Pokemon lesson; 'Annoyers'
Typical 'Annoyer' moves
Evasion [Double Team]
Paralyzing move [Thunder Wave] (This is still a really good move)
Confusing move [Confuse Ray]
Random Non-Damaging/Stat Upping Move [Attract/Rest]
You will have noticed that none of these moves do direct damage and only one does indirect damage, Pokemon is a game where you try to Faint/KO your opponents six Pokemon, so using pokemon like these is pointless, as you do next to no damage, and Pokemon with Leftovers recieve very little damage after hurting themselves by confusing. Now the type of thing that walk all over annoyers;
Haze/Roar/Whirlwind/Luck/Ground Pokemon with the same gender as the 'Annoyer'/Own tempo pokemon [Spoink]/Substitute/Taunt/Switching Heal Bell/Aromatherapy/Natual Cure
Tyranitar@Leftovers
-Adamant-252Atk/252Spd/6Hp
-Dragon Dance
-Earthquake
-Rock Slide
-Taunt
This thing taunts your 'annoyer' leaving you only with struggle, so it then Taunt + Dragon Dances until its ready to Sweep your whole team easily [Exceptions being Max Atk CB Earthquake Claydol, which is lol and not used]
So you say what can do an 'annoyers' job.
Well Stallers can, so can Special/Physical sponges and tanks somewhat, they can stall your opponent and possibly infuriate them by using some of those moves, namely, Confuse Ray/Rest/Thunder Wave
Suicune@Leftovers
-Bold- 252/240Hp / Some Satk/Sdef/Def/Spd
-Calm Mind
-Rest
-Roar/Sleep Talk/Ice Beam
-Surf
Blissey@Leftovers
-Bold- 252Def / 252HP / 6Sdef
-Aromatherapy
-Seismic Toss
-Softboiled
-Thunder Wave
Both OU and Standard yes, but they work as a tank (Suicune) and a special wall/support pokemon (Aroma/Bell Bliss), not annoyers, Suicune; it Calm minds a few times making Electric and Grass weaknesses less of a weakness [exception Sceptile Leaf Blade, because of Critical Hit Rate], pressure also drains the opponents PP making them unable to KO you, rest also stops your Suicune fainting from repetitive Attacks, plus Surf/Ice Beam enables you to attack with boosted Satk, and like all pokemon it has counters; Water Absorbers, Venusaur/Ludicolo for the non Sleep Talking version.
Blissey; the most OU and claused pokemon, note, it has thunder wave, the 'annoyer' move, but it attacks and stalls special sweepers, while using Softbolied to recover lost HP, Aroma helps the whole team by removing status effects, plus natural cure enables it to stay status free, while seismic toss gives it a 100 damage attack move. yes it has counters, namely CB Fighters [Medicham], Jirachi can take it too.
Also on a side note most 'annoyers' have other and definatly better uses;
'Annoyer'
Lanturn@Leftovers
-Confuse Ray/Thunder Wave
-Toxic/Thunder Wave
-Rest/Attract
-Double Team
Switching out negates Confuse Ray/Toxic's special poison effect/attract, then aromatherapy/heal bell will get rid of Poison/Para status, Taunt will make you struggle to death, while Haze/Roar stops Double Team, also while resting your asking a EQer to come in and rip you apart
'Standard'
Lanturn@leftovers
-Surf
-Ice Beam
-Thunderbolt
-Thunder Wave
Note, it has thunder wave [TW], because TW is a useful move if used on the right pokemon and at the right time. Now then Surf/Thunderbolt recieve STAB [Same Type Attack Boost] which makes the Atk 1.5 times more powerful due to Lanturn's Water/Electric typing. Surf/Ice Beam stops Earthquakers switching in due to the fact that they will take a lot of damage, i.e. [Salamence/Donphan], thunderbolt hurts other electrics and this definatly KOs opponents pokemon faster then the above, don't you think?
