So I'm making a team for the Autumn Friendly, but I don't have much experience with VCG '11 or Doubles in general. Rules Essentially VCG '11 Double battles set at lv. 50 Only UNOVA pokemon allowed (except Victini/Reshiram/Zekrom/Kyhurem) Item clause No hax/sleep clauses The Team :547::639::593::591::604::558: Whimsicott @ Mental Herb Timid, Prankster 252 HP / 4 SpD / 252 Speed Beat Up Tailwind Taunt Helping Hand Basic Terrakion partner set. Tailwind on first turn to get faster than opposing Terracotta combos while Terra Protects. Beat Up for the Attack Boost. Taunt to stop threats like Amoongus etc. Helping Hand to provide some help if I live longer than I should. Terrakion @ Lum Berry Jolly, Justified 252 A/252 Speed/4HP Protect Earthquake Close Combat Rock Slide Protect while Whimsy Tailwinds. Since it's my main sweeper, I got a Lum Berry to avoid taking a Prankster TWave or Spore. QuakeSlide combo and Close Combat, pretty generic I'm afraid. Jellicent @ Water Gem Modest, Cursed Body 252 SA/228 Speed/28 HP Water Spout Protect Shadow Ball Ice Beam Redesigned this to take advantage of the Tailwind speed boost. 228 Speed EVs are enough to outspeed Choice Scarf Chandelure running max speed with a Tailwind, and some leftover HP for bulk (hopefully enough to disable something). Protect while Tailwind is being set up or if a partner is using EQ. Shadow Ball for an alternative STAB, plus cover Ghosts and Psychics. Ice Beam covers against Grass, Dragons, and Flying. Water Spout hits both opponents without Surf's friendly fire at base 150, plus Water Gem boost, but is kinda a one-shot deal. Trollmoongus@ Leftovers Bold, Effect Spore HP 146 / Def 132 / SpA 52 / SpD 180 Spore Rage Powder Giga Drain HP Ice Trololol....No sleep clause means I can use Spore all I want. Rage Powder to take heat off of partners like Terrakion and Hydreigon who may have Fighting attacks incoming. Giga Drain to not be Taunt bait and do some damage while living longer. HP Ice to provide some diversity and counter the Genies. Eelektross @Choice Specs Modest, Levitate 252 SA/168 Speed/88 HP Thunderbolt Flamethrower HP Ice Grass Knot I added this as a special sweeper since it has wider offensive coverage than Thundurus. Choice Specs HP Ice gives me a OHKO on Haxorus, who's likely to carry Mold Breaker (a big concern), who needs to be killed on the first turn because otherwise I'm not going to outspeed +1 max speed Haxy. 168 speed EVs by my calculations is enough to beat the Genies under Tailwind. Grass Knot always OHKOs opposing Terrakion too (coverage vs. all the Musketeers ). Thunderbolt for STAB of course, and Flamethrower is valuable for stopping Ferrothorn, Escaviler, Amoongus, Virizion, and Durant. [/] Crustle @White Herb/Life Orb Adamant, Sturdy 252 A/252 Speed/4 HP Shell Smash Rock Slide X-Scissor Earthquake Strong Psychic counter and backup physical sweeper. Shell Smash to solve speed and attack issues. X-Scissor for STAB and SE on Psychics. Rock Slide for moar STAB, hitting doubles, yada yada. Earthquake for coverage; this is why it's a backup to Terra. Well that's the team for now. Feel free to be critical, I'm inexperienced at Doubles. Just realize that there will be no non-Unova pokes on either teams.