S
SlakingMaster
Guest
CB Team
This is the same team you saw about a month ago with changes
Aerodactyl (F) @ Choice Band
Trait: Rock Head
EVs: 5 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Double-Edge
- Earthquake
- Hidden Power [Flying]
- Rock Slide
Tauros (M) @ Choice Band
Trait: Intimidate
EVs: 41 HP / 252 Atk / 217 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Frustration
- Hidden Power [Ghost]
- Sleep Talk
Should I lower his speed to 329 and add it to hp?
Metagross @ Choice Band
Trait: Clear Body
EVs: 82 HP / 176 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Thunderpunch
Not sure if this "defensive metagross" works,trying something new and it has to much defense
Tyranitar (F) @ Choice Band
Trait: Sand Stream
EVs: 122 HP / 220 Atk / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Hidden Power [Bug]
- Rock Slide
Changing the hp to flying, not sure if it's a good idea without leftovers. The damage will add up slowly and surly. I'll take it out for salamence. Sound like a good idea?
Snorlax (F) @ Choice Band
Trait: Immunity
EVs: 160 HP / 252 Atk / 98 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Return
- Shadow Ball
Alakazam (F) @ Choice Band
Trait: Synchronize
EVs: 122 HP / 136 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Fire Punch
- Psychic
- Trick
Should I take out calm mind since I don't have much deverse moves with trick and all giving me even one less punch
This is the same team you saw about a month ago with changes
Aerodactyl (F) @ Choice Band
Trait: Rock Head
EVs: 5 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Double-Edge
- Earthquake
- Hidden Power [Flying]
- Rock Slide
Tauros (M) @ Choice Band
Trait: Intimidate
EVs: 41 HP / 252 Atk / 217 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Frustration
- Hidden Power [Ghost]
- Sleep Talk
Should I lower his speed to 329 and add it to hp?
Metagross @ Choice Band
Trait: Clear Body
EVs: 82 HP / 176 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Thunderpunch
Not sure if this "defensive metagross" works,trying something new and it has to much defense
Tyranitar (F) @ Choice Band
Trait: Sand Stream
EVs: 122 HP / 220 Atk / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Hidden Power [Bug]
- Rock Slide
Changing the hp to flying, not sure if it's a good idea without leftovers. The damage will add up slowly and surly. I'll take it out for salamence. Sound like a good idea?
Snorlax (F) @ Choice Band
Trait: Immunity
EVs: 160 HP / 252 Atk / 98 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Return
- Shadow Ball
Alakazam (F) @ Choice Band
Trait: Synchronize
EVs: 122 HP / 136 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Fire Punch
- Psychic
- Trick
Should I take out calm mind since I don't have much deverse moves with trick and all giving me even one less punch
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