Spock
Live Long & Prosper
After the popularity of the other Beta Threads, I've decided to put up one for our favoruite game 4-play Nintendo fighting game, Super Smash Brothers Melee. Here we go!
WHAT WE KNOW:
Ganondorf was to use that giant sword. Not only does his trophy prove this, but Debug menu pictures show him using it. The reason for trashing it was most likely because he became a clone.
Ditto was to be in a Pokeball, as refereneced by Debug Mode.
Topis were to look like the Japanese Ice Climber seals. Beta photos of the English trophy show the seal-like one instead of the yeti. The reason for changing was to keep with the American Version of Ice Climber's yeti version.
The Motion Sensor Bomb was changed. Originally it was called the Proximity Mine, as noted in Beta shots. It had a more trianglar appearance, and the trophy originally said it was from Perfect Dark. The reason for this change is unknown.
There was a beta coffee/bar stage.
Sheik was to be a seperate character, complete with target test.
The beta versions of stages are quite interesting. The Brinstar stage had lowered platforms, Kingdom I had the comeback of the much loved pipes from the N64 game, and the Temple stage had more platforms, even seen in the bonus movie.
Peach's voice was differant. See the video.
THEORIES
The Yoshi Egg may be a beta Item, as it does not appear on the Item Selection and cannot be used in VS. Melees. Why create an item for only one event match? They may as well have used a normal egg, but they appear to have used this instead.
The Ice Climber stage may have been the last stage added. Notice how the icon is to the left, not in line with the others, and also larger in size than other icons. They could have put this at the bottom, or atleast put Game and Watch's stage as an unknown under it, as both share a theme (classic gaming revisited)
Discuss.
WHAT WE KNOW:
Ganondorf was to use that giant sword. Not only does his trophy prove this, but Debug menu pictures show him using it. The reason for trashing it was most likely because he became a clone.
Ditto was to be in a Pokeball, as refereneced by Debug Mode.
Topis were to look like the Japanese Ice Climber seals. Beta photos of the English trophy show the seal-like one instead of the yeti. The reason for changing was to keep with the American Version of Ice Climber's yeti version.
The Motion Sensor Bomb was changed. Originally it was called the Proximity Mine, as noted in Beta shots. It had a more trianglar appearance, and the trophy originally said it was from Perfect Dark. The reason for this change is unknown.
There was a beta coffee/bar stage.
Sheik was to be a seperate character, complete with target test.
The beta versions of stages are quite interesting. The Brinstar stage had lowered platforms, Kingdom I had the comeback of the much loved pipes from the N64 game, and the Temple stage had more platforms, even seen in the bonus movie.
Peach's voice was differant. See the video.
THEORIES
The Yoshi Egg may be a beta Item, as it does not appear on the Item Selection and cannot be used in VS. Melees. Why create an item for only one event match? They may as well have used a normal egg, but they appear to have used this instead.
The Ice Climber stage may have been the last stage added. Notice how the icon is to the left, not in line with the others, and also larger in size than other icons. They could have put this at the bottom, or atleast put Game and Watch's stage as an unknown under it, as both share a theme (classic gaming revisited)
Discuss.
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