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Community POTW #066

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Serebii

And, as if by magic, the webmaster appeared...
Staff member
Admin
Time for the next Pokémon and we have another Pokémon that has gained a recent boost

18.png


It's Pidgeot. The classic Normal/Flying-type that, admit it, we all used in our Red & Blue playthroughs. Despite its early usage, Pidgeot is capable of being a decent Pokémon

http://www.serebii.net/pokedex-xy/018.shtml



Also, we're covering its brand new form, Mega Pidgeot, which can be a beast

pidgeot.png


Go nuts
 

TurtwigAndSquirtle

I like turtles
Positives:
Mega made it much more usable
Good mega ability, but really only affects Hurricane
Good SAtk, speed

Negatives
low movepool
good physical moves but wasted since its special is much higher
Okay bulk but could be better

Pidgeot @ Pidgeotite
Ability: Big Pecks (No Guard)
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- Ominous Wind/Uproar
- Roost

Hurricane takes advantage of No Guard and is STAB. Heat Wave and Ominous Wind for coverage, or Uproar for STAB. Roost for healing.
 
Positives
+135SpAtk isn't bad
+121Spd works well with running Modest nature
+No Guard+Hurricane+Heat Wave
+It's Bird Jesus

Negatives
-83HP leaves something to ask for
-Shallow movepool outside of Normal and Flying type attacks
-It's mega didn't get an Attack boost

Bird Jesus
Pidgeot@Pidgeottte
Big Pecks -No Guard
-Hurricane
-Heat Wave
-Tailwind/Agility
-Roost/Hidden Power Ground
Modest (+SpAtk-Atk) 252SpAtk 252 Spd 4SpDef

Tailwind/Agility let Pidgeot outrun many and run Modest nature. Heat Wave hits Ice types that M-Pidgeot has a big problem and it can't miss. Hurricane has STAB and can never miss now and now has great usage. Big Pecks is normal Pidgeot's only usable ability if you mega evolve since Keen Eye is useless with No Guard and Tangled Feet doesn't work well if you mega evolve. Roost is Pidgeot's only reliable recovery move and Hidden Power Ground hits Rock Types and most other Pokemon.
 
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Mye

Someone has to win..
I'd may as well do normal pidgeot even though its mega is the only way you'll ever actually see it being used:

Pros (normal pidgeot):
+83/80/80 defenses make it decently bulky for a bird
+work up combined with balanced offenses allow it to go mixed, unlike many of the other birds in NU
+101 speed makes it fast, sorta

Cons:
-with 80attack and 70 special attack, it effectively has the second lowest offenses of all normal/flying types barring noctowl
-all of its abilities are pretty useless competitively
-its movepool (while packing heat wave) is pretty lackluster, with only 4 moves over 80BP and much of its movepool being either normal or flying type
-because of all of the mentioned above, almost every fully-evolved flying type barring ledian (and even a nfe in scyther) give it steep competition in both offensive or defensive roles
 

Chinonso

Therians
Pidgeot. Absolutely love him.
(All analysis points for positives and negatives will be on its Mega, only).

Positives:
+ Base 135 Special Attack is amazing, so it can one-shot a lot of things.
+ Base 121 (or is it Base 125) Speed is also very, very useful. You can get off free, strong hits without having to rely on priority.
+ Cool design.
+ Hurricane is formidable.
+ While No Guard acts as a double-edge sword, it means that Hurricane at 100 percent accuracy (and Heat Wave) can be brutal.
+ Useful in Singles, amazing in Doubles.

Negatives:
- For a mega, 83/80/80 bulk isn't great.
- Limited in move type.
- You can't try and play the opponent to thinking you don't have a mega.
- Like I said, No Guard is a double-edged sword, so Stone-Edge will always hit, and so will Thunder and so will Blizzard and so will.....

