat, along with matching cloaks, which conceal her clothes. There are rumors circulating around about her cloths being made from various ridiculous things, such as pure fire and water.
Mr. Jason LaRue: The band director. He is a simple, humble wizard with barely any powers at all. He tends to be rather moody and is starting to get on the older side. However, he attempts to be nice to the children, but is, as stated, moody.
Ms. Joy Vandertramp: Joy is a wood nymph who specializes in healing herbs. She is the school's nurse. Not much is known about this wood-bound vixen, but that she is always wearing green and has bright red hair. There are rumors that her room is full of nothing but an endless enchanted woods.
Now it's around 3 in the afternoon, class has just let out and the schedule is as follows (starting at the beginning of each day)
8:00- wake up.
8:30- breakfast in caf. Eggs/pancakes/waffles
9:00- school begins, with Potions class in room 208 on the second floor.
10:00- Art in 123
11:00- lunch in caf.
11:30- recess
12:00- band
1:00- Tiny Spells, room 230
2:00- A random period where one of the council will show up and teach.
3:00- free time. Students may roam the castle as pleased.
5:00- dinner in caf.
7:00-curfew. Be back in room with PJs on and ready for bed.
~Whitty, Council Room, A119~
The Council was meeting a rather large room. Several species were present, accounting for all of the good, and evil, in the world. Finally the one who appeared to be the head, the witch, stood. She was slim, with long black hair, and a matching pointy cap and cloak. Underneath was a skin-tight emerald dress. She smiled and addressed the others. They all sat around a rather large round table, each in a large chair with a symbol on it, representing their species. Hers was a witch's hat.
"We are here to discuss the binding of the children's powers," she spoke in a strong, almost annoyed voice.
The fairy raised her hand, her pink wings fluttering impatiently, "We've already tried, but none of our potions are strong enough," she grumped snottily from her chair with the pink flower painted on it. It had delicate petals of pink, matching the tones of her wings.
"Not with potions," the witch's teeth flashed. Her voice was menacing and evil.
This time the centaur stood, shaking his mane, and knocking over his chair. "You mean...?" he trailed off, "We can't do that. Especially if they find out. The parents would be hopping mad!" His chair had a rather large hoofprint on the back.
"Fine. We'll try to find another way. Any suggestions...."
Whitty gasped and tumbled out the secret closet area. She had to tell the others. Their powers were the most valuable thing they had and she'd sensed something wrong going on here for ages. But how would she know? She jogged down the long hallway known as hallway 1, where all of the rooms starting with 1 something where. She skidded down the hallway towards the lobby. She stopped, panting. The short run had made her tired. The only thing this stupid place lacked was exercise. And communication. She had no way to talk to the others until dinner, which was a whole 2 and a half hours away!
Whitty paused to take in the rather large tv in the center of the lobby. It was huge, with various colored dots on it. The purple one, hers was in the middle of the castle lobby. She growled at her dot. She hated having the pressure of always knowing where she would be. She wondered where Pepper was. Too bad she didn't have a dot, or else she could just find her little dragon without a problem. But the others were all scattered around, their dots lost to the wind.
She shrieked in frustration and headed past the auditorium towards the cafeteria for a snack. The snack lady was sure to be there. And where there were snacks there were little kids. Especially since today was Monday, brownie day. After a hard day of school, she was ready for a snack. And brownies were the perfect ones.
She wandered down the empty halways, glancing at stupid artwork on the walls. Her artwork was MUCH prettier, but they refused to display it. They only displayed real magical artwork. Even her stick figures beat this junk. But hers were special. Her stick figures came to life. She smiled at the memory of Pepper pealing off of the page. But her artwork and powers, were supressed here. She sighed, then rounded the corner to the cafeteria.
"Hey, Whitty," a kindly lady said with a smile. Ms. Bunchabrown, the cafeteria lady. Whitty's face broke into a happy smile, "Would you like a brownie dear?"
"Yes!" Whitty shrieked happily. She grabbed the brownie and jogged to a little table, the power-binding conversation completely forgotten in the joy of a brownie.
OOC: The Council wants to bind their powers, meaning take them away temporarily. Potions are one way, the other way is rather violent and painful. Whitty often spies on them so if anyone wants to meet Whitty... It's around 3 in the afternoon, meaning SNACK TIME!
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