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Battle Revolution not up to Pokemon Stadium 2's standards

CAH

Calm And Hyper
In my opinion no 3-D pokemon game has lived up to the standards of pokemon stadium 2 with no exceptions. I could easily go on about all the features that make stadium 2 much better than Battle Revolution, but instead I'll let you discuss your opinions. I want to know whether you agree that pokemon stadium 2 was the best 3-D pokemon game, whether you would love it if they made a pokemon stadium 3, or whether you disagree and prefer colleseum, XD or BR.

The only thing I want to say is, imagine a gym leader castle with all the gym leaders, now that would be awesome.
 
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BlitzBlast

Busy with School
Mind telling me what the standards of Pokemon Stadium 2 was?

Because as far as I can tell, PBR fit the bill entirely.

Impossible to fully complete without an actual core pokemon game: Check.
Incredibly cheap A.I.: Check.

Hell, barring minigames, PBR surpassed PS 2 in everything.

Improved graphics, sound, a new Wi-Fi system, limited customization of a character model and infinite customization of what your character can say, and last but not least a copy -> Storage system.

The standards PS 2 set up were surpassed long ago, barring the minigames.

Now are you going to give me a crazed fanboy rant on why PS 2 was better, or are you going to give me a detailed explanation of how PS 2 somehow is better in every single quality I just described?
 

araveugnitsuga

Active Member
Even if you had no pokemon game it was playable and could select any pokemon except Mew, Mewtwo, Lugia, Ho-oh and Celebi, and if I rembered right, they were unlockables. That brought many people to Pokemon, you didn't need to spend hours training, you could select any Pokemon and any combination and start playing, no need of a Handheld game.

The Gym Leader Castle was by far the most impressive feature IMO, PBR didn't have one,

Minigames (alredy said).

And BTW the Rental Pass system sucks IMO, you are forced to play with 6 borderline useless pokemon if you don't have a handheld.
 

Silent Conversation

Chart obsessed wanker
I found Stadium 2 a lot better. I didn't find the battling better, or the graphics better. The single, main and only reason I found Stadium 2 better than PBR lies in one word: minigames. I mean, minigames were basically the only reason why I liked Stadium 2! When PBR was revealed, I expected a whole back of fun Pokemon-related minigames to slowly be revealed, but sadly... nothing. So I say PBR was not up to S2's standards.
 

BlitzBlast

Busy with School
Even if you had no pokemon game it was playable and could select any pokemon except Mew, Mewtwo, Lugia, Ho-oh and Celebi, and if I rembered right, they were unlockables. That brought many people to Pokemon, you didn't need to spend hours training, you could select any Pokemon and any combination and start playing, no need of a Handheld game.

Even though there are rental pokemon, as I stated it is impossible to beat the entirety of PS 2 with only Rental Pokemon, just how it is impossible to defeat the entirety of PBR with Rental passes.

The Gym Leader Castle was by far the most impressive feature IMO, PBR didn't have one,

It didn't need one. It had a variety of Battle Frontier-esqe stadiums. A Gym Leader Castle would have been pointless. But if you really want one, you can get the same effect by playing the Courtyard Survival Challenge: a large amount of battles in a row.

Minigames (alredy said).

Doesn't it say something when people mention the minigames more then the actual game?

And BTW the Rental Pass system sucks IMO, you are forced to play with 6 borderline useless pokemon if you don't have a handheld.

And the rental pokemon were just about border line useless as well when compared to the handheld transfers.

I found Stadium 2 a lot better. I didn't find the battling better, or the graphics better. The single, main and only reason I found Stadium 2 better than PBR lies in one word: minigames. I mean, minigames were basically the only reason why I liked Stadium 2! When PBR was revealed, I expected a whole back of fun Pokemon-related minigames to slowly be revealed, but sadly... nothing. So I say PBR was not up to S2's standards.

Yeah, this proves my point that it's kind of pathetic PS 2 is preferred due to an extra feature that has nothing to do with battling, which is what PS 2 is about.
 

BadIntent

MSankey
Umm... Haven't we been through this already? CAH, first I must state that I agree wholeheartedly with your opinion on Stadium 2 vs. PBR. However I must also state that there are more comparisons in the thread that I started and the discussion there has developed further. In essence, this is kind of redundant.

Lastly, BlitzBlast are you ever going to actually stick to a side and build an argument around it? Or will you just keep comparing the games when you see fit and treating them as non-related when it's convenient? Calling people out who have respectfully stated their opinion as "fanboys" and "pathetic" does not aid your cause.
 