Abilities:
Keen Eye - Pidgeot's accuracy cannot be lowered and evasion boosts on the target are ignored. It's almost as good as Unaware, but it's limited and situational, so don't use it. Unless there are Double Team noobs.
Tangled Feet - Evasion boost when confused. Again, this is situational, so I don't recommend it.
Big Pecks (Hidden Ability) - Defence cannot be lowered. Again, it's situational, but a Crunch cannot lower its Defence at least.
Mega Ability:
No Guard - Moves that Pidgeot uses and moves that hit Pidgeot have 100 percent accuracy. While the effects are limited on this bird, it can be useful on Pidgeot's main moves, which I shall explain later.

Movesets:
Mega Pidgeot Singles
Hurricane
Heat Wave
Roost
Hidden Power Ground.
EV's: 252 SpA, 252 Spe, 4 Def
Modest Nature.
The way this moveset works is HURRICANE EVERYTHING!!! Having base 120 power and 100 percent accuracy is just perfect, as well as a high chance of confusion. Air Slash can be used in place of Hurricane, but who doesn't want to use Hurricane? It 2HKO's Mega Salamence with no critical. Yeah, Air Slash does flinch.
Heat Wave is used to counter weaknesses and to burn physical sweepers and shut them down.
Roost is there, 9 times out of 10, you will not need it.
Hidden Power Ground can also counter weaknesses and take out Heatran and Aggron relatively well and with style.

Mega Pidgeot Doubles
Hurricane
Heat Wave
Tailwind
Protect
EV's: 252 SpA, 252 Spe, 4 HP
Modest Nature
Hurricane is there because... well why not?
Heat Wave is a lot more useful in Doubles because it hits both targets. More burning. For you.
Tailwind is useful for speeding up the rest of your team, which can define a win or a loss.
Protect because it's Doubles.

You may recall Tamashii's eepisode of 'Top 10 Worst Megas'.
Mega Pidgeot was at Number 7 because it's only useful for Heat Wave and Hurricane.
Well, you are wrong.
 

Mestorn

Wandering Battler
The simple Pidgeot. I have good memories of this thing. Many playthroughs in Kanto saw me using this bird, in direct competition with Gary/Green’s own Pidgeot. Until recently though, it has always been outclassed.

Normal Pidgeot does not really impress. It’s only saving grace its high speed of 101. 83/75/70 defenses skirt dangerously close around the average mark, while 80/70 offenses and a poor offensive movepool means that Pidgeot is easily walled and will be, more often than not, forced to eat a hit despite its respectable speed. Yet every pokemon has its use, and Pidgeot can certainly find a Niche of its own… or you could just Mega-Evolve it.

The Big Bird that Could
Pidgeot (Big Pecks)
Item: Leftovers
-Defog
-Featherdance/Tailwind
-Toxic/Roost
-Brave Bird/Hurricane
Nature: Calm (+SDEF, -ATK) OR Careful (+SDEF, -SATK)
EVs: 252 HP/252 SPD/4 ATK or 4 SDEF

Debuff set. Using Pidgeot’s high speed, good support movepool, and nearly passible bulk when investmented, it can be somewhat damaging. Defog clears the field of entry hazards, screens, etc. and ensures that Toxic and Hurricane will hit. Featherdance ruins any non-boosting physical sweeper’s day, while Tailwind is a party wide agility. Toxic does reliable damage to anything that’s not a Poison type, Steel type, possesses Immunity or Magic Guard, while Roost keeps the bird in longer. Final move is up to preference: Brave Bird is stronger but ruins Pidgeot defensively, and Hurricane is weaker, but has a decent side effect. You could run a set with no attacking moves, but that makes Pidgeot Taunt bait, and it already has enough problems before adding that.

I don’t think anyone was expecting Pidgeot of all things to get a Mega-Evolution, but boy did it need it. Mega Pidgeot is a bird to be feared: 135 SATK plus 121 Speed makes for a fearsome special sweeper and 83/80/80 defenses are just above average defensively. Oh and Flying Spam has never been more terrifying than the prospect of a Hurricane that doesn’t miss (Florida is completely screwed).

