Atlidevil
Game Hoarder
Ok here is my first competitive team which is in development but is almost ready and i have pretty much set what i want. Do note that i am the kind of person who say's "the best defense is a good offense" so expect mostly offensive moves. If how ever you Know not think Know that if the pokemon needs a certain move to get trough or the moveset and pokemon are just bocus to competitive battling do tell.
Lucario @ Expert Belt
Ability: Steadfast
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spd
- Close Combat
- Swords Dance
- Crunch
- Extremespeed
A mix of Swords Dance Sweeper and Choice Band Lucario's. I wanted to make into a mixed but it was too hard to make. Lucario is the Lead. Close Combat for powerful STAB despite the defense drop, Swords Dance to boost the already good attack stat, Crunch to deal with Ghost and Psychic and then its Extremespeed,despite no STAB or possible super effectiveness to pick of weakened opponents with a 80 power quick attack.
Starmie @ Life Orb
Ability: Natural Cure
Nature: Timid
EVs: 4 HP / 252 Satk / 252 Spd
- Rapid Spin
- T-Bolt
- Ice Beam
- Surf
EV Spread: 4 HP/ 252 Satk / 252 Spd
A special sweeper. Rapid Spin in the common case of Stealth Rock.
Surf for STAB and obvious type coverage, Ice Beam to deal with Dragons and T-Bolt to deal with water and other types that could pose a threat and can help deal with Skarmory.
Tyranitar @ Choice Scarf
Ability: Sandstream
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spd
- Stone Edge
- EQ
- Crunch
- Ice Fang
Tyranitar is only if Garchomp is in and is before it so Garchomp can take advantage of the sandstorm with Sand Veil if it does happen that Garchomp istn in Tyranitar is last to avoid the sandstorm from the other pkmn or second to last with Armaldo as the last one since it doesnt affect it and boosts it instead. The two STAB's are obvious and then its EQ of course followed with an Ice Fang to deal with grass and Dragon types such as Chomp and Mence.
Salamence @ Choice Band
Ability: Intimidate
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spd
- Fire Fang/
- Aerial Ace
- Dragon Claw
- EQ
A Physical Sweeper. Fire Fang is instead of Flamethrower since Salamence is physical. Aerial Ace can probably be replaced my something but i think its ok there anyway as it has STAB and never misses, Dragon Claw is the most obvious of moves for Mence to have and then to finish it of with EQ of course.
Gengar @ Choice Specs
Ability: Levitate
Nature: Timid
EVs: 4 HP / 252 SAtk / 252 Spd
- Shadow Ball
- Focus Blast
- Explosion
- T-Bolt
Shadow Ball for STAB and type coverage
Focus Blast to take literally "big" opponents with an immunity to ghost types (Snorlax = normal Tyranitar = Dark ect).
T-Bolt provides attacking means on water types.
And Explosion as either a last resort or a way to kill Blissey. The reason for not having HP is cause i dont have the patience to get a Fire or Ice HP with good power on it so.
Scizor @ Leftovers
Ability: Technician
Nature: Adamant
EVs: 252 HP / 252 Atk / 4 Def
- Swords Dance
- Quick Attack
- Iron Head
- X-Scissor
A SD Scizor (there ya happy?) With SD to power up its already huge attack stat
Quick Attack powered by Technician (and possibly SD too) can be strong.
Iron Head for STAB and type coverage.
Same as above.
You may see some items that should not be on some pokemon but i had a problem since sometimes i wanted these and those movesets but they require the same item and if i recall you cant use two of the same items. If anyone can come up with a solution please tell me.
Thanks.
Lucario @ Expert Belt
Ability: Steadfast
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spd
- Close Combat
- Swords Dance
- Crunch
- Extremespeed
A mix of Swords Dance Sweeper and Choice Band Lucario's. I wanted to make into a mixed but it was too hard to make. Lucario is the Lead. Close Combat for powerful STAB despite the defense drop, Swords Dance to boost the already good attack stat, Crunch to deal with Ghost and Psychic and then its Extremespeed,despite no STAB or possible super effectiveness to pick of weakened opponents with a 80 power quick attack.
Starmie @ Life Orb
Ability: Natural Cure
Nature: Timid
EVs: 4 HP / 252 Satk / 252 Spd
- Rapid Spin
- T-Bolt
- Ice Beam
- Surf
EV Spread: 4 HP/ 252 Satk / 252 Spd
A special sweeper. Rapid Spin in the common case of Stealth Rock.
Surf for STAB and obvious type coverage, Ice Beam to deal with Dragons and T-Bolt to deal with water and other types that could pose a threat and can help deal with Skarmory.
Tyranitar @ Choice Scarf
Ability: Sandstream
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spd
- Stone Edge
- EQ
- Crunch
- Ice Fang
Tyranitar is only if Garchomp is in and is before it so Garchomp can take advantage of the sandstorm with Sand Veil if it does happen that Garchomp istn in Tyranitar is last to avoid the sandstorm from the other pkmn or second to last with Armaldo as the last one since it doesnt affect it and boosts it instead. The two STAB's are obvious and then its EQ of course followed with an Ice Fang to deal with grass and Dragon types such as Chomp and Mence.
Salamence @ Choice Band
Ability: Intimidate
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spd
- Fire Fang/
- Aerial Ace
- Dragon Claw
- EQ
A Physical Sweeper. Fire Fang is instead of Flamethrower since Salamence is physical. Aerial Ace can probably be replaced my something but i think its ok there anyway as it has STAB and never misses, Dragon Claw is the most obvious of moves for Mence to have and then to finish it of with EQ of course.
Gengar @ Choice Specs
Ability: Levitate
Nature: Timid
EVs: 4 HP / 252 SAtk / 252 Spd
- Shadow Ball
- Focus Blast
- Explosion
- T-Bolt
Shadow Ball for STAB and type coverage
Focus Blast to take literally "big" opponents with an immunity to ghost types (Snorlax = normal Tyranitar = Dark ect).
T-Bolt provides attacking means on water types.
And Explosion as either a last resort or a way to kill Blissey. The reason for not having HP is cause i dont have the patience to get a Fire or Ice HP with good power on it so.
Scizor @ Leftovers
Ability: Technician
Nature: Adamant
EVs: 252 HP / 252 Atk / 4 Def
- Swords Dance
- Quick Attack
- Iron Head
- X-Scissor
A SD Scizor (there ya happy?) With SD to power up its already huge attack stat
Quick Attack powered by Technician (and possibly SD too) can be strong.
Iron Head for STAB and type coverage.
Same as above.
You may see some items that should not be on some pokemon but i had a problem since sometimes i wanted these and those movesets but they require the same item and if i recall you cant use two of the same items. If anyone can come up with a solution please tell me.
Thanks.
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