Crawdaunt (M) @ Quick Claw
Trait: Hyper Cutter
EVs: 252 Atk / 252 Spd / 6 SDef
Jolly Nature (+Spd, -SAtk)
- Ancientpower
- Body Slam
- Knock Off
- Swords Dance
He has the quick claw, which some people may complain about, because, quite simply, its fun to annoy people.
Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 80 HP / 86 Atk / 92 Def / 252 SDef
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Focus Punch
- Yawn
Just sits there. especially good against snorlax, predict when they are going to curse and focus punch, also does yawn-focus punch well.
Torkoal (F) @ Leftovers
Trait: White Smoke
EVs: 252 HP / 129 Def / 129 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Rest
- Sunny Day
- Toxic
Can take a hit from anything (almost), and sets up for...
Sunflora (M) @ Leftovers
Trait: Chlorophyll
EVs: 42 Def / 252 Spd / 216 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solar Beam
- Sunny Day
- Synthesis
This can kill anything with a Solarbeam, and the chlorophyll makes up for its shocking speed.
Octillery (F) @ Leftovers
Trait: Suction Cups
EVs: 129 Def / 252 SAtk / 129 SDef
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Ice Beam
- Psychic
- Surf
I always have octillery, even in my OU teams.
Raticate (M) @ Focus Band
Trait: Guts
EVs: 6 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Endeavor
- Frustration
- Quick Attack
- Thunderbolt
If I get hit, use Endeavor. If not use Frustration. Thunderbolt for any Skarmorys that try and laugh at me.
Any tips to improve this team would be greatly appreciated, but I'm not a fan of Choice bands.
Trait: Hyper Cutter
EVs: 252 Atk / 252 Spd / 6 SDef
Jolly Nature (+Spd, -SAtk)
- Ancientpower
- Body Slam
- Knock Off
- Swords Dance
He has the quick claw, which some people may complain about, because, quite simply, its fun to annoy people.
Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 80 HP / 86 Atk / 92 Def / 252 SDef
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Focus Punch
- Yawn
Just sits there. especially good against snorlax, predict when they are going to curse and focus punch, also does yawn-focus punch well.
Torkoal (F) @ Leftovers
Trait: White Smoke
EVs: 252 HP / 129 Def / 129 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Rest
- Sunny Day
- Toxic
Can take a hit from anything (almost), and sets up for...
Sunflora (M) @ Leftovers
Trait: Chlorophyll
EVs: 42 Def / 252 Spd / 216 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solar Beam
- Sunny Day
- Synthesis
This can kill anything with a Solarbeam, and the chlorophyll makes up for its shocking speed.
Octillery (F) @ Leftovers
Trait: Suction Cups
EVs: 129 Def / 252 SAtk / 129 SDef
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Ice Beam
- Psychic
- Surf
I always have octillery, even in my OU teams.
Raticate (M) @ Focus Band
Trait: Guts
EVs: 6 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Endeavor
- Frustration
- Quick Attack
- Thunderbolt
If I get hit, use Endeavor. If not use Frustration. Thunderbolt for any Skarmorys that try and laugh at me.
Any tips to improve this team would be greatly appreciated, but I'm not a fan of Choice bands.