Yami_Wheeler

Stay forever young.
Pokemon Stadium 2 is infinitely better than Pokemon Battle Revolution.

Even though there are rental pokemon, as I stated it is impossible to beat the entirety of PS 2 with only Rental Pokemon, just how it is impossible to defeat the entirety of PBR with Rental passes.
It wasn't impossible to beat the entirety of PS2 with only Rental Pokemon at all. Yes, it was very difficult, but I've managed to beat a lot of it using just Rental Pokemon. Maybe you just need to try harder. Compared to the Battle Revolution rentals, the PS2 rentals were god-sends. The PBR rentals weren't even fully evolved and stood NO chance at all. Moreover, you couldn't even pick which Pokemon you wanted to use. You HAD to use a selected team, which really isn't as good at all. Variety is a huge factor, and PBR gave very little.

It didn't need one. It had a variety of Battle Frontier-esqe stadiums. A Gym Leader Castle would have been pointless. But if you really want one, you can get the same effect by playing the Courtyard Survival Challenge: a large amount of battles in a row.
It really isn't amount the large battles in a row. To be honest, it's mostly the gimmick of fighting your favourite Gym Leaders that you saw in the handheld games and possible in the anime, on your TV screen, rather than personality-less characters designed solely for the game. I liked fighting the Kanto/Johto Gym Leaders with improved rosters as well as the Team Rocket subplot that took place in between. It was a lot better than the bore of PBR. PS2 was everything about it's handheld bretherin and tried to maximise the experience of the handheld games.

Doesn't it say something when people mention the minigames more then the actual game?
I don't know why people keep going on about the mini games. The mini games were about 5% of what made PS2 so good. They were cool and a nice break, but if they released a Pokemon Stadium 3 providing it had the other features of PS2, I really wouldn't be all that choked up. However, it was a nice feature of PS2, and at least it had them in it when you didn't feel like battling, unlike PBR.

PS2 had so many extra features which made it great, and offered variety. PBR just seems like a cheap, rushed imitation of it. The "varying" colosseums are just a cheap imitation of the Stadium and it's cups. Except, they have no longevity whatsoever. In PS2, you could play the cups with different rules (like Little Cup) and each cup had a difficulty level from Pokeball to Masterball to complete, with them getting progressively harder, adding huge longevity. In PBR, you have colosseums that attempt to use the different rules like Little Cup in a similar fashion, except it just gets boring. You fight random trainers that have so significence, as opposed to trainers you fought and remember during the game. PBR is a huge gimmick in itself, so PS2's gimmicks deserve a say too. At least they actually worked. On top of the boring gameplay, you just have 1 colosseum to complete for each "rule." Boring.

PS2's storage system was also INFINITELY better than Battle Revolution. Not only were you given the option to trade through PS2, you also had a 3D Pokedex and the most important feature - the computer. It allowed you a HUGE storage and amazing organizational system, which let you store Pokemon there if you ever felt like redoing the game over, and let you organize your Pokemon in real time. I realize that PBR can't do that because we don't have Game Packs anymore, but PBR's cheap imitation of it is pathetic. Oh, WOW. I can copy my team onto the game. But, then, what if I want to go and later change items? Yeah, I have to go onto my DS, change the item and overwrite the save state that it created on PBR. What if my Pokemon grows a level? Again, the hasstle of doing that. What if I want to swap around party members which really is going to happen a lot based on the situation? ONCE AGAIN, I have to do the same thing. It PALES in comparison to the PS2 system. What's better? You have a copy of your Pokemon on the game. Wow. So, if you ever lost the game, you have your team to use on the most boring Pokemon game in existence. My advice: Take better care of your games.

Continuing on, another PS2 feature that makes PBR seem crap in comparison: Free Battle. Just the variety and flexibility of it made things fun, along with the rental system. Don't want a tough stadium battle? Just relax and have a fun battle on Free Battle, with a selection of rentals. Want to test out a Pokemon? No problem. Do it quickly and easily. Want to have a "Who Would Win?" battle? NO PROBLEM! PBR can't offer anything of the sort, and it's meant to be a pure battling game. How sad.

While it's a very small feature, the announcer was much better in PS2 than in PBR. He commented a lot more often than the PBR announcer, had a better voice and had a comment to say for EVERY attack in the game. The PBR announcer seems like he was badly rushed, has a meh voice and only says things for specific, random techniques. It may not be much, but at least PS2 put in more effort into it. Variety is everything, after all. Another small feature that was also nice was the 3D "My Room" feature. Sure, it didn't offer much in terms of game play, but it was a nice little gimmick, and at least they bothered to add in a feature that wasn't JUST about battling. Finally, another small feature that was in it was the Gameboy Tower. While not amazing, it was still nice to be able to play your Pokemon game on the big screen. PBR has nothing to compensate for these lost features.

Going back to the game play for a moment, PS2 had great stadiums and had Gym Leader Castle for both Johto AND Kanto. On top of that, the stadiums had 4 rounds each, and then, after you completed everything, you also got a Pokemon Stadium 2 Round 2 where everything was tougher and you could relive the experience again, except with a bigger challenge.

PBR was better in a FEW WAYS. It had some better features, such as Wi-Fi connectivity allowing you to randomly battle trainers in real-time (which would be fairly obsolete if they had done it right in Pokemon Diamond/Pearl), the graphics were better, although still only enhanced versions of Pokemon Stadium graphics, which is a little disappointing. The attacks, in my opinion, are much too flashy in PBR. I prefer the simple rendering from PS2. But that's just my opinion. The music. PS2 was better. PS2 had a lot of it's music taken from the handheld games and remixed, which made it nostalgic and nice. PBR, I can't even remember any good music from it. That says a lot about how memorable it was. One thing I will commend PBR on is the ability to buy back old items and TMs you've used, as well as some Pokemon. However, the latter features are already availible through Diamond/Pearl/Platinum. The customization was really not that big of a deal. You had some random trainer with random customizations that said some random sentances every now and again. Woooowww. That really IS a revolution! No. If they took that feature out in the next 3D game, I wouldn't care in the slightest.

Along with awkward tutorial screens, a lot of unpromised things left out, and overall shoddy workmanship, I would say PBR <<<<<<<<<<<<<<<<<< PS1 <<<<<<<<<<<<<<<<<<< PS2.
 

xspicysnowballx

Woof, meow, moo!
Mind telling me what the standards of Pokemon Stadium 2 was?

Because as far as I can tell, PBR fit the bill entirely.

Impossible to fully complete without an actual core pokemon game: Check.
Incredibly cheap A.I.: Check.

Hell, barring minigames, PBR surpassed PS 2 in everything.

Improved graphics, sound, a new Wi-Fi system, limited customization of a character model and infinite customization of what your character can say, and last but not least a copy -> Storage system.

The standards PS 2 set up were surpassed long ago, barring the minigames.

Now are you going to give me a crazed fanboy rant on why PS 2 was better, or are you going to give me a detailed explanation of how PS 2 somehow is better in every single quality I just described?

I have something to add to this....

Being able to do detailed research on egg moves, which Pokemon were what types, when they evolved, when they learned moves, what they can learn, what type of attack it is.
If PS 2 was a bible, then I'm a dedicated reader due to the research abilities.


....reading this thread makes me NOT want to get PBR..
 
....reading this thread makes me NOT want to get PBR..

Before you go not getting PBR, think about it i these terms...

PBR is for just wht the title indicates...A Battle Revolution. It is simply to give better graphics, animations, and sounds to your D/P/Plt games. If you like that ideal, get PBR, it's more than worth it...If you want something more than that though, skip it.
 

BlitzBlast

Busy with School
Umm... Haven't we been through this already? CAH, first I must state that I agree wholeheartedly with your opinion on Stadium 2 vs. PBR. However I must also state that there are more comparisons in the thread that I started and the discussion there has developed further. In essence, this is kind of redundant.

Lastly, BlitzBlast are you ever going to actually stick to a side and build an argument around it? Or will you just keep comparing the games when you see fit and treating them as non-related when it's convenient? Calling people out who have respectfully stated their opinion as "fanboys" and "pathetic" does not aid your cause.

Alright, I've got a lot of posts to respond to, so I'm going to make this quick.

I'm already on a side: the side that defends PBR.

You see, TC here basically stated that PBR sucked, and that PS 2 is the best game ever.

Not only that, but you're kind of making me look bad in your post.

When I used the term "fanboy", I was asking whether or not TC would give me reasons why he thought PS 2 was superior and why XD, Colo, and PBR were failures, and whether or not these reasons would make sense, or would just be a crazed "fanboy" rant.

