I don't know, I think we're going to have to agree to disagree on this one. When writing original fiction, I don't have any qualms about throwing in multiple unknown concepts in a single sentence, or using jargon that the reader isn't going to know yet. I really don't try to be careful, but I also find that it's not an issue that comes up all that much, because unless you're using a
really different setting, you probably don't have the jargon/unfamiliar concept density to make a lot of those kinds of sentences natural. I also don't mind spending some portion of the book in confusion, as long as I'm assured there will eventually be a payoff that sheds light on what was going on (and things aren't just hella confusing because the author has no clue what they're doing). I understand that not everybody likes those kinds of stories, just as I have friends who complain, "I have no idea what's going on!" at the beginning of i.e.
Puella Magi Madoka Magica, but I don't think that a bit of uncertainty is a bad thing. I like to write the kinds of things I like to read, and my favorite stories are ones that make me think, where I'm challenged to figure out what the rules are and what's happening, to "solve" the plot before the story's actual big reveal. It's definitely a fine line to walk, though--at some point you have to take readers' "aaagh what the ****" reactions to your story as an indication that you need to make things more clear, rather than just that they're not ~intelligent~ enough to appreciate your story, or whatever.
Upon reflection I should also say that I tend to take the long, i.e. chaptered story view when I'm stating my opinion here. One-shots don't have the luxury of space to get people used to things, so if you have a short fanfic that centers around some fandom-specific concept, then yeah, you're going to alienate anyone not familiar with the canon. Because short stories require more economy of words than long ones, you also have
less opportunity to jam in some clarification if you need it!
I guess what I should say is I'm not trying to say "NEVER DESCRIBE THINGS EVER," but rather that I tend to run less description than normal, and
in general I think new writers err on the side of too much explanation rather than too little, once they get past the stage of having a one-page story that's almost entirely dialogue/things happening really fast for no apparent reason. You need less than you think you do, I expect!
...but there's no real excuse in original fiction for writing entire sentences that don't mean anything to anyone but second-time readers.
A Clockwork Orange begs to differ.
Chibi Pika said:
I cannot for the life of me figure out what that comic is even about.
"Four kids play a video game that brings about the end of the world, but will allow them to create their own universe to replace the old--if they can win."
Homestuck is more character-based than the Pokemon
games, certainly, but no more so than the manga or anything; it has its own extensive rules, terminology, species, and so on, as Dragonfree's post alludes to. There are actually many, many Homestuck versions of OT 'fics, where you have a group of OC characters who go to play the game together and have their own adventure. I don't think it's the best comparison to make here. Maybe a television show like
Sherlock or something that's set in more or less the real world.