That sure didn't take you long.1000/1000 on MW2.
Wetwork is a *****.
Anyhow, CoD4:MW[R] is a pretty damn decent port. I'm beginning to suspect the reason why it took them so long to actually port the game; they needed a control scheme design to help get a good setting. The Conduit created that, and now it seems its going to be the standard for all Future FPS Wii titles. And quite frankly, that's a damn good decision. Yes, there are quite a few control options to work with (not to mention button customizations up the ying-yang), and I'm actually pretty impressed with it.
In other words, it's a lower resolution version of Modern Warfare, withe the control scheme used in The Conduit, and it seems to have nicely paid off.
If anyone wants to give Modern Warfare a try, but doesn't have a 360/PS3 give [Reflex] a shot. This has proven that, given the proper tools, a decent port can be made.