When I used the term "pathetic", I was referring to the fact that at least two people have stated the fact that minigames weren't in PBR, showing on some level that people found the minigames more important then the actual game.
 

BlitzBlast

Busy with School
Damn it, Serebii is giving me an error message when I try to edit my original post.

It wasn't impossible to beat the entirety of PS2 with only Rental Pokemon at all. Yes, it was very difficult, but I've managed to beat a lot of it using just Rental Pokemon. Maybe you just need to try harder. Compared to the Battle Revolution rentals, the PS2 rentals were god-sends. The PBR rentals weren't even fully evolved and stood NO chance at all. Moreover, you couldn't even pick which Pokemon you wanted to use. You HAD to use a selected team, which really isn't as good at all. Variety is a huge factor, and PBR gave very little.

While it is indeed possible to beat PS 2 with only rental pokemon, it's very hard. And in the same way, it's possible to beat PBR with only rental passes, it's just very hard. You have to abuse the fact you can mix and match rental passes.

It really isn't amount the large battles in a row. To be honest, it's mostly the gimmick of fighting your favourite Gym Leaders that you saw in the handheld games and possible in the anime, on your TV screen, rather than personality-less characters designed solely for the game. I liked fighting the Kanto/Johto Gym Leaders with improved rosters as well as the Team Rocket subplot that took place in between. It was a lot better than the bore of PBR. PS2 was everything about it's handheld bretherin and tried to maximise the experience of the handheld games.

But in the end, it's just a bunch of trainers in a row, with the only distinguishable difference being the teams, and the fact you occasionally saw little portraits with lines.

I don't know why people keep going on about the mini games. The mini games were about 5% of what made PS2 so good. They were cool and a nice break, but if they released a Pokemon Stadium 3 providing it had the other features of PS2, I really wouldn't be all that choked up. However, it was a nice feature of PS2, and at least it had them in it when you didn't feel like battling, unlike PBR.

PBR's name implies you really shouldn't expect anything other then battling.

PS2 had so many extra features which made it great, and offered variety. PBR just seems like a cheap, rushed imitation of it. The "varying" colosseums are just a cheap imitation of the Stadium and it's cups. Except, they have no longevity whatsoever. In PS2, you could play the cups with different rules (like Little Cup) and each cup had a difficulty level from Pokeball to Masterball to complete, with them getting progressively harder, adding huge longevity. In PBR, you have colosseums that attempt to use the different rules like Little Cup in a similar fashion, except it just gets boring. You fight random trainers that have so significence, as opposed to trainers you fought and remember during the game. PBR is a huge gimmick in itself, so PS2's gimmicks deserve a say too. At least they actually worked. On top of the boring gameplay, you just have 1 colosseum to complete for each "rule." Boring.

If you do all the calculations, counting each difficulty and round 2, there were 40 total cups in PS 2.

PBR on the other hand had a total of 96 Colosseums, counting the different ranks and the optional 2 special rules.

Also, PBR is more based off of the Battle Frontier then the cups, considering that each Colosseums had special rules,


PS2's storage system was also INFINITELY better than Battle Revolution. Not only were you given the option to trade through PS2, you also had a 3D Pokedex and the most important feature - the computer. It allowed you a HUGE storage and amazing organizational system, which let you store Pokemon there if you ever felt like redoing the game over, and let you organize your Pokemon in real time. I realize that PBR can't do that because we don't have Game Packs anymore, but PBR's cheap imitation of it is pathetic. Oh, WOW. I can copy my team onto the game. But, then, what if I want to go and later change items? Yeah, I have to go onto my DS, change the item and overwrite the save state that it created on PBR. What if my Pokemon grows a level? Again, the hasstle of doing that. What if I want to swap around party members which really is going to happen a lot based on the situation? ONCE AGAIN, I have to do the same thing. It PALES in comparison to the PS2 system. What's better? You have a copy of your Pokemon on the game. Wow. So, if you ever lost the game, you have your team to use on the most boring Pokemon game in existence. My advice: Take better care of your games.

PBR's copy -> Storage system was a lot more convenent then PS 2's, as all you had to do was just copy over boxes. Not only that, but even if you did change your pokemon around a little, there isn't a giant hassle with editing the PBR pokemon. You just re-connect to PBR and PBR will update the pokemon for you. It's not that hard, and it's certainly easier then the trading.