Category 5 Bird
Pidgeot (Big Pecks/No Guard)
Item: Pidgeotite
-Hurricane
-Heat Wave
-Hidden Power (Fighting/Ground)
-Roost/Defog

Mega-Evolve and sweep. No Guard ensures that Pidgeot’s inaccurate Hurricane and Heat Wave don’t miss, and with such a high SATK and SPD, that means trouble for the opposing team. Hidden Power Fighting and Ground hits Rock types and either Steel and Ice types not phased by Heat Wave or Electric types respectively. Roost keeps Mega Pidgeot in the game longer, while Defog has great utility.
 

ClefairyRox

Nintendo Fan
Ah, the humble Pidgeot. For many of us, Pidgey was the first Pokemon we ever caught (either him or Rattata). Personally, I always preferred Fearow because Drill Peck was THE best Flying move in Gen 1, but Pidgeot is still a classic Pokemon that I remember fondly. It also started the trend of where you can always find at least one small bird Pokemon early in your Pokemon adventure. And as time went on, Pidgeot became more and more overshadowed by the evolved forms of the bird Pokemon in later Gens. Noctowl and Unfezent aren't too impressive, but Swellow, Staraptor, and especially Talonflame all left Pidgeot in the dust. The only thing Pidgeot really had to stand out was its decent defenses, and even then there are much better defensive Flying-types out there, like Skarmory.

But then ORAS came around and finally gave Pidgeot a niche with its new Mega Evolution. Mega Pidgeot does one thing really, really well: it can spam Hurricane like no other. Thanks to No Guard, there's no need for rain or for crossing your fingers about that shaky 70% accuracy. Mega Pidgeot's highly boosted Speed and Sp. Attack also really help it in this regard, and it still keeps its decent defenses so it won't drop in one hit. Sadly, the good news ends there as Pidgeot's special movepool is about as shallow as a puddle on a hot summer day, and it has no means of boosting its stats. That makes it an extremely predictable Pokemon. Even then, most Pokemon are not going to like taking a STAB Base 120 power move off a base a Base 135 Sp. Attack with no drawbacks.

Recommended tier: RU

Big Pecks keeps your Defense stat from lowering. This generally means you just have insurance against Defense drops from Crunch. Very situational.
Keen Eye keeps your accuracy from lowering and ignores the foe's Evasion boosts. As Evasion-raising moves are banned and the only commonly used Accuracy-lowering move is Muddy Water, this is also very situational.
Tangled Feet raises your Evasion one level when you're confused. Confusion is a rare status, but of the three this is probably the one you'll come across the most, making this arguably the best. Still not great, though.
Mega Evolution: No Guard is what makes Mega Pidgeot so good at what it does. It ignores all rules of accuracy and makes all of your moves and your opponents moves always hit. This means Mega Pidgeot can churn out Hurricanes and Heat Waves like its nobody's business, although it also must be very wary of opponents carrying Stone Edge (or less commonly, Thunder or Blizzard).

Hurricane and Heat Wave are Mega Pidgeot's two key moves. Hurricane is of course, your main STAB, while Heat Wave also benefits from No Guard and covers Steel-types. Aside from these two, literally the only special attack worth running on Mega Pidgeot is Hidden Power. The type of it depends on your needs. Smogon recommends HP Grass because of Rhyperior. U-Turn is also good for Mega Pidgeot because it can escape a counter and keep offensive momentum. Roost gels well with Mega Pidgeot's decent defenses, and its high Speed means it will usually go first and remove its Flying-type for the turn. Tailwind is good for a Doubles Mega Pidgeot, as it is one of the faster Tailwind users. And that's...pretty much it. Everything else it packs is hindered by low base power or poor coverage. Like I said, a predictable Pokemon, but not a bad one.

Countering Pidgeot:
You can generally expect to see Mega Pidgeot when your opponent is running Pidgeot, and the best way to defeat it is to use its No Guard ability against it. Bring out those Stone Edges! Rhyperior counters Mega Pidgeot without HP Grass, but is 2HKO'd otherwise. Mega Pidgeot may U-Turn out of your counter, though, so be prepared to switch as necessary. Because Mega Pidgeot is so fast, revenge killing can be tricky, but Choice Scarfed Pokemon are your best bet. Also, its defenses are decent but far from the best, and its weak to Stealth Rock, meaning it will still fall to a strong enough attack.
 
