2406Blackbird
CasualMediocre Gamer
Blazed it Up!
Mega Blaziken
Item: Blazikenite
Ability: Speed Boost
Nature: Adamant (I prefer Jolly though)
Evs: 252 Attack, 252 Speed, 4 HP
- Protect
- Flare Blitz
- Hi Jump Kick
- Swords Dance/Stone Edge/Shadow Claw
Protect is so that you can get that one stage of a speed boost, then be able to git almost anything hard.
Flare Blitz with STAB is powerful, but of course that recoil is not that great, however it is significantly superior in power to Fire Punch, or Blaze kick
Hi Jump Kick is also wicked powerful, but that 90 accuracy will always come back to bite you at the worst possible time. Again, significantly powerful when compared to Brick Break
The last slot is up to you:
Swords Dance is to set up on opponents, however you lack of another move means lack of coverage from this powerful chicken, meaning a Salamence or Chandelure or Slowbro could counter you easily.
Stone Edge is for that coverage, but whether it helps you or not depends on the situation, similar situation to Shadow Claw
Mixed it Up!
Mega Blaziken
Item: Blazikenite
Ability: Speed Boost
Nature: Naïve
Evs: 152 Attack, 100 Spec. Attack, 252 Speed, 4 HP ( IDK how to do Evs)
- Protect
- Flare Blitz/Overheat
- Hi Jump Kick/Focus Blast
- Overheat/Work Up/Stone Edge/Shadow Claw
Protect is the same deal, you need at least that one stage boost of speed
Pass on the Boosts!
Normal Blaziken
Item: Focus Sash
Ability: Speed Boost
Nature: Jolly
Evs: 252 Attack, 252 Speed, 4 HP
- Protect
- Baton Pass
- Swords Dance/Hone Claws
- ???
Protect is obvious, so you can get at least one Speed Boost
Swords Dance is to greatly raise attack, whereas Hone Claws only gives one stage of attack but one stage of accuracy as well, in case the Pokémon getting these boosts using something iffy like Stone Edge
Baton Pass is for, well this is a baton passing set, so give up those boosts to the opponent
The final slot is your choice, to prevent yourself from becoming Taunt bait.
Jolly is to make sure you are faster, whereas Focus Sash is so you can live at least one hit (unless facing a Skill Linker) and baton pass afterwards
Moves you SHOULD NOT use.
- Brave Bird: No, just no, it is not worth it. Flying only takes on Grass and Bug, which Fire type moves like Flare Blitz can only cover. Sure it can hit Fighting types, and if you really want to OHKO some bulky fighting type, send out a Talonflame instead because Brave Bird Blaziken is not worth it.
- Blast Burn: We are not going through this again
- Dual Chop: I saw someone with this moves, just so you know, these moves are not available yet. But even so, are we allowed to incorporate unavailable moves? Because these entries will eventually carry over into January and people will be wondering if moves like Superpower are worth it.
Mega Blaziken
Item: Blazikenite
Ability: Speed Boost
Nature: Adamant (I prefer Jolly though)
Evs: 252 Attack, 252 Speed, 4 HP
- Protect
- Flare Blitz
- Hi Jump Kick
- Swords Dance/Stone Edge/Shadow Claw
Protect is so that you can get that one stage of a speed boost, then be able to git almost anything hard.
Flare Blitz with STAB is powerful, but of course that recoil is not that great, however it is significantly superior in power to Fire Punch, or Blaze kick
Hi Jump Kick is also wicked powerful, but that 90 accuracy will always come back to bite you at the worst possible time. Again, significantly powerful when compared to Brick Break
The last slot is up to you:
Swords Dance is to set up on opponents, however you lack of another move means lack of coverage from this powerful chicken, meaning a Salamence or Chandelure or Slowbro could counter you easily.
Stone Edge is for that coverage, but whether it helps you or not depends on the situation, similar situation to Shadow Claw
Mixed it Up!
Mega Blaziken
Item: Blazikenite
Ability: Speed Boost
Nature: Naïve
Evs: 152 Attack, 100 Spec. Attack, 252 Speed, 4 HP ( IDK how to do Evs)
- Protect
- Flare Blitz/Overheat
- Hi Jump Kick/Focus Blast
- Overheat/Work Up/Stone Edge/Shadow Claw
Protect is the same deal, you need at least that one stage boost of speed
Pass on the Boosts!
Normal Blaziken
Item: Focus Sash
Ability: Speed Boost
Nature: Jolly
Evs: 252 Attack, 252 Speed, 4 HP
- Protect
- Baton Pass
- Swords Dance/Hone Claws
- ???
Protect is obvious, so you can get at least one Speed Boost
Swords Dance is to greatly raise attack, whereas Hone Claws only gives one stage of attack but one stage of accuracy as well, in case the Pokémon getting these boosts using something iffy like Stone Edge
Baton Pass is for, well this is a baton passing set, so give up those boosts to the opponent
The final slot is your choice, to prevent yourself from becoming Taunt bait.
Jolly is to make sure you are faster, whereas Focus Sash is so you can live at least one hit (unless facing a Skill Linker) and baton pass afterwards
Moves you SHOULD NOT use.
- Brave Bird: No, just no, it is not worth it. Flying only takes on Grass and Bug, which Fire type moves like Flare Blitz can only cover. Sure it can hit Fighting types, and if you really want to OHKO some bulky fighting type, send out a Talonflame instead because Brave Bird Blaziken is not worth it.
- Blast Burn: We are not going through this again
- Dual Chop: I saw someone with this moves, just so you know, these moves are not available yet. But even so, are we allowed to incorporate unavailable moves? Because these entries will eventually carry over into January and people will be wondering if moves like Superpower are worth it.