And PBR's copy system allowed for you to copy a large assortment of pokemon at once, meaning that even if you lost the handheld, you still had a large pool of pokemon to use.


Continuing on, another PS2 feature that makes PBR seem crap in comparison: Free Battle. Just the variety and flexibility of it made things fun, along with the rental system. Don't want a tough stadium battle? Just relax and have a fun battle on Free Battle, with a selection of rentals. Want to test out a Pokemon? No problem. Do it quickly and easily. Want to have a "Who Would Win?" battle? NO PROBLEM! PBR can't offer anything of the sort, and it's meant to be a pure battling game. How sad.

PBR had Free Battle you realize. Look harder; it's there. And it allowed you to use Friend Passes, Rental Passes, and Custom Passes.

While it's a very small feature, the announcer was much better in PS2 than in PBR. He commented a lot more often than the PBR announcer, had a better voice and had a comment to say for EVERY attack in the game. The PBR announcer seems like he was badly rushed, has a meh voice and only says things for specific, random techniques. It may not be much, but at least PS2 put in more effort into it. Variety is everything, after all. Another small feature that was also nice was the 3D "My Room" feature. Sure, it didn't offer much in terms of game play, but it was a nice little gimmick, and at least they bothered to add in a feature that wasn't JUST about battling. Finally, another small feature that was in it was the Gameboy Tower. While not amazing, it was still nice to be able to play your Pokemon game on the big screen. PBR has nothing to compensate for these lost features.

While I admit the PS 2 announcer is better, may I point out the fact that both are still annoying, and that most people shut them off either way?

And while PBR doesn't give you the ability to play D/P/P on it, there really wouldn't be a point to that, as Pokemon is mainly about portability. So while it is a nice gimmick, it's not really practical.


Going back to the game play for a moment, PS2 had great stadiums and had Gym Leader Castle for both Johto AND Kanto. On top of that, the stadiums had 4 rounds each, and then, after you completed everything, you also got a Pokemon Stadium 2 Round 2 where everything was tougher and you could relive the experience again, except with a bigger challenge.

And PBR had 10 Colosseums, an extra 2 counting expanded rules, 8 ranks, and a Wi-Fi system.

PBR was better in a FEW WAYS. It had some better features, such as Wi-Fi connectivity allowing you to randomly battle trainers in real-time (which would be fairly obsolete if they had done it right in Pokemon Diamond/Pearl), the graphics were better, although still only enhanced versions of Pokemon Stadium graphics, which is a little disappointing. The attacks, in my opinion, are much too flashy in PBR. I prefer the simple rendering from PS2. But that's just my opinion. The music. PS2 was better. PS2 had a lot of it's music taken from the handheld games and remixed, which made it nostalgic and nice. PBR, I can't even remember any good music from it. That says a lot about how memorable it was. One thing I will commend PBR on is the ability to buy back old items and TMs you've used, as well as some Pokemon. However, the latter features are already availible through Diamond/Pearl/Platinum. The customization was really not that big of a deal. You had some random trainer with random customizations that said some random sentances every now and again. Woooowww. That really IS a revolution! No. If they took that feature out in the next 3D game, I wouldn't care in the slightest.

While the music was bland, it got you through the game.

And the character customization allowed you to actually see different characters on the screen, instead of seeing pokeballs from nowhere or the same character model again and again. And the customizable lines were just icing on the cake.


Along with awkward tutorial screens, a lot of unpromised things left out, and overall shoddy workmanship, I would say PBR <<<<<<<<<<<<<<<<<< PS1 <<<<<<<<<<<<<<<<<<< PS2.

The tutorial screens may have been awkward, but they got the job done pretty well.

And why would you expect "unpromised" things in a game? That's like expecting Sonic to appear in Super Mario Brothers, even though nothing was ever said about that happening.

And I have yet to see a case where PBR is just shoddy workmanship: it's very smooth, and looks great. Doesn't look shoddy to me.

Comments in bold.

Sorry for Double-post.
 

BlitzBlast

Busy with School
****ing error message.

Alright, a triple-post it is.

It should be noted that the figures I used in my post (40 and 96) are completely off the top of my head.

I know PS 2 has 5 stadiums (Pika, Petit, Poke, Prime, Challenge) and 4 difficulties. I'm not sure how R2 factors into the equation though; it could just be an extra difficulty (resulting in there only being 25 cups) or it could just double everything.

