Orphalesion
Well-Known Member
Unless they change up the battle system this would be extremely tedious.The best way to change that? Make all battles 6 VS. 6 (as in, your entire team goes to battle at once, no switches).
Unless they change up the battle system this would be extremely tedious.The best way to change that? Make all battles 6 VS. 6 (as in, your entire team goes to battle at once, no switches).
So...a traditional JRPG style combat system (like the older Final Fantasy games) but with Pokemon?Unless they change up the battle system this would be extremely tedious.
It's basically that.So...a traditional JRPG style combat system (like the older Final Fantasy games) but with Pokemon?
And your point it? I never said grinding didn’t take any time. Obviously I would prefer grinding no matter how time consuming it is because as I said I enjoy it. I’m not gonna enjoy having to box all the time. So not sure what you think you’re doing right now.Likes grinding / argues about boxing being time consuming.
That makes no sense. How does removing the option benefit them? Also I highly doubt Pokémon feels the need to follow after either of them considering how big it isBecause the two most popular non-Pokémon Mon games (Digimon, Yo-kai Watch) have obligatory Exp. Share as well.
Pokémon always take inspirations from other games. Even the DIve in RSE was inspired by Robopon 1.That makes no sense. How does removing the option benefit them? Also I highly doubt Pokémon feels the need to follow after either of them considering how big it is
I didn’t say Pokémon doesn’t take inspiration from other games. You can see a lot of Dragon Quest in Gen 1. My question is why would they take inspiration on a feature that’s already in their game with more options? They lose literally nothing with said options especially considering how the EXP Share is on by default. Obviously something caused them to force it on at all times but I highly doubt they were influenced by other games to make that change.Pokémon always take inspirations from other games. Even the DIve in RSE was inspired by Robopon 1.
So...a traditional JRPG style combat system (like the older Final Fantasy games) but with Pokemon?
I wouldn't mind an ATB system (like in the older FF games) for Pokemon, but even then, I'd make it like 3 against 3 (or 3 against a "boss", as it were)It's basically that.
The main inspiration for this idea was Robopon 2 (GBA), where your entire team goes to battle at once. The difference is that in Robopon, the maximum team size is 4, while in Pokémon it's 6.
Not sure whether the use of the mobile PC Box is disabled while doing the Championship Tournament in SWSH and the Pokemon League in Let’s Go. If it is the same could apply while you are challenging the Pokemon League in BDSP.I like being able to switch out Pokémon especially for the E4 which will be useful when facing Lucian as he has a pretty good team and his Bronzong and Alakazam were pretty hard to KO in one super effective hit especially if you don’t have Rapidash or Infernape which you probably won’t because of Bertha’s team.
This is a good post! Johto is a place where grinding is dumb! You and me, we are both...allies. *sparkle*Thank god the EXP share is back, ya'll I can't go back to grinding, I really can't xD. That's why I'm hoping for let's go Johto soon so I can play through johto without grinding lol.
Thank god the EXP share is back, ya'll I can't go back to grinding, I really can't xD. That's why I'm hoping for let's go Johto soon so I can play through johto without grinding lol.
I don’t want to be reminded of the horsecrap I had to go through every time I played HGSS. And having to resort to using Legendaries at times wasn’t fun either.This is a good post! Johto is a place where grinding is dumb! You and me, we are both...allies. *sparkle*
Specially when Pokémon's beaten them all at some point.That makes no sense. How does removing the option benefit them? Also I highly doubt Pokémon feels the need to follow after either of them considering how big it is
The secret is to only use 3 or 4 Pokemon for the majority of the game, it means there's more EXP for each Pokemon. Whenever I do that, I don't have to resort to much grindingI don’t want to be reminded of the horsecrap I had to go through every time I played HGSS. And having to resort to using Legendaries at times wasn’t fun either.
Yeah!You know, we might. I'm hoping they don't do mega evolution but if they did I would be fine with it if it had a turn limit on it.
Also, I seriously like how the are combining two art styles into both remake games.