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Brilliant Diamond and Shining Pearl Speculation/Discussion Thread!

WishIhadaManafi5

To Boldly Go Where No One Has Gone Before.
Staff member
Moderator
That sucks. Especially given that it's not limited to just local internet now. It makes no sense to remove it.
 

Sham

Alola's artstyle really wasn't that bad sooo
Some actually like grinding (like myself) and so if they’re going to use the exp share in that way then they should at least give the option of turning it off. Now instead you’ll probably have to box some Pokémon and rotate which will be extremely time consuming.
 

Captain Jigglypuff

Leader of Jigglypuff Army
I actually like how Exp Share works in the past three generations. I find that it makes preparing for the harder battles later on in the game and even catching the box Legendary much easier as I have tried to catch Giratina in Pt with a team only in the late 40s before which is a nightmare to do especially right after battling Cyrus in the Distortion World.
 

lablablabz

Well-Known Member
Some actually like grinding (like myself) and so if they’re going to use the exp share in that way then they should at least give the option of turning it off. Now instead you’ll probably have to box some Pokémon and rotate which will be extremely time consuming.
You can access the PC anywhere like in Let's Go and SwSh so not that time consuming
 

janejane6178

Kaleido Star FOREVER in my heart <3
I actually like how Exp Share works in the past three generations. I find that it makes preparing for the harder battles later on in the game and even catching the box Legendary much easier as I have tried to catch Giratina in Pt with a team only in the late 40s before which is a nightmare to do especially right after battling Cyrus in the Distortion World.
I like it too.
But the problem is that its basic that ppl should be able to turn it off....
 

Vini310

Well-Known Member
This Exp. Share controversy reminds me of Pokémon Clover, where the Exp. Share is a toogable option in the menu. It's turned off by deafault, but if you DO activate it, the challenge doesn't become trivialized, since the experience curve is lower and prevents you from getting too overleveled compared to the Gym Leader.
After reaching a certain level, if you don't have a certain amount of badges, your Pokémon will get significantly less experience points in battle.

However, I don't think that BDSP will have such system, since Pokémon games are designed to be easy.
The best way to change that? Make all battles 6 VS. 6 (as in, your entire team goes to battle at once, no switches).
 

Locormus

Can we please get the older, old forum back?
Interesting. I actually put Kalos as one of my favorite regions, as I find it so fun and so relaxing to just hop on the bicycle and travel through the place. For the record, this is independent of all other factors (story, gameplay, mechanics, characters, new Pokémon, etc.), and I consider Pokémon X and Y to be the worst of the main series games in terms of going through the game. But I digress, as this is not the right topic for this.

Instead, I'll say this:

The new trailer has now shown three of the traveling companions; Mira and Buck are still not shown. Buck I'm sure is because he's a postgame character, and Mira will probably come up in a later video. Did any of them fight Team Galactic grunts in the original games? I don't remember if they did. It would be nice to see them fleshed out further by helping you fight Team Galactic with them though.

Well, I like parts of Kalos the cliffs around Cyllage being my favorite area. Then again, I've been to Normandy quite a few times (where that part of the region is based off basically), so that's quite the bias.

As far as I know:
- Cheryl just simps along the forest.
- Riley helps you fight with Galactic-grunts on Iron Island.
- Mira is purely optional in Wayward Cave.
- Marley is just as much postgame as Buck.
- Buck might've helped in Platinum vs. Charon?

IDK if this has been known but I'm glad abilities are in this game.

The real question is whether or not abilities are in Legends.. >.>

It's a shame that TM's are one-use again but I suppose it makes sense seeing as how they weren't reusable until Gen 5. Where I'll have a problem with it is if they don't change it back when they eventually do remake Gen 5.

But you had reusable TM's in oRaS (Gen3-remakes), so... that's not really a valid argument?

I mean I'm really hoping they make the better TM's readily available after you found them in the overworld.

I really don't have fond memories from constantly struggling with breeding chains, passing down tm-moves and egg moves. DP was really fun until you realized that GARCHOMP didn't learn Earthquake..

Two options:
- 1. Waste your TM26 on what should clearly already have EQ in its learnset, or...
- 2. Breed a Gible with your Torterra. And if you went for Chimchar or Piplup.. you could probably train up a Hippopotas (quite a rare spawn unless you have a few Unown) or Mamoswine all the way up to level 37, breed EQ onto a female Rhyhorn and then breed EQ onto Gible.

The problem being: Swinub and Rhyhorn aren't available until PostGame in DP. Meaning that option 2... REALLY WASN'T AN OPTION FOR DP, but only for when Platinum came knocking!!!

Meaning you'd probably use your TM26 on Garchomp - and would afterwards have to start breeding it onto others in complex breeding chains..

Diamond and Pearl were FUN TIMES. Embarrasing unplayable games after Platinum came out..

Some actually like grinding (like myself) and so if they’re going to use the exp share in that way then they should at least give the option of turning it off. Now instead you’ll probably have to box some Pokémon and rotate which will be extremely time consuming.

Likes grinding / argues about boxing being time consuming.

I mean it might take up to one minute depending on how many you're switching out..

Eh I wish they brought back Challenge Mode from BW2. Or make it like where you select a difficulty of your choice. Like Easy, Normal, or Hard.

We all wish that..
 

WishIhadaManafi5

To Boldly Go Where No One Has Gone Before.
Staff member
Moderator
Eh I wish they brought back Challenge Mode from BW2. Or make it like where you select a difficulty of your choice. Like Easy, Normal, or Hard.
Same. I would have loved to see that make a return. It would be something for everyone.
 

masdog

Well-Known Member
Unless they change up the battle system this would be extremely tedious.
So...a traditional JRPG style combat system (like the older Final Fantasy games) but with Pokemon?
 

Vini310

Well-Known Member
So...a traditional JRPG style combat system (like the older Final Fantasy games) but with Pokemon?
It's basically that.
The main inspiration for this idea was Robopon 2 (GBA), where your entire team goes to battle at once. The difference is that in Robopon, the maximum team size is 4, while in Pokémon it's 6.

As for the Exp. Share discourse, what annoys me the most is this narrative that the older Pokémon games were there super hard games that forced you to maximize the potential of your sextet in order to win any battle.
And, well, they were not. Pokémon games ARE easy, even before the mandatory Exp. Share, having to grind your entire team was never essential to win. The only things you need to win in an older Pokémon game are:
- A starter with versatile moveset (i.e. it learns coverage moves) (leader)
- A secondary Pokémon with equally versatile moveset (helper)
- A bunch of weak Pokémon to be your HM users (subs)
You can go as far as to make the secondary Pokémon a HM Slave too.
With that in mind:
- Overlevel the leader and the helper (via Exp. Share for the latter).
- During difficult battles, use your subs as shields to recover you leader and helper.
- Spam healing items.
With this strategy, you can beat ANY pre-Gen 6 Pokémon game.
Do they look hard now?

Pokémon isn't even optimized for a team of 6, since you can only use one at a time and Double Battles are rare. And then there are the Triple Battles and Rotation Battles...

By the way, Digimon Story has obligatory Exp. Share since 2006, and shows the type effectiveness since 2016. The entire Digimon franchise does Dexit since 1999. But it's wrong when Pokémon does the same thing, for some reason.
 
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Sham

Alola's artstyle really wasn't that bad sooo
Likes grinding / argues about boxing being time consuming.
And your point it? I never said grinding didn’t take any time. Obviously I would prefer grinding no matter how time consuming it is because as I said I enjoy it. I’m not gonna enjoy having to box all the time. So not sure what you think you’re doing right now.
 
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