Black Murder Heavangelon
Ow! Ow! Harder! Ow!
Back in Pokemon Battle Revolution Random Wifi Doubles, people were plagued by Darkrai's and their super fast Dark Void. I had been primarily a Trick Room user for a long time up until I took one too many losses to Dark Void.
That's when I got myself a Crobat.
At max Speed and Nature, Crobat reliably outspeeds Darkrai, and could always Taunt them before they could shut me down. Inner Focus was Crobat's only ability back then, but it meant that Crobat couldn't be Faked Out to prevent Taunting the Dark Void user. Paired with a Ghost type user of Trick Room, the combination couldn't be stopped before the Trick Room went up. Ahh, those were the days. Imagine the look on their faces when their precious team of legendaries was outperformed by UU pokemon...
Fast forward to present day, and not much has changed for Crobat. It got Infiltrator now, making it an even better wallbreaker should it be trained to do so. Just about everyone has brought up Infiltrator Crobat, so let's look at the merits of Inner Focus Crobat, especially in Doubles.
Tailwind - A great overall support move. Golbat might make better use of this due to Eviolite but Crobat clearly has the speed advantage.
Super Fang - One of Crobat's keys to breaking walls in half, literally. It's super effective on Crobat's offensive sets, but it has just as much support use in Doubles as it does by itself.
Venom Drench - More situational than it seems, but Crobat is known to be a reliable poison inducer. Lowering the Attack, Sp.Atk, and Speed of the afflicted can give you a huge edge, but the pokemon in question are already put on a timer. I guess you could hit a Gliscor with it (lol).
Curse - It might seem weird to lower your own Speed, but let's say you have yourself a White Herb. Now you have an Attack and Defense boost but no item. Don't forget, Acrobatics is a thing, and becomes Crobat's strongest STAB barring Brave Bird and Sky Attack, a great alternative when used in tandem.
Poison Fang - Toxic only has a 10% chance to miss. That's not a big deal. But don't forget that Poison Fang is unaffected by Taunt and can induce Toxic Poison 50% of the time, and is 100% accurate. Better used on Golbat than Crobat, but again, Crobat does have the speed advantage.
Quick Guard - A very useful move if your Doubles Team is centered around offense. Naturally your opponent will want to hit you with their hardest hitting priority moves, but Quick Guard blocks such attempts and can be used repeatedly. It comes with two drawbacks. Feint will disable the protection properties of this move if it hits either opponent. And, while the move itself can be used repeatedly, it lowers the success rate of your actual Protect moves like Detect. Still, blocking Klefki's Prankster boosted Swagger is one of the best feelings in the world.
Haze - It's only merit in Singles is to remove all stat changes of both pokemon. You're not guaranteed to remove the buffs of an already super pumped opponent, so it's use is limited. Although, in Doubles, you can use this to remove the drops of your teammates own moves, enabling you to hit super hard consecutively. Leaf Storm? Full power next turn. V-Create? Defense drops removed! Superpower? Attack drop cleansed away! It might be hard to use due to Crobat's natural Speed, so Golbat may make better use of this move. Again, depends on what speed tier you wanna be in.
Crobat (and Golbat) is a unique pokemon that can support teammates with its sheer speed, and has quite the movepool to do it with. It'd be a crime to not explore their options in Singles as well as Doubles. It remains one of my favorite pokemon because of it.
(also my crobat fits right in with a trick room team as its u turn becomes super slow and helps guarantee safe switchins and stuff don't question my trick room intellect)
That's when I got myself a Crobat.
At max Speed and Nature, Crobat reliably outspeeds Darkrai, and could always Taunt them before they could shut me down. Inner Focus was Crobat's only ability back then, but it meant that Crobat couldn't be Faked Out to prevent Taunting the Dark Void user. Paired with a Ghost type user of Trick Room, the combination couldn't be stopped before the Trick Room went up. Ahh, those were the days. Imagine the look on their faces when their precious team of legendaries was outperformed by UU pokemon...
Fast forward to present day, and not much has changed for Crobat. It got Infiltrator now, making it an even better wallbreaker should it be trained to do so. Just about everyone has brought up Infiltrator Crobat, so let's look at the merits of Inner Focus Crobat, especially in Doubles.
Tailwind - A great overall support move. Golbat might make better use of this due to Eviolite but Crobat clearly has the speed advantage.
Super Fang - One of Crobat's keys to breaking walls in half, literally. It's super effective on Crobat's offensive sets, but it has just as much support use in Doubles as it does by itself.
Venom Drench - More situational than it seems, but Crobat is known to be a reliable poison inducer. Lowering the Attack, Sp.Atk, and Speed of the afflicted can give you a huge edge, but the pokemon in question are already put on a timer. I guess you could hit a Gliscor with it (lol).
Curse - It might seem weird to lower your own Speed, but let's say you have yourself a White Herb. Now you have an Attack and Defense boost but no item. Don't forget, Acrobatics is a thing, and becomes Crobat's strongest STAB barring Brave Bird and Sky Attack, a great alternative when used in tandem.
Poison Fang - Toxic only has a 10% chance to miss. That's not a big deal. But don't forget that Poison Fang is unaffected by Taunt and can induce Toxic Poison 50% of the time, and is 100% accurate. Better used on Golbat than Crobat, but again, Crobat does have the speed advantage.
Quick Guard - A very useful move if your Doubles Team is centered around offense. Naturally your opponent will want to hit you with their hardest hitting priority moves, but Quick Guard blocks such attempts and can be used repeatedly. It comes with two drawbacks. Feint will disable the protection properties of this move if it hits either opponent. And, while the move itself can be used repeatedly, it lowers the success rate of your actual Protect moves like Detect. Still, blocking Klefki's Prankster boosted Swagger is one of the best feelings in the world.
Haze - It's only merit in Singles is to remove all stat changes of both pokemon. You're not guaranteed to remove the buffs of an already super pumped opponent, so it's use is limited. Although, in Doubles, you can use this to remove the drops of your teammates own moves, enabling you to hit super hard consecutively. Leaf Storm? Full power next turn. V-Create? Defense drops removed! Superpower? Attack drop cleansed away! It might be hard to use due to Crobat's natural Speed, so Golbat may make better use of this move. Again, depends on what speed tier you wanna be in.
Crobat (and Golbat) is a unique pokemon that can support teammates with its sheer speed, and has quite the movepool to do it with. It'd be a crime to not explore their options in Singles as well as Doubles. It remains one of my favorite pokemon because of it.
(also my crobat fits right in with a trick room team as its u turn becomes super slow and helps guarantee safe switchins and stuff don't question my trick room intellect)