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Kraleck

Well-Known Member
Pidgeot. A true Classic. Underwhelming until the advent of Mega Evolution. Now it is a force to be reckoned with...

Stats:
-HP - Above Average - Base 83 is a decent start for a Flying Type, but lacks a smidge among Normal Types.
-Attack - Average - Base 80.
-Defense - Below Average/Average - Base 75 could be better, but so could Base 80.
-Sp.Atk - Below Average/Incredible - Base 70 is lackluster, but that Base 135 is a prime example of "Well, that escalated quickly..."
-Sp.Def - Below Average/Average - Base 70 could be better as well, but, yet again, so could Base 80.
-Speed - Great/Incredible - Base 101 was Pidgeot's main perk before Mega Evolution cranked it up to Base 121.

Abilities:
-Keen Eye - Immune to Accuracy Debuffs and ignores Evasion Buffs. Fun, but lackluster.
-Tangled Feet - When Confused, Evasion is 1 Stage higher. Double-edged swords aren't all that great...with few exceptions...
-Big Pecks (Hidden, Available) - Immune to Defense Debuffs. Kraleck used Yawn. Kraleck used Snore. Kraleck used Forget-This-Ability-Because-It's-Practically-Useless-On-Pidgeot.
-No Guard - Remember when I mentioned exceptions to double-edge swords? Here's the Queen-Mother of exceptions. Hurricane, Heat Wave, and a few Status Moves are no sweat off Pidgeot's beak. However, remember the door swings both ways on No Guard - beware of Thunder, Rock Slide, Stone Edge, and Blizzard.

Pidgeot is rather unimpressive on defense, but Mega-Pidgeot brings a whole new level of hurt to its offense. Sadly, hitting really hard and very fast only gets you so far because of Pidgeot's fragile 83/75/70 and 83/80/80 defenses against common Type Weaknesses. If you are dead-set on using Pidgeot, consider using its offense with the Mega Evolution and Support & Status with the Standard.
 

Razor Shiftry

Cynthia = Porn Star
Poor Pidgeot, it so desperately wants the powerful 100% accurate Focus blast in its mega form to take out steels and rock types. But alas, it was not to be. Heat wave isn't bad, but it really would have been amazing to have that fighting type move which is 20% stronger and with a chance to lower special defense.

So that being, Rock types and various electric types such as Jolteon (who is faster) or Elektross and Lanturn (which are rather bulky) are the go to counter for Pidgeot since it can't do anything except fire off the rather weak hidden power ground/grass or u-turn out. Because of this, Dugtrio, makes a perfect partner for our feathered friend, since it resists rock types attacks (and might even survive them), can trap, and KO with STAB Earthquake, helping Pidgeot sweep later on.

Another interesting moot point: No Guard means that Hurricane still hits 100% of the time under Sunlight conditions while also powering up your your heatwave with a Psudo STAB which can allow him to plow through steel types more easily.

In other news, I'm amazed Pidgeot didn't get Blizzard as an attack. I mean, it got heat wave which is essentially "Hot Air" so why not...cold air? 100% accurate Blizzard would have been very interesting coverage both competitively and flavour wise. Plus the ability to destroy dragons is always awesome .
 

Meowmeow

selfproclaimed guru
Allow me to start with a tangent.

There are so many endearing Pokemon that have long deserved attention. Pokemon with exceptional popularity that some even outside of the standard Pokemon community could point to and say "I know what that is!" Pokemon that have fallen into the depths of oblivion that began with an awesome design that failed to gain any form of recognition. Pidgeot was not one of them.
You might have guessed where this is going by now. Why the f*** did Gamefreak give Mega Evolution to this thing!? I can list Pokemon that are far, FAR more deserving of Mega Evolution than this f****** thing. They are:

Rapidash
Dragonite
Vespiquen
Slaking
Stantler
Tropius
Lapras
Weavile
Bisharp
Machamp
Electivire
Magmortar
Tangrowth
Marowak
Roserade
Golem
Hypno
Milotic
Slowking

Instead, they gave it to f****** Pidgeot. I was upset when Mega Pidgeot and Mega Beedrill were revealed. At the very least, Mega Beedrill looks cool. But Mega Pidgeot? Ugh.
I had to get that out of my system. Now, for the actual POTW.

