Hi everyone,
I was itching to get back into playing a tcg and so me and my gf decided to try out pokemon. We bought a bunch of the HGSS starter decks and played a bunch of games. We also started combining all the cards into a single set and doing a sort of "booster draft" to build our decks before playing.
Unfortunately, almost every game has turned out the same way. Around turn 3 Player X evolves their active pokemon and knocks out Player Y's pokemon. Now Player Y has lost all of their energy and needs to build up a new pokemon. Player Y usually can't put energy on the active pokemon because it will get "one-shoted" the next turn, and any damage that basic pokemon can do will be inconsequential (not worth losing an energy). So player Y is left throwing out 2 pokemon to soak up damage while trying to build up a third, meanwhile Player X is building up more pokemon on their Bench. The result is that if you evolve first, you win the game.
So my question is, are we doing something wrong? Is there a strategy that players employ to make things more competitive? I see that a lot of competitive decks listed online involve heavy use of "search" type cards that would let you get out your evolution cards quickly. Is this the only way to stay competitive? If that's the case, it seems like the basic pokemon don't do anything. Any help is appreciated!
Right now we're considering amending the rules for our own play so that
1. When a pokemon gets KO'd, it's the loser that draws a prize card. (Piling extra advantages on the player that's ahead is just dumb in any kind of game.)
2. A pokemon can not attack the same turn it is evolved. That way the opposing player has a chance to see what's coming and start building up another pokemon a turn earlier if necessary.
I was itching to get back into playing a tcg and so me and my gf decided to try out pokemon. We bought a bunch of the HGSS starter decks and played a bunch of games. We also started combining all the cards into a single set and doing a sort of "booster draft" to build our decks before playing.
Unfortunately, almost every game has turned out the same way. Around turn 3 Player X evolves their active pokemon and knocks out Player Y's pokemon. Now Player Y has lost all of their energy and needs to build up a new pokemon. Player Y usually can't put energy on the active pokemon because it will get "one-shoted" the next turn, and any damage that basic pokemon can do will be inconsequential (not worth losing an energy). So player Y is left throwing out 2 pokemon to soak up damage while trying to build up a third, meanwhile Player X is building up more pokemon on their Bench. The result is that if you evolve first, you win the game.
So my question is, are we doing something wrong? Is there a strategy that players employ to make things more competitive? I see that a lot of competitive decks listed online involve heavy use of "search" type cards that would let you get out your evolution cards quickly. Is this the only way to stay competitive? If that's the case, it seems like the basic pokemon don't do anything. Any help is appreciated!
Right now we're considering amending the rules for our own play so that
1. When a pokemon gets KO'd, it's the loser that draws a prize card. (Piling extra advantages on the player that's ahead is just dumb in any kind of game.)
2. A pokemon can not attack the same turn it is evolved. That way the opposing player has a chance to see what's coming and start building up another pokemon a turn earlier if necessary.