Plus, most people on Twitter and YouTube aren't wrong when they say that this drought of info will more than likely the games' hype and sales because there are so many people on the fence due to knowing practically nothing about them.
They are absolutely wrong, and not just for being people on Twitter and YouTube, where the worst fans go to voice their "complaints" and in fact everyone is wrong about everything, every time. This is another assertion that gets tossed around every (every?
every) pre-release cycle, and like most of the others, it's never been true. Ever. If one were to go back and sift through the threads like this one for every (every?
every) recent release, you'd find the exact same comment and on zero of those occasions has it ever born out that way.
The funniest thing is the thought process that leads people to this conclusion. There's a roughly nine month period between the reveal and the release. The reveal itself dominates the early part of that period (already done) and the release dates/box art are a nice pin closer to the middle (also already done). Further, there's going to be a limited pool of information - footage and details - they'll actually share with us. They can't show us everything, at some point they're going to actually give us the game to play. Consider further that unlike a completely new core title, being a remake limits that pool of information even more, because we've known the Sinnoh region and its trappings for a decade and a half. And so considering all that, what would their impetus be for front-loading that nine month span with in-depth looks at the game? Wouldn't doing
that actually "hurt the hype and sales" more so than what they actually do? Wouldn't it be more harmful, to the extent anything could really harm the release of one of these games, to give up the bag in April or May or June and hope people keep it at the forefront of their minds for another 5-7 months after that? Why
wouldn't they backload that stretch and start releasing more details much closer to the time of release, as hype for the game
actually starts to build? But no, the people on Twitter and YouTube are right, they should exhaust that limited pool of information early on and coast from there. We should listen to them.
Truly, we are as migrating animals. We feel compelled to repeat certain things with every new game, having no idea why other than instinct. Bookmark this post and come back to it in September when someone is similarly screeching "I don't like what they've shown us, this game is going to be a bust!" Come back to it again in 2022 or 2023 when we do all of this all over again with whatever the next core title release is.
"They haven't shown us much, so there's nothing to show! This game is going to be a bust!"
"The silence is going to lessen the hype and hurt their sales! This game is going to be a bust!"
"It's a month until the game releases and they haven't shown us anything since a month ago! This game is going to be a bust!"
*The game releases, is not a bust.*
"Well, nevertheless. But watch out NEXT TIME..."
We never learn. Ever.