I know PBR has 10 colosseums (12 if you count the expanded rules. I'm not counting Masters Stargazer since it's just a knock-out match) and 8 different ranks however.
 

AlCario

Banned
I have not played PS2 for a long time, but I really did not like battle revolution. I think most of my reasons have been stated before, but anyway:

~Minigames. Need more be said?
~Gym Leader castle
~Decent Rentals
~PBR is useless without a copy of DPPt. Now, I do have a copy of DPPt, but when I played PS2, I did not have a copy of GSC and I still found it enjoyable. When I played the original PS (which I actually own) I did not get a copy of RBY untill later, yet I still enjoyed the game. When I last played PBR at a friend's house, I'm sure I would have had a very dull if I did not have a copy of diamond on me.

Sure, if you're one of those people who prefers graphics to the game itself, get PBR. But if you want a game that won't get old with time, play PS2.

So, I agree with everyone above me who prefers PS2 over PBR (which seems to be everyone apart from BlitzBlast)
 

CAH

Calm And Hyper
Mind telling me what the standards of Pokemon Stadium 2 was?

Because as far as I can tell, PBR fit the bill entirely.

Impossible to fully complete without an actual core pokemon game: Check.

Actually thats not true at all, I completed the game with only rentals, proving to be a difficult, but challenging and therefore satisfying experience

Incredibly cheap A.I.: Check.

PBR's AI is barely any different, I've seen some pretty poor AI in some battles, with opponents having the oppurtunity to beat me, but instead using a support move uneccessarily

Hell, barring minigames, PBR surpassed PS 2 in everything.

Minigames were'nt a huge feature of PS2 in my opinion. They were a nice break from battling, but thats it really. Minigames really only made PS2 more accessible for casual pokemon gamers, whereas PBR is only accessable for hardcore fans

Improved graphics, sound, a new Wi-Fi system, limited customization of a character model and infinite customization of what your character can say, and last but not least a copy -> Storage system.

I'll give you that one, this is an improvement to PS2, but really these features all would have been in a Pokemon Stadium 3 if they had created it. Its not really fair to call Wi-Fi and improved graphics a benefit soley to PBR, when PS2 is an N64 game and PBR is a Wii game. Really these are just benefits of the Wii, however PS2's gameplay makes up for not having these features

The standards PS 2 set up were surpassed long ago, barring the minigames.


Now are you going to give me a crazed fanboy rant on why PS 2 was better, or are you going to give me a detailed explanation of how PS 2 somehow is better in every single quality I just described?

Replies are in bold, see above

Now I'll tell you why pokemon stadium 2 was better in my opinion

The rental system is a huge benefit of PS2, allowing the player to choose his/her own team of pokemon and the items they held (with better items accessible if you had a game pak). PBR makes you choose sets of rentals, meaning there isn't much choice in the pokemon you use (limiting freedom of choice), players can't pick pokemon that they think work well together because the game does it for them, and you're likely to end with some pokemon you didn't want. Sure the rentals didn't always have ideal movesets, but thats why it was up to the player to choose the right ones to win, making it a great challenge sometimes, but also great fun. It also meant that casual pokemon fans, or people who don't have the time or patience to raise all their pokemon to the right level could still enjoy the game. Even people without a gamepak could complete the game.

Oak's lab. Do I even need to explain? You could store pokemon from any version into the cartridge, allowing you to restart any versions you wanted without losing important pokemon, and in a much quicker way than trading them all to another version. What if you only had one version anyway? It was also a quicker way of trading through depositing pokemon from one version into PS2 then taking them out in another (once you had enough pokemon on your pokedex). PBR didn't have any feature as good as this as you couldn't actually put pokemon into the game with one version and remove them with another, or simply just put pokemon into the game so you could restart your version.

Gym Leader Castle was a satisfying and fun experience in which you could battle all of the games gym leaders in a row (including the elite four) getting harder as you go along. It was a nice feature, especially as their pokemon are at equal level to your own, unlike in the handheld version, making it a challenge (especially in round 2). The gym leaders also had phrases which they would say at certain parts of the match e.g. a pokemon fainting, which was a nice little touch. The stadiums were also very good with different cups such as the challenge cup (battle with random rentals), Little cup (level 5s), poke cup (level 50-55s) and the prime cup (level 100s) which kept the games longevity as you tried to beat all of the cups. PBR didn't have anything that related to its handheld brothers like PS2 did with gym leader castle, and its battles in the terribly named poketopia didn't last as long and just weren't as good, especially if you did it with rentals.