Pidgeot has always been a piece of garbage. While the Mega Evolution helped, it's still pretty bad. Suffering from lacking movepool, poor stats in its base form, poor stats in comparison to its fellow Megas, an ability that really only helps one move, and my personal ridicule, Mega Pidgeot is a Pokemon that is doomed to fall short.
However, all is not lost. Kanto's Fly slave does have a few tricks. One is the obvious No Guard Hurricane that comes with Heat Wave coverage. However, the second is more prominent in Doubles: Tailwind. In singles, Mega Pidgeot can also provide Defog support.
Don't expect to see it. But an unprepared team can struggle against Mega Pidgeot.

Standard in Singles
Nature: Timid (always)
Ability: Big Pecks (always)
EVs: 252 speed, 204 special attack, 52 HP OR 252 speed and special attack, 4 HP
@: Pidgeotite (the item that should never have existed)

Hurricane
Heat Wave
Tailwind/Defog/Protect
Tailwind/Defog/Protect

This is the standard because this is pretty much all Pidgeot CAN do.

Standard for Doubles
Nature: Timid
Ability: Big Pecks
EVs: 252 speed, 204 special attack, 52 HP
@: Pidgeotite (the item that should never have existed)

Hurricane
Heat Wave
Protect
Tailwind

In Doubles, entry hazards are pretty uncommon, so no Defog. Other than that, it's basically the same thing.
 

KillerDraco

Well-Known Member
I can list Pokemon that are far, FAR more deserving of Mega Evolution than this f****** thing.

There is no objective standard for which Pokemon gets a Mega Evolution. This is not a matter of "more deserving", this is a matter of "I want X Pokemon to get a Mega Evolution". This has no place in this thread, and any more of this will in this thread by ANYONE will be treated as spam and dealt with accordingly.

Standard in Singles
Nature: Timid (always)
Ability: Big Pecks (always)
EVs: 252 speed, 204 special attack, 52 HP OR 252 speed and special attack, 4 HP
@: Pidgeotite (the item that should never have existed)

Hurricane
Heat Wave
Tailwind/Defog/Protect
Tailwind/Defog/Protect

This is the standard because this is pretty much all Pidgeot CAN do.

Except it's not standard. Well, Hurricane and Heat Wave are, sure, but the rest? Not so much.

Pidgeot @ Pidgeotite
Ability: Big Pecks / Keen Eye / Tangled Feet
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- Roost
- U-turn

This is the standard Mega Pidgeot set, and one that's considered so good in RU that they're actively suspecting it at the moment. The pre-mega ability does not really matter in the slightest, since all three abilities are equally bad. Big Pecks can sometimes ward off the stray Crunch defense drop though, making it usually the preferable ability, given Accuracy moves are nigh unused and would be irrelevant anyway due to No Guard, and if you get confused you're usually going to switch out.

In any event, bulkier defoggers such as Eviolite Gligar and Golbat tend to be utilized instead of Pidgeot; it's typically used in an offensive role, and Defog is really not that common. Only about 1 in 10 use it at any part of the ladder, so while it can be used, you're usually better off with bulkier users so that Pidgeot can focus on what it does best; Firing off perfectly accurate Hurricanes. Hurricane is just so ridiculously spammable with its perfect accuracy, because even if a resist manages to switch in, that 30% chance to confuse can really be a nuisance. So much so, that even if something like, oh say, Rhyperior were to switch in, if it gets confused on the switch, and you follow it up with the fastest U-Turn in RU to switch to an appropriate counter, you can find yourself forcing grabbing the momentum in a big way, often forcing yet another switch in the process. Given it is a flying type, it does tend to rack up damage from Stealth Rock, so Roost can help to offset it, plus, since it outspeeds most non-Scarfed users of Volt Switch, Roost's effect of removing the Flying type and the weaknesses that come with it can help Pidgeot stay alive more than one would expect. Hidden Power can be inserted to deal with appropriate counters, such as HP Grass for Rhyperior and Lanturn, or HP Ground for Heatran if for some reason you want to use it in higher level play, but either way it's situational, as most of the time Mega Pidgeot can pivot out against its counters with U-Turn regardless.