In a nutshell, every 'annoyer' that has been made has one or more different uses that work a lot better and definatly make the game of Pokemon more fun, if you want something close to an annoyer, please use a staller as they can actually do something to help you win a battle, not just waste time and Battery life [in a GBA]
Typical 'Annoyer' moves
Evasion [Double Team]
Paralyzing move [Thunder Wave] (This is still a really good move)
Confusing move [Confuse Ray]
Random Non-Damaging/Stat Upping Move [Attract/Rest]
You will have noticed that none of these moves do direct damage and only one does indirect damage, Pokemon is a game where you try to Faint/KO your opponents six Pokemon, so using pokemon like these is pointless, as you do next to no damage, and Pokemon with Leftovers recieve very little damage after hurting themselves by confusing. Now the type of thing that walk all over annoyers;
Haze/Roar/Whirlwind/Luck/Ground Pokemon with the same gender as the 'Annoyer'/Own tempo pokemon [Spoink]/Substitute/Taunt/Switching Heal Bell/Aromatherapy/Natual Cure
Tyranitar@Leftovers
-Adamant-252Atk/252Spd/6Hp
-Dragon Dance
-Earthquake
-Rock Slide
-Taunt
This thing taunts your 'annoyer' leaving you only with struggle, so it then Taunt + Dragon Dances until its ready to Sweep your whole team easily [Exceptions being Max Atk CB Earthquake Claydol, which is lol and not used]
So you say what can do an 'annoyers' job.
Well Stallers can, so can Special/Physical sponges and tanks somewhat, they can stall your opponent and possibly infuriate them by using some of those moves, namely, Confuse Ray/Rest/Thunder Wave
Suicune@Leftovers
-Bold- 252/240Hp / Some Satk/Sdef/Def/Spd
-Calm Mind
-Rest
-Roar/Sleep Talk/Ice Beam
-Surf
Blissey@Leftovers
-Bold- 252Def / 252HP / 6Sdef
-Aromatherapy
-Seismic Toss
-Softboiled
-Thunder Wave
Both OU and Standard yes, but they work as a tank (Suicune) and a special wall/support pokemon (Aroma/Bell Bliss), not annoyers, Suicune; it Calm minds a few times making Electric and Grass weaknesses less of a weakness [exception Sceptile Leaf Blade, because of Critical Hit Rate], pressure also drains the opponents PP making them unable to KO you, rest also stops your Suicune fainting from repetitive Attacks, plus Surf/Ice Beam enables you to attack with boosted Satk, and like all pokemon it has counters; Water Absorbers, Venusaur/Ludicolo for the non Sleep Talking version.
Blissey; the most OU and claused pokemon, note, it has thunder wave, the 'annoyer' move, but it attacks and stalls special sweepers, while using Softbolied to recover lost HP, Aroma helps the whole team by removing status effects, plus natural cure enables it to stay status free, while seismic toss gives it a 100 damage attack move. yes it has counters, namely CB Fighters [Medicham], Jirachi can take it too.
Also on a side note most 'annoyers' have other and definatly better uses;
'Annoyer'
Lanturn@Leftovers
-Confuse Ray/Thunder Wave
-Toxic/Thunder Wave
-Rest/Attract
-Double Team
Switching out negates Confuse Ray/Toxic's special poison effect/attract, then aromatherapy/heal bell will get rid of Poison/Para status, Taunt will make you struggle to death, while Haze/Roar stops Double Team, also while resting your asking a EQer to come in and rip you apart
'Standard'
Lanturn@leftovers
-Surf
-Ice Beam
-Thunderbolt
-Thunder Wave
Note, it has thunder wave [TW], because TW is a useful move if used on the right pokemon and at the right time. Now then Surf/Thunderbolt recieve STAB [Same Type Attack Boost] which makes the Atk 1.5 times more powerful due to Lanturn's Water/Electric typing. Surf/Ice Beam stops Earthquakers switching in due to the fact that they will take a lot of damage, i.e. [Salamence/Donphan], thunderbolt hurts other electrics and this definatly KOs opponents pokemon faster then the above, don't you think?
In a nutshell, every 'annoyer' that has been made has one or more different uses that work a lot better and definatly make the game of Pokemon more fun, if you want something close to an annoyer, please use a staller as they can actually do something to help you win a battle, not just waste time and Battery life [in a GBA]
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