Minigames in PS2 made it more accessible for casual gamers, but even if they weren't there, PS2 would still be a much better game than PBR.

Earl's academy was also a nice feature with challenges to complete and a library of pokemon and their moves, which was helpful for quick reference, especially for those without the internet,(like myself at the time). PBR lacke this.

Free battle with many chooseable arenas, better music and more satisfying tournaments, PS2 outstrips PBR, with PBR's only advantage being the power of the Wii (graphics and Wi-fi). PS2 was accessible to everyone while PBR is more focused on hardcore gamers who have the handheld games and have a solid team. PBR lacks a lot of PS2's features and focuses mainly on battling, which would be good if they did it as well as PS2, but they didn't

Now imagine a PS3 with all of the features that I mentioned, but with Wi-Fi and better graphics, a gym leader castle with 4gens worth of battles and of course all the new pokemon. No 3-D pokemon game could compete.
 
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BlitzBlast

Busy with School
I have already stated earlier that while it is possible to beat PS 2 with only rentals, it's near impossible, especially on R2.

And in the same fashion, it's possible to beat PBR with Rental passes, it's just near impossible, especially on the later Ranks.

You don't understand what Cheap A.I. means. That means clearly cheating A.I.

I've seen in PS 2 R2 Protect work 5 times in a row, Fissure hit repeatedly, Items working far longer then they should be....

While the majority of PBR's Cheap A.I. was contained in Stargazer Masters, the entirety of R2 is full of Cheap A.I.

Minigames are what quite a few people cite as what makes PS better then PBR you realize.

Replies are in bold, see above

Now I'll tell you why pokemon stadium 2 was better in my opinion

The rental system is a huge benefit of PS2, allowing the player to choose his/her own team of pokemon and the items they held (with better items accessible if you had a game pak). PBR makes you choose sets of rentals, meaning there isn't much choice in the pokemon you use (limiting freedom of choice), players can't pick pokemon that they think work well together because the game does it for them, and you're likely to end with some pokemon you didn't want. Sure the rentals didn't always have ideal movesets, but thats why it was up to the player to choose the right ones to win, making it a great challenge sometimes, but also great fun. It also meant that casual pokemon fans, or people who don't have the time or patience to raise all their pokemon to the right level could still enjoy the game. Even people without a gamepak could complete the game.

Yes, but the entire point of Battle Revolution was to use the pokemon from your handheld games in a new Battle Frontier-esque area, or over Wi-Fi. The Rental Pass systme was put into play mainly for Gateway Colo.

Oak's lab. Do I even need to explain? You could store pokemon from any version into the cartridge, allowing you to restart any versions you wanted without losing important pokemon, and in a much quicker way than trading them all to another version. What if you only had one version anyway? It was also a quicker way of trading through depositing pokemon from one version into PS2 then taking them out in another (once you had enough pokemon on your pokedex). PBR didn't have any feature as good as this as you couldn't actually put pokemon into the game with one version and remove them with another, or simply just put pokemon into the game so you could restart your version.

Again, PBR's copy system was far more convenient to use then PS's storage system.

And besides, D/P/P as a game really wasn't meant to be restarted, what with the mass amounts of extra quests to do afterwards. So if you really wanted to restart it, that's fine, but you'll lose a lot more things then what you would have lost back in R/B/Y/G/S/C.


Gym Leader Castle was a satisfying and fun experience in which you could battle all of the games gym leaders in a row (including the elite four) getting harder as you go along. It was a nice feature, especially as their pokemon are at equal level to your own, unlike in the handheld version, making it a challenge (especially in round 2). The gym leaders also had phrases which they would say at certain parts of the match e.g. a pokemon fainting, which was a nice little touch. The stadiums were also very good with different cups such as the challenge cup (battle with random rentals), Little cup (level 5s), poke cup (level 50-55s) and the prime cup (level 100s) which kept the games longevity as you tried to beat all of the cups. PBR didn't have anything that related to its handheld brothers like PS2 did with gym leader castle, and its battles in the terribly named poketopia didn't last as long and just weren't as good, especially if you did it with rentals.

Again, Gym Leader Castle was basically Courtyard Challenge.

Also, Sunny Colosseum (That's not the complete name but I don't feel like checking) had an extra feature allowing for only hatched pokemon levels 1-5 to compete, Sunset Colosseum's main challenge involved being forced to select random rental pokemon to use, and all the other Colosseums match your strongest pokemon's levels.

