The Thrashmeister
<-- Made of awesome.
Animal Crossing: City Folk;;Wii
Notable Features
-WiiSpeak: A new microphone attachment for the Wii that enables voice chat
-City/Town sections: The Town section is the normal town that we all know and love. The City portion is the commercial area of AC:CF, and includes all the stores from previous games.
-Picture tool: I guess this lets you take snapshots in game as well as save them to your SD card.
-Real world holidays: They return after an absence in AC:WW (because of "political correctness")
-Mii character: At some point in the game, you'll be able to get a mask that'll make your character look like a chosen Mii.
Screenshots
A bus driven by Kapp'n replaces the taxi from AC:WW.
The city section of the game houses the shops from previous games. Tom Nook and the Able sisters will have their shops here instead of your own town, which is now a separate area.
The sky from AC:WW returns...
...as do the stars as well as the ability to create constellations.
More information, as well as videos, can be found here at IGN's official website for the game.
Animal Crossing: City Folk has been finished for quite awhile, so expect a 2008 release date.
Sorry if I'm missing anything; I have limited internet access here in Sydney so I might be missing stuff.
We all saw it coming, but here it is anyway:
So what are you AC fans hoping to see announced for this game, in terms of features and such?
I was thinking about how ACWii would implement the motion sensing controls of the Wiimote. The most obvious option would be different motions for different tools; an up-down motion for a net and a rod, a horizontal swishing motion for an axe, and a downward jabbing motion for a shovel. Not sure about a watering can though; perhaps tilting both the Wiimote and the nunchuk downwards. No clue about the slingshot. Maybe you could just shake the nunchuk or something. Additionally, you could have the option to map different tools to the d-pad on the wiimote.
I'd also like to see the return of acres like in the original AC. Except, without the screen scrolling.
What do you guys think?
http://www.animalxing.com said:It has now been confirmed that AC: Wii will be unveiled at Nintendo's E3 conference.
The press conference will be held Tuesday, July 15th at 9 AM Pacific time (12 noon Eastern, 5 PM Great Britain, etc.)
So what are you AC fans hoping to see announced for this game, in terms of features and such?
I was thinking about how ACWii would implement the motion sensing controls of the Wiimote. The most obvious option would be different motions for different tools; an up-down motion for a net and a rod, a horizontal swishing motion for an axe, and a downward jabbing motion for a shovel. Not sure about a watering can though; perhaps tilting both the Wiimote and the nunchuk downwards. No clue about the slingshot. Maybe you could just shake the nunchuk or something. Additionally, you could have the option to map different tools to the d-pad on the wiimote.
I'd also like to see the return of acres like in the original AC. Except, without the screen scrolling.
What do you guys think?
Last edited: