And, as if by magic, the webmaster appeared...
Time for the next Pokémon and our third Pokémon 25 celebration unites both old and new, Kanto & Galar
Kantonian Zapdos finally gets access to a good STAB Special Flying option in "Hurricane", which synergies well with "Thunder" and "Rain Dance".
In Special set, "Weather Ball" could be used with "Rain Dance" to give it Water type coverage if needed (for Rock and Ground types).
For the Galarian Form, Steel Wing is also an option for the last move. It does the same job as Blaze Kick, and also covers Fairy as well.Thunderbird
Item: Life Orb/Damp Rock
Nature: Timid (+Speed -Attack)
EVs: (HP 4) (Sp. Attack 252) (Speed 252)
Lucario at Service's suggestion in technical format for Kanto Zapdos. Set up Rain Dance or have a teammate do it for you because this set is utterly dependent on precipitation to bring annihilation. Thunder becomes 100% accurate in rain and has a nifty 30% chance to paralyze, Hurricane also becomes 100% accurate in the rain and offers a 30% chance of confusion, and Weather Ball become a base 100 Water type move in rain allowing you to various Rock and Ground types that can counter your storm STABs. Static is preferred as the ability since Zapdos is not bulky enough to make adequate use of Pressure, Life Orb gives you added power but Damp Rock allows you to keep the rain going for longer, and the EVs and nature are put into special attack but mostly speed.
Item: Life Orb
Nature: Jolly (+Speed -Sp.Attack)
EVs: (HP 4) (Attack 252) (Speed 252)
Brave Bird/Drill Peck/Dual Wingbeat
Close Combat/Thunderous Kick
Blaze Kick/Throat Chop
A straightforward set-up sweeper set for the Galarian variant. Bulk Up increases damage output and your ability to take physical hits, and if you are fortunate enough to come in on a stat dropping move or ability you can boost your physical attack even further with Defiant. Brave Bird is your most powerful Flying STAB option, but if the recoil is off-putting you can replace it with the weaker Drill Peck or even Dual Wingbeat if you have a bad experience going up against Substitute users, Focus Sash holders, or targets with Sturdy as their ability. Close Combat will be your new STAB since it is no longer an Electric type, though if the defense drops aren't your cup of tea you could sub in the weaker Thunderous Kick and drop your opponent's defenses with each strike. The last slot is your choice of coverage with Blaze Kick punishing the Bug/Steel types and taking down Ferrothorn in particular, though Throat Chop is good deterrent against opposing Psychic and Ghost types that may try and come in on your Fighting STAB. Life Orb again boosts your damage output, and nature/EVs go into physical attack but mostly speed.