blue8arman
Castform Fanatic
Maybe,its possible.Maybe an online version may work but for 3DS I dunno.
Imagine your typical pokemon game for Nintendo DS. Now imagine these improvements:
-Every area from every game is accessible, much in the same way that Kanto is accessible in HG/SS.
-One could start in any hometown (ie. Pallet, Newbark, Littleroot, etc.) and would get starters corresponding to that version.
-All pokemon would be obtainable. And I mean all of them, not some stupid event schedule thing that us Canadians wouldn't even have a glimmer of hope at attending. Events would be able to take place, but they would be for trainers to get together and battle or provide a surplus of something, maybe an extra masterball or uber-poffins or something along those lines.
-The storyline would be somewhat the same as the games combined with a few connections here and there with increasing difficulty based on the levels of the pokemon in the party.
-Battle Frontier as well as many other Tournament-based challenges would be accessible via the different regions.
-Now, you might be asking: How would you travel to and from regions so seamlessly? My answer: The Boat system. You've likely already seen the travel to Sevii Islands in LG/FR or to the Battle Frontier from Snowpoint in D/P/P. Hook all those boat docks and ports and such together and voila, travel system.
I'll agree that it's a cool concept. However, I don't think it would work within the traditional Pokemon formula. I would think that it would get far too boring and repetitive, considering how many regions there are even if you don't include the side-game regions. I mean, repeating the whole start-at-Pallet-Town-beat-8-gyms-then-beat-the-E4 plot 5 times in one game does not sound at all appealing to me. Especially since the gyms would have absolutely no effect after you beat the first 8. That leaves 32 gyms to beat that have no meaning other than making your trainer card look epic. (admittedly, I'm not against having an epic trainer card. However, I don't think that's enough justification for an otherwise overly-drawn out and probably boring, repetitive game)
About the only way I could see it working is if it adopted a formula similar to, for example, Final Fantasy's. Instead of the focus being your journey with a personalized Pokemon team held together by a very thin story line, the story would be vastly expanded and strengthened, and your character would travel from place to place as they are swept up by the events of the plot. You would not be able to unlock the ability to travel freely between regions, like many other RPGs, until later in the game, when you're getting ready to face the final boss(es). This would increase the incentive for a player to keep going through all the regions, and if it was handled right, it would allow for enough of a difference between the different regions to justify having all the regions in one game; instead of having all the wild Pokemon follow a similar level progression in a region depending on their route, then resetting their levels and progression when you go to a new region, have the first region's Pokemon be all at a low level (with some progression within the region), and slowly upgrade the level of wild Pokemon as you go to different regions, with the last region having the toughest Pokemon. Perhaps even the gym system could be overhauled so that instead of earning badges to unlock HM moves and the obedience of traded Pokemon, you earn badges to gain a "permit" to catch the different Pokemon of different regions. In this way, all the gyms would be relevant, instead of just having the first 8 give you benefits. And once again, the gyms would get tougher from region to region, instead of going from low-level gyms to high level gyms in each individual region.
So yeah, it's an interesting idea, but I personally think it would need a lot of overhauling to actually work. I don't think it's feasible with the traditional Pokemon formula. But of course, changing the formula comes with its own set of obstacles, and it's probably something Game Freak would never bother doing. It would be so different from the main series games that it would probably have to be treated as a "side game", and it would probably be such an intense and experimental side game that it would be too money-intensive to try. I guess we'll just have to keep on dreaming about stuff like that.
I'm just rather fed up with the inability to catch pokemon like Deoxys, Jirachi, Mew...etc.
Well, this is the kind of idea I was looking for. I knew the idea that I (and a majority of people on this site) have had does have a few bugs. Unfortunately, we cannot expect it to happen in the near or even slightly distant future. I'm just rather fed up with the inability to catch pokemon like Deoxys, Jirachi, Mew...etc.
Imagine your typical pokemon game for Nintendo DS. Now imagine these improvements:
-Every area from every game is accessible, much in the same way that Kanto is accessible in HG/SS.
-One could start in any hometown (ie. Pallet, Newbark, Littleroot, etc.) and would get starters corresponding to that version.
-All pokemon would be obtainable. And I mean all of them, not some stupid event schedule thing that us Canadians wouldn't even have a glimmer of hope at attending. Events would be able to take place, but they would be for trainers to get together and battle or provide a surplus of something, maybe an extra masterball or uber-poffins or something along those lines.
-The storyline would be somewhat the same as the games combined with a few connections here and there with increasing difficulty based on the levels of the pokemon in the party.
-Battle Frontier as well as many other Tournament-based challenges would be accessible via the different regions.
-Now, you might be asking: How would you travel to and from regions so seamlessly? My answer: The Boat system. You've likely already seen the travel to Sevii Islands in LG/FR or to the Battle Frontier from Snowpoint in D/P/P. Hook all those boat docks and ports and such together and voila, travel system.
-Feel free to share your thoughts on the matter.
Well, it would string together with the motivation of the original theme song. "I wanna be, the very best, like noone ever was. To catch them is my real test to train them is my cause..."
'Nuff said? And yes, this game would take days to complete but,
would it not be arguably the most amazing (despite it being one of the longest) games anyone would ever play?
As for profit losses? I would gladly buy a game of such a magnitude for twice the price of a normal DS game. Therefor, no profit lost.