Defog and Tailwind are situational options, but are far from standard in singles. Protect is really never used in Singles on Pidgeot because with no Leftovers and no stall damage from things like Leech Seed/Toxic/Will-o-Wisp/etc., it doesn't really provide all that much utility. Doubles is another story because Protect is just generally a great attack in Doubles, but it's not standard in any sense of the word in Singles.
 

Karxrida

Lost in the Waves
Your set needs HP Grass slashed after U-turn and Roost since it hits Rhyperior.

Also, normal Pidgeot is not worth writing up an analysis for since it's garbage in RU. Smogon doesn't have analysis for non-Megas if they are not viable and neither should we.
 

Crash & Charm

Back I guess
Its worth considering, and writing up, simply because it will show you that you won't see this Pokemon used without its mega.

As for countering, rhyperior is notable becuase it resits everything except for the odd hp grass. Also Calm mind Cresselia is able to tale a few hurricanes and be able to set up calm mind. U-turn does very little to harm it and hurricane doesn't work as well once calm mind has been used.
 

Karxrida

Lost in the Waves
Its worth considering, and writing up, simply because it will show you that you won't see this Pokemon used without its mega.

As for countering, rhyperior is notable becuase it resits everything except for the odd hp grass. Also Calm mind Cresselia is able to tale a few hurricanes and be able to set up calm mind. U-turn does very little to harm it and hurricane doesn't work as well once calm mind has been used.
Not mentioning it is better because you're not implying it has any use. Even stuff like normal Gardevoir is technically viable in OU and don't have their own sets listed.

I believe Cress actually loses to Work Up sets, especially if it gets Confusion hax'd.
 
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Mye

Someone has to win..
Cradily also deserves special mention as being one of the few grass types capable of walling it, should it run a sp-def boosting nature and maximum special defense EV's it takes all of 44% tops from a modest hurricane. Also, depending on the hidden power it runs certain rock types serve as perfect counters (gigalith, eviolite rhydon, regirock, and the aforementioned rhyperior). I actually wrote a pretty decent paragraph on why m-Pidgeot shouldn't be banned from RU, will copy/paste it later as it tends to sum up all the pros/cons of it

Edit: here, copied/pasted from the RU thread.

"Mye" said:
See, for me mega-pidgeot is a very "hit or miss" pokemon. While it does have access to a bunch of powerful attacking options, it has three massive problems that for me at least make it RU-usable but not RU-bannable. You guys touched on the first two, in that it has crappy defenses and a middling movepool (which also lacks a reliable normal-type special STAB option, should it wish to hit things like Lanturn for decent damage). Another big problem for me is its ability "No Guard". While having 100% accuracy on its moves can be good at times, it's also a giant hinderance considering many pokemon run shaky-accuracy coverage moves that can oftentimes outright kill pidgeot (things like focus blast, stone edge, and to a lesser extent thunder and blizzard). In addition to this, No Guard also opens up a plethoria of revenge-killing and status-crippling possibilities that without it, wouldn't hit as much because of it (grass types like amoongus can nail it with stun spore should it switch in) forcing people to often run a cleric/wish passer with mega-pidgeot which can sometimes make teams revolving around it rather predictable. Dragalge and Serperior can go, even though they'll probably be obliterated in UU (dragalge especially, since everything runs EQ in that tier) but the idea of banning an under-600BST mega who can either be crippled or OHKO'd by half the tier for me makes no sense.
 

