Atratus
Antimatter Trainer
I don't think your idea of the plots is very correct. It is more like:
R/B/Y: Defeat a mafia.
G/S/C: Defeat the same mafia in a slightly different manner.
R/S/E: Save the region from an ecological disaster.
D/P/P: Save the very essence of reality and existence (time, space, antimatter, the soul)
B/W: Prevent a scheme of allowing a tyrant to control the region by false propaganda.
Personally I like the B/W plot. The first two were alright but a bit plain, while the second two were a bit over-dramatic (especially the D/P/Pm where a ten years old child has to save reality from collapsing).
R/B/Y: Defeat a mafia.
G/S/C: Defeat the same mafia in a slightly different manner.
R/S/E: Save the region from an ecological disaster.
D/P/P: Save the very essence of reality and existence (time, space, antimatter, the soul)
B/W: Prevent a scheme of allowing a tyrant to control the region by false propaganda.
Personally I like the B/W plot. The first two were alright but a bit plain, while the second two were a bit over-dramatic (especially the D/P/Pm where a ten years old child has to save reality from collapsing).
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