The Last Jedi
Stalling is Cowardly
Hi, so the last time I posted on here I got really great feedback on my team but now I am back with a new team and this one I have a record of 12-4-2 so I could use some help, any kind of help would be very much appreciated.
And now for my team line up.
Birdman (Thundurus-Therian) @ Life Orb
Trait: Volt Absorb
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunder
- Focus Blast
- Hidden Power [Ice]
- Agility
I mainly use him when I have to switch out and use its speed, I use agility to boost its speed and get in first attacks with hp Ice for dragons and thunder is for rain teams as it boosts accuracy, focus blast I use to Handle annoyers like the chansey line and for pesky ferrathorn and those who are weak against it. Though he's flying he does get taken out easily after an ice or rock type attack.
Pounce (Espeon) (F) @ Light Clay
Trait: Magic Bounce
Shiny: Yes
EVs: 252 HP / 56 SAtk / 200 SDef
Calm Nature
- Reflect
- Psychic
- grass knot
- Light Screen
My lead pokemon and favorite, I use her to set up my barriers I use reflect and light screen to start building up defense and with light clay attached it will make them last longer, I have psychic in there to give it offense and won't let it be a sitting duck, since its my lead I use hp electric to take out a politoad if that was there lead so she is the main one on my team I want to keep for barrier purposes.
Terror (terrakion) @ Salac berry
Trait: justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Substitute
- Stone edge
- Swords dance
- Close combat
Terrakion I have so that I can have a resistant to other threats and or sand type teams, substitue is a good move so with swords dance I can bulk up attack I can boost and sakar berry is there to boost speed I have close combat to launch a devastating attack and stone edge is powerful but it's low accuracy makes it difficult to hit, even so this pokemon has a lot of weakness and I can't set it up in time any ideas?
Buggy (Scizor) (M) @ Iron Plate
Trait: Technician
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Bullet Punch
- bug bite
- Swords Dance
- super power
Scizor is my fast attacker, usually I will lead with bullet punch to do away with weak hp pokemon and just to make sure it's effective I have it a steel plate to boost it and bug buzz is to go against psychic types and dark type pokemon, swords dance is used to boost my attack and start taking pokemon out with night slash which has critical hit ratio up.
Slimy (Gorebyss) (F) @ White Herb
Trait: Swift Swim
Shiny: Yes
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Surf
- Ice Beam
- Shell Smash
- Baton Pass
My best member on my team who has not let me down, I use shell smash to boost its stats like crazy with white herb it gets back its loss stats, and then go to town sweeping either with surf and or ice beam which usually OHKO a lot of pokemon and if it gets wild I use baton pass to switch out and pass on the stat changes either to Dragonite and it scizor to power them up
Dragonite (M) @ Lum Berry
Trait: Multiscale
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SAtk
Lonely Nature
- Dragon Dance
- Outrage
- fire punch
- extreme speed
Dragonite is my hp to dragon when I need to do some damage and run wild after I use dragon dance I can attack with outrage or earthquake as my attack will be boosted, this is the scenario incase my shell smash batik combo don't go over so well, I threw in flame thrower because I keep getting owned by ferrathorn and other metal types which get in my way.
*In red are the changes i made, jorachi was in place of terrakion but i could still use help*This team is great and all but I still have trouble with ferrathorn and cloyster with its skill link ability so any input would very much be appreciated but it is barrier related so please try to keep my espeon but ill still take all advice given, thank you in advance.
And now for my team line up.
Birdman (Thundurus-Therian) @ Life Orb
Trait: Volt Absorb
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunder
- Focus Blast
- Hidden Power [Ice]
- Agility
I mainly use him when I have to switch out and use its speed, I use agility to boost its speed and get in first attacks with hp Ice for dragons and thunder is for rain teams as it boosts accuracy, focus blast I use to Handle annoyers like the chansey line and for pesky ferrathorn and those who are weak against it. Though he's flying he does get taken out easily after an ice or rock type attack.
Pounce (Espeon) (F) @ Light Clay
Trait: Magic Bounce
Shiny: Yes
EVs: 252 HP / 56 SAtk / 200 SDef
Calm Nature
- Reflect
- Psychic
- grass knot
- Light Screen
My lead pokemon and favorite, I use her to set up my barriers I use reflect and light screen to start building up defense and with light clay attached it will make them last longer, I have psychic in there to give it offense and won't let it be a sitting duck, since its my lead I use hp electric to take out a politoad if that was there lead so she is the main one on my team I want to keep for barrier purposes.
Terror (terrakion) @ Salac berry
Trait: justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Substitute
- Stone edge
- Swords dance
- Close combat
Terrakion I have so that I can have a resistant to other threats and or sand type teams, substitue is a good move so with swords dance I can bulk up attack I can boost and sakar berry is there to boost speed I have close combat to launch a devastating attack and stone edge is powerful but it's low accuracy makes it difficult to hit, even so this pokemon has a lot of weakness and I can't set it up in time any ideas?
Buggy (Scizor) (M) @ Iron Plate
Trait: Technician
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Bullet Punch
- bug bite
- Swords Dance
- super power
Scizor is my fast attacker, usually I will lead with bullet punch to do away with weak hp pokemon and just to make sure it's effective I have it a steel plate to boost it and bug buzz is to go against psychic types and dark type pokemon, swords dance is used to boost my attack and start taking pokemon out with night slash which has critical hit ratio up.
Slimy (Gorebyss) (F) @ White Herb
Trait: Swift Swim
Shiny: Yes
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Surf
- Ice Beam
- Shell Smash
- Baton Pass
My best member on my team who has not let me down, I use shell smash to boost its stats like crazy with white herb it gets back its loss stats, and then go to town sweeping either with surf and or ice beam which usually OHKO a lot of pokemon and if it gets wild I use baton pass to switch out and pass on the stat changes either to Dragonite and it scizor to power them up
Dragonite (M) @ Lum Berry
Trait: Multiscale
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SAtk
Lonely Nature
- Dragon Dance
- Outrage
- fire punch
- extreme speed
Dragonite is my hp to dragon when I need to do some damage and run wild after I use dragon dance I can attack with outrage or earthquake as my attack will be boosted, this is the scenario incase my shell smash batik combo don't go over so well, I threw in flame thrower because I keep getting owned by ferrathorn and other metal types which get in my way.
*In red are the changes i made, jorachi was in place of terrakion but i could still use help*This team is great and all but I still have trouble with ferrathorn and cloyster with its skill link ability so any input would very much be appreciated but it is barrier related so please try to keep my espeon but ill still take all advice given, thank you in advance.
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