And again, you weren't meant to play PBR without D/P/P. It was made entirely for the purpose of being one heck of a challenge.


Minigames in PS2 made it more accessible for casual gamers, but even if they weren't there, PS2 would still be a much better game than PBR.

If the minigames weren't there, PS 2 would be a choppier version of PBR with less stadiums, and a long stretch of battles with faces.

Earl's academy was also a nice feature with challenges to complete and a library of pokemon and their moves, which was helpful for quick reference, especially for those without the internet,(like myself at the time). PBR lacke this.

You'll note that there are so many Pokemon, moves, and mechanics by now that PBR probably couldn't have fitted it in anyways.

Free battle with many chooseable arenas, better music and more satisfying tournaments, PS2 outstrips PBR, with PBR's only advantage being the power of the Wii (graphics and Wi-fi). PS2 was accessible to everyone while PBR is more focused on hardcore gamers who have the handheld games and have a solid team. PBR lacks a lot of PS2's features and focuses mainly on battling, which would be good if they did it as well as PS2, but they didn't

PBR also had a Free Battle (And Wi-Fi mode allowed you to choose any arena), music is completely opinion, and the tournament satisfaction is complete opinion.

PBR focused completely on battling, and did it a heck of a lot better then PS 2, which didn't have to deal with all the new mechanics, moves, Pokemon, and items.


Now imagine a PS3 with all of the features that I mentioned, but with Wi-Fi and better graphics, a gym leader castle with 4gens worth of battles and of course all the new pokemon. No 3-D pokemon game could compete.

But in that case, you'd basically be taking PBR and sticking a few unnecessary additions to it. A 4-Gen Gym Leader Castle would be comparable to Courtyard Challenge.

I have yet to see any concrete evidence that PS 2 beats PBR in every sort of way.

Don't get me wrong though: As far as games go, PBR is still somewhat bare-bones, but it is in no way as bad as people make it out to be.
 
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shinysown

Member
Im jus gonna keep this simple. ived played ps 1, ps 2, collosium, and pbr. pbr is by far the worst game ever made. and i NEVER played the mini games in ps 1 and ps 2. in fact, i hated them. the only good thing about pbr is the wifi and being able to battle people online. but then again, when ps 1 and 2 were made, there was no such thing as wifi. so if ps 1 and ps 2 had wifi, it would have been the perfect game.

pbr was wayyyy to short. u could beat the whole game in like 2 hours. and after that, the only thing left to do is go online. but if u didnt have wifi, or d/p/p, you'd be screwed. not to mention their rentals were FRICKIN TERRIBLE. honestly, when i was playing online, occasionally id run into an opponent that would look like he was using a rental team.... and i felt FREAKIN BAD AS HELL for that guy... seriously... wtf is he doing playing onlien against ou/ubers with a rental team that wasnt fully evolved. WASTE OF TIME. seriously.... pbr sucked major balls. the prizes freakin sucked and u could buy the tm's like one time. the ONLY good thing was u could customize ur character..
 
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BlitzBlast

Busy with School
In all reality, PBR is as long as, if not longer, then PS 1 and PS 2 if you go for clearing every single Colosseum. The only possible way you could clear the game in 2 hours is if you stopped after Stargazer Rank 1.

Not only that, but the game was made with the idea that the player had D/P/P and Wi-Fi.

If you didn't have it, you really shouldn't have bought the game in the first place.
 

SkittyOnWailord

☣ⓈⓀⒾⓉⓉⓎⓄⓃⓌⒶⒾⓁⓄⓇⒹ☣
Sure, if you're one of those people who prefers graphics to the game itself, get PBR. But if you want a game that won't get old with time, play PS2.

While I do prefer PS2 over PBR, I'll have to disagree with the above comment. I've curantly played PBR for 224 hours. I've never totaled that much play time in PS2.
 

Shadow Gamer

The Shadow Trainer
Pokemon Stadium 2 >>>> Pokemon Stadium 1 >>>> Pokemon Battle Revolution. nuff said.
 

pokemaster001

....................
And BTW the Rental Pass system sucks IMO
must you give everyone headaches?
you could have just said "the rental pass system sucks" but noooo, you have to put in two annoying three letter combinations!

it's like you work for video game companies
"let's make things harder to find and keep safe while also ruining the amount of playability because of that and everyone will like us"
 
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