I don't think so. This thread isn't about those leaks. This thread is about discussing possible changes to the battle system.Wasn't this already verified false? The rumors came from a "chinese localization team" when we already know the localization teams don't have their hands on the copies until right before the final release.
That's just something I said to introduce the topic.So you don't want feedback on the first sentence you said?
OK. I changed the OP to something else.I would recommend not introducing the topic with a rumor that was confirmed false if you don't want attention drawn to it.
- I'd like to have IV's completely eliminated from the game. This would have the following effects:
- Training a competitive pokemon is reduced to just getting the egg moves and nature, which would make the competitive scene far more beginner-friendly.
- HP, Defense, Special Attack, and Special Defense should always be max except for the very specific case of mid defense and min speed Lonely nature Stakataka which I wouldn't miss.
- Trick Room speed tiers might shift slightly, but the metagame can adjust. Since everything outside of trick room runs max speed anyway it won't affect them.
- The Attack stat is only not max in order to account for Foul Play or Confusion damage. Especially considering Confusion got nerfed. I wouldn't mind the Foul Play buff as it's relatively minor and only really affects a handful of pokemon, such as Jynx.
- Hidden Power overhaul. Make the type configurable. Or kill the move off entirely. Either works for me.
works for me.- Most importantly: causal players literally will not notice a difference while also clearing a ton of confusion to the more dedicated players.
I would personally like to see an expansion to larger-scale battles beyond just singles, doubles, and triples. I want them to go nuts with more options. Beyond triples you'd probably need some kind of positioning-based system where your pokémon can move around on the battlefield (still turn-based preferably) and I'm all up for that. I want them to bring Battle Royals to the rated battle spot, it's now only on the free battle spot. I want them to introduce a double battle option for Battle Royal (so four players each bringing out two pokémon at a time to a total of eight pokémon simultaneously on the field, change battle powers for spread moves accordingly). Yeah, it'd all have a bit of a different balance, but I think that's a good thing with so many pokémon. Some pokémon would be best in the old-styles singles formats, some in the doubles, and some in these newer formats. It'd be a great way to keep different pokémon very different from each other and give most of them some kind of niche and use.
I guess that's not too realistic though. In the conservative "we'll just stick with the old system" scenario I'd like to see a rebalance. Nerf Intimidate a bit for royal, doubles, and triples (let it only affect a single random opponent for instance). Give some moves like Frenzy Plant and Blast Burn a bit of a buff. Buff Inferno to base 120 just like Zap Cannon. Give some pokémon a bit of a buff in movepool. Mew can get Sketch so it can get access to crazy moves like Geomancy (so it can compete with the likes of Kyogre and Groudon, as it's banned in most rated competitions). Celebi can get a time-travelling move (for instance something that rolls around turn counters for stuff like weather and screens, and maybe a Z-Move version of it which rolls back either your own team or your opponent's team like two turns, potentially cancelling a dangerous setup of the opponent or even reviving a fainted pokémon on your side). Celebi has loads of weaknesses, it can get a huge buff to put it on the insanity level of Groudon, Kyogre, and Mega Rayquaza. Buff Dark Void back to like 85% accuracy in singles (it can keep 50% accuracy in doubles and royal). Meganium could get Grass Pelt as a second ability, or maybe on a mega, and give it Floral Healing and Cotton Spore as egg moves so it becomes a very bulky grass supporter in doubles. Maybe also give it Cotton Guard. Just a bit of rebalancing.
- I'd like to have IV's completely eliminated from the game. This would have the following effects:
- Training a competitive pokemon is reduced to just getting the egg moves and nature, which would make the competitive scene far more beginner-friendly.
- HP, Defense, Special Attack, and Special Defense should always be max except for the very specific case of mid defense and min speed Lonely nature Stakataka which I wouldn't miss.
- Trick Room speed tiers might shift slightly, but the metagame can adjust. Since everything outside of trick room runs max speed anyway it won't affect them.
- The Attack stat is only not max in order to account for Foul Play or Confusion damage. Especially considering Confusion got nerfed. I wouldn't mind the Foul Play buff as it's relatively minor and only really affects a handful of pokemon, such as Jynx.
- Hidden Power overhaul. Make the type configurable. Or kill the move off entirely. Either works for me.
works for me.- Most importantly: causal players literally will not notice a difference while also clearing a ton of confusion to the more dedicated players.
I wouldn't call this an obsession. Among the competitive community, especially for doubles players, this pretty well-agreed upon.As for intimidate, I really don't know you obession with nerfing it, never have I heard of people complaining that intimidate being a powerful ability that break the meta.
I wouldn't call this an obsession. Among the competitive community, especially for doubles players, this pretty well-agreed upon.
Actually you idea for a position based battle system is very nice and would be very interesting in battle but if they were to use that then accuracy would have to be removed from the game completely because it would be bloody ridiculous if there is a chance to miss because the player couldn't predict the opposing Pokemon's position and because the move has a chance to miss.
For Frenzy Plant and Blast Burn being buffed is pointless because nobody is going to use it despite it being buffed other than the main story.
Not every Pokemon needs to compete with Kyorge, Groudon and Rayquaza but I'll agree on the fact that some Pokemon need some changes to their move pool.