Karxrida

Lost in the Waves
Cradily also deserves special mention as being one of the few grass types capable of walling it, should it run a sp-def boosting nature and maximum special defense EV's it takes all of 44% tops from a modest hurricane. Also, depending on the hidden power it runs certain rock types serve as perfect counters (gigalith, eviolite rhydon, regirock, and the aforementioned rhyperior). I actually wrote a pretty decent paragraph on why m-Pidgeot shouldn't be banned from RU, will copy/paste it later as it tends to sum up all the pros/cons of it

Edit: here, copied/pasted from the RU thread.
I do not claim to be an RU player or expert, but I seriously question your reasoning when you bring up stuff like Amoongus being an answer when it just flat-out dies to Hurricane and No Guard being a detriment when it's not staying in on anything that runs that coverage anyway. Rocks aren't consistent answers because they fear getting trapped by Dugtrio after U-turn, and status isn't even a huge issue as there's a mono-attacker set with Work Up, Refresh, and Roost running around.
 
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Mye

Someone has to win..
I do not claim to be an RU player or expert, but I seriously question your reasoning when you bring up stuff like Amoongus being an answer when it just flat-out dies to Hurricane and No Guard being a detriment when it's not staying in on anything that runs that coverage anyway. Rocks aren't consistent answers because they fear getting trapped by Dugtrio after U-turn, and status isn't even a huge issue as there's a mono-attacker set with Work Up, Refresh, and Roost running around.

Read closer, and you'll notice that I was referring to people trying to switch pidgeot in (as it can't exactly switch into it due to amoongus often running status moves which, thanks to no guard, would be 100% accurate). Same thing goes with stealth rock as it allows more things to pick off pidgeot on the switch in, and I'm not too sure on usage statistics (someone feel free to look this up) but from what I've seen hardly anyone even uses dugtrio and even then the likelyhood of someone u-turning out to it is relatively slim due to its non-existent defensive stats and common weakness to ice type moves.
 
I don't think you get how this works. Mega Pidgeot hits the Rock on the switch with U-turn and then goes to Dugtrio such that Dugtrio will never actually have to take a hit. Then Dugtrio traps and kills the Rock the next turn, leaving Mega Pidgeot more free to spam Hurricane the next time it comes in. Also, Dugtrio does get pretty solid usage in RU. Last month's 1760 stats have it at about 7.25% usage, and of the 20 RU battles that took place in the first two weeks of the Smogon Premier League, Dugtrio has seen action in 2 of them (10%, although it'll be a few more weeks before you have a large enough sample size in SPL play to get a reliable number). So yeah, it's seeing plenty of usage in RU, and it's generally regarded as a solid partner for Mega Pidgeot for the simple reason that it traps and kills so many Rock, Steel, and Electric Pokemon that resist Hurricane.
 

philzone

Ready for trumpets
I have been testing out a mega pidgeot team for OU for about a week now, and it has carried me into the low 1500's/high 1400's on showdown. Here is my set:

Pidgeot @ Pidgeotite
Ability: Big Pecks / Tangled Feet
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Heat Wave
- Hurricane
- U-turn
- Defog / HP Ground / HP Grass / Whirlwind / Roost / Work Up

People may write it off as a poor pokemon, but it has been a very good pokemon for me. STAB hurricane is where it is at. If you are running mega pidgeot, and you aren't running hurricane, you aren't running it right. Hurricane dents most threat really hard, and that confusion chance is great as a last ditched attempt to win, which has actually payed off for me. Heat Wave Hits steels and ferrothorn hard. U-Turn is useful to have, as you can bait a switch with your opponent, and then switch t a hard counter to it. For example, u-turn into dugtrio if a non flying ground/electric type enters, and then take them out.
 

MokKish

Breeding Enthustiast
I think the main problem with Pidgeot is that it is outclassed by so many things. You don't really want to run non-mega because it's good for pretty much nothing, and the Mega, though much more usable, is still not the best Mega out there and you don't want to waste the Mega slot in Pidgeot. The Mega could work pretty good in doubles with Tailwind and Heat Wave, but imho it's not enough to consider using over other pokemon that can do the same and have a lot better bulk etc.
 
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