cheeselord
Largely Inactive
It lasts until you switch out like most other stat moves. Also it only effects one pokemon (the one that uses it obvs.)
Such a nubly question...
^^Stop spamming mr. Troll. Is Musharna viable in OU with Magic Bounce (the move) as a lead? He also has T-wave, Psyshock and moonlight.
But basically anything musharna does Reuniclus does better on the offensive and defensive sides, and if you're trying to reflect hazards and status and set screens and stuff, Espeon is better.
But espeon is predictable. Nobody will use hazards on espeon because they know it will reflect. Most people don't know what a musharna is so they will try to set up rocks/spikes.
Ask a question about competitive Pokemon here; be it what Pokemon would fit well on the last slot of my team...
Use the Toxic Orb Guts, it's really helping youI'm having a dilemma...
I want Magnet Rise on a Shinx. I want him Male, and I want either the Ability Rivalry or Guts...
On Pokemon Online, most people go for the default gender and select Male. So Rivalry works very well there. However, in the games, the Gender will be much more random.
But equally, I'm not totally happy with Guts, as I don't like the HP reduction from Burn/Toxic Orb that will be needed for Guts to actually be of use.
So my question is... which ability do I go for? Or would you recommend using Intimidate instead?
How viable is Outrage on Tyranitar? If atleast decent, can someone give me a moveset?
I'm having a dilemma...
I want Magnet Rise on a Shinx. I want him Male, and I want either the Ability Rivalry or Guts...
On Pokemon Online, most people go for the default gender and select Male. So Rivalry works very well there. However, in the games, the Gender will be much more random.
But equally, I'm not totally happy with Guts, as I don't like the HP reduction from Burn/Toxic Orb that will be needed for Guts to actually be of use.
So my question is... which ability do I go for? Or would you recommend using Intimidate instead?
Does making a team where I try to fit in a water, grass, and fire type keep me from making a team that can really be effective in competitive play? As in picking certian roles in battle and trying to assign them to a certain type for type balance.