Shadao
Aim to be a Pokémon Master
Red's.
For god's sake, he knows how to use the power of hype and even has a Mega Charizard X; Ash-Greninja's fatal weakness.
Red’s Charizard doesn’t even know Blast Burn, therefore argument is nullified.
Red's.
For god's sake, he knows how to use the power of hype and even has a Mega Charizard X; Ash-Greninja's fatal weakness.
Red took down a Mewtwo.Red’s Charizard doesn’t even know Blast Burn, therefore argument is nullified.
Red took down a Mewtwo.
Ash tried to punch it.
Who needs Blast Burn.
It still did dispatch an Articuno (which was likely trained by Red) without giving much thought so IDK what makes you think Origins Mewtwo is puny weak. It's not on the level of OS Mewtwo for sure, but still definitely a high calibre legendary.Anime Mewtwo laughs at puny weak Origins Mewtwo.
I doubt Mega Charizard X can come close to someone who can control the very weather of the world.
It still did dispatch an Articuno (which was likely trained by Red) without giving much thought so IDK what makes you think Origins Mewtwo is puny weak. It's not on the level of OS Mewtwo for sure, but still definitely a high calibre legendary.
Ash-Greninja is undoubtedly Ash's strongest Pokemon by far, it has done stuff like substantially damaging a Champion's Mega Evolced ace by overpowering it, stuff which Ash and his Pokémon could only imagine of doing before (given that he was mostly stomped by E4 members before like with Flint especially in DP) but I heavily doubt that it can take down Origin Red's MCX (maybe a decent fight but I certainly don't see Ash-Greninja taking down Red's MCX).
Red's MCX > Alain's MCX in my book, and Alain's MCX > Ash-Greninja of course.
It’s a response to the idea that Red’s Mega Charizard X can defeat OS Mewtwo just because it did it with Origins Mewtwo. In other words, ha ha ha no.
Power Levels are inconsistent between universes. What I do know that Alain’s Charizard is specifically trained to be a bane of Ash-Greninja. Red’s MCX, not so much. As such, I see Ash-Greninja having a better time against Red’s MCX based on move set and battle styles.
water type attacks are gonna be super effective against MCX. I think AG takes it.
Of course no trainer Pokemon can even dream of beating OS Mewtwo lol; we saw that OS Mewtwo can even control the movements of a huge hoard of Pokemon effortlessly with just about using Psychic, it also had the power of manipulating the freaking weather of the entire area that was shown in the movie.It’s a response to the idea that Red’s Mega Charizard X can defeat OS Mewtwo just because it did it with Origins Mewtwo. In other words, ha ha ha no.
Power Levels are inconsistent between universes. What I do know that Alain’s Charizard is specifically trained to be a bane of Ash-Greninja. Red’s MCX, not so much. As such, I see Ash-Greninja having a better time against Red’s MCX based on move set and battle styles.
It's not that straightforward as to who looks stronger. Red's Charizard obviously looks terrible with a poor moveset and no battle strategy from its trainer, but thats because it's confined by the turn-based world he lives in. Red's world is a much stricter adaptation of the games, where you can't utilise the environment or manipulate moves to your advantage (like using water-shuriken as a baseball bat.
If AG was in the origins universe he'd be confined by the loose turn-based system with no gimmicks, and if Red was in the anime universe he would probably be quite strategic (since he's the champion after all).
I'd put my money on Red though, since Red's Charizard is the probably the strongest entity in his universe (cuz Mewtwo is the strongest entity in the original games), whilst Ash-Greninja is probably not.
I also wouldn't place that much weight on movesets, since Ash commonly uses HM01 to counter STAB + tough claws boosted Doragon Cro.
I'm not saying origins is a literal adaptation of the games down to the last brick, but that its battles are based on game mechanics much more than than the anime. Yes, origins take into account that trainers are actual humans in that Red spent his turn blaming Charmander instead of giving an order, but in virtually all battles other than the one instance you pointed out, are turn-based. When I said using the environment I meant stuff like Infernape's underground flare blitz, Pika's iron tail to whip up a sand wall, or A-G's water shuriken into ground. Dodrio walking in walls requires no tactical awareness from the trainer to execute, and it'd be pretty dumb if it couldn't leave the ground.No. In Origins, you can attack without waiting for the opponent as Blue had demonstrated it with Squirtle. And you can walk on walls if Dodrio was any indication, so you can use the environment (and why wouldn't you).
and I'm saying the moves don't matter that much. Base power has no correlation with strength, and STAB is basically irrelevant. Red's Charizard has a ranged attack in fire blast, a close quarter combat move in slash, and a guaranteed hit in swift which is good enough. (It's better than Ash Charizard's moveset if you ask me).And honestly, it's not merely movesets. It's how the trainers behave on-screen that is also factored in. Every time I see Red battle, I ask myself if the universe is giving him a lucky break with Giovanni's 2 v 6 Battle and far lower leveled Legendary battles because this fella cannot last that long in an anime battle. It's attack with Super Effective moves (if he has them) and hopefully something sticks. In fact, I don't even recall if Red use defensive moves at all. Double Team? Harden? Agility? Recover? No, he doesn't really use them. If anything, he's an all-out attacker and if you're going to be that, then prioritize the moves. Alain is an all-out attacker, but he has enough sense to make sure these attacks can do great amounts of damage to Ash-Greninja.
and I'm saying the moves don't matter that much. Base power has no correlation with strength, and STAB is basically irrelevant. Red's Charizard has a ranged attack in fire blast, a close quarter combat move in slash, and a guaranteed hit in swift which is good enough. (It's better than Ash Charizard's moveset if you ask me).
OK first of all accuracy isn't even enforced in the anime, and second this is about Red's Charizard vs Ash's Greninja. The only edge in AG's moveset is double team, which is probably counterable by swift (which is a multi-attack AND tracks its opponent). Water shuriken isn't overpowering fire blast, and cut/aerial is on par with slash.Fire Blast, a range move with 85% accuracy and objectively weaker than Blast Burn, which has a 90% accuracy. And Ash-Greninja can increase evasiveness through Double Team. Swift is the only move that could still hit Ash-Greninja, but also known that Ash-Greninja also has a move that always hit no matter what with Aerial Ace. Movesets and battle strategies do matter in the long run in order to judge the two Pokémon objectively, especially since the writers ain't going to be showcasing an Ash-Greninja vs Red's Mega Charizard X anytime soon.
There's a reason why I don't challenge the idea of Alain's Mega Charizard X being stronger than Ash-Greninja for the time being. Red's Mega Charizard X, on the other hand, is a much more even match that I can see Ash-Greninja getting the edge.
OK first of all accuracy isn't even enforced in the anime, and second this is about Red's Charizard vs Ash's Greninja. The only edge in AG's moveset is double team, which is probably counterable by swift (which is a multi-attack AND tracks its opponent). Water shuriken isn't overpowering fire blast, and cut/aerial is on par with slash.
All I know is that neither pokemon's moveset grants a huge advantage over the other, and Red's Charizard is quite possibly the strongest entity in the origins universe so...
I agree that there are disparities in power between the origins and anime universe, but are the disparities large enough that AG can stomp 5 Champion levelled pokemon without breaking a sweat? I doubt it.A fish in a tiny pond may be the biggest creature ever, but it's still a tiny fish in comparison to the lake.