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Community POTW #089

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Serebii

And, as if by magic, the webmaster appeared...
Staff member
Admin
Time for the next Pokémon of the Week and this time we start our annual three week celebration of the latest movie

So, this week we have the god of all Pokémon...Arceus

493.png


Arceus is capable of so much. It can be any type and is the strongest non-Mega Evolved Pokémon in the game

Feel free to go with any of the types with your combinations. Nothing is off limits!

http://www.serebii.net/pokedex-xy/493.shtml

Go nuts
 

Creyk

Well-Known Member
I used this with great success:
Item: Pixie Plate
Nature: Modest
Moves:
Judgment
Flamethrower
Toxic
Recover
EV's: 252 Sp Attack 252 Speed 8 Hp

Since it's a fairy, your opponents will send out steel types and think they are so cool. However, Flamethrower KO's many of them, including Aegislash, an often seen pokemon. It's also a great coverage move.
Toxic is good for the defensive pokemon who couldn't be taken down by repeated attacks, like Blissey or Florges
Recover gives Arceus longevity
 

Chinonso

Therians
Arceus is a pretty cool Pokemon that is capable of almost anything!
Positives:
+ Base 120 stats across the board are amazing! It can hit very hard, and can take hits very well.
+ An astoundingly large movepool, both offensively and defensively.
+ With the exception of Extreme Speed on Normal Arceus and Recover, it's very difficult to tell what to expect from one (unless you know your types very well).
+ Can easily run mixed sets.
+ Outperforms most legendaries in the Uber tier.
+ Knows just about every boosting move under the sun.
+ Can become an absolute wall with Cosmic Power.

Negatives:
- Mew has a larger movepool.
- I've found it difficult to place a nature on this Pokemon (if you're running mixed), as all of its stats are needed in some way.
- No secondary STAB, which is a shame.

Ability:
Multitype: Changes the Pokemon's type based on the plate it holds. If you can tell what type it is from its looks, then the battle has been made quite a bit easier for you, since you now know what it's weak to. It's always gonna have one STAB move of its type, and it's a very good ability anyway, but what happens if it's hit by Knock Off?

Moveset:
God
Recover
Extreme Speed
Zen Headbutt
Cosmic Power

Item: Life Orb
EV's: 252 Atk, 252 Spe, 4 HP
Ability: Multitype
Adamant Nature

This is a weird moveset, because Recover and Cosmic Power are there, which would look nice on a defensive moveset, but I've generally made it more offensive. Recover is only really there because of Life Orb recoil and Cosmic Power because I couldn't really think of anything else to put on. I could add some coverage, but I don't see too much point in doing that,
 

ASCIInerd73

User of the Internet
Item: Life Orb
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Adamant/Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw / Stone Edge / Shadow Force
- Earthquake / Overheat / Fire Blast

This pokemon is great at revenge killing weaker threats and sweeping after setting up with a Swords Dance. Stone Edge, Overheat, Fire Blast, and Shadow Force can provide additional coverage, but you'll generally want to run Shadow Claw or Earthquake.
 

Serebii

And, as if by magic, the webmaster appeared...
Staff member
Admin
Multitype: Changes the Pokemon's type based on the plate it holds. If you can tell what type it is from its looks, then the battle has been made quite a bit easier for you, since you now know what it's weak to. It's always gonna have one STAB move of its type, and it's a very good ability anyway, but what happens if it's hit by Knock Off?

Knock Off won't remove that item
http://www.serebii.net/attackdex-xy/knockoff.shtml
 

Deltadromeus

Active Member
Holy Arceus's golden c*ck! Its Arceus! There is so much to do with this pokemon it is unbelievable! Lets start with some Offensive sets. (And I mean offensive in both uses of the term)

F*** You Mega Ray-Quay-Quay
Arceus @ Pixie Plate
Multitype
Timid (+Spd, -Atk)
252 SpA, 252 Spd, 4 Hp
- Judgement
- Recover
- Flamethrower/Fire Blast/Blast Burn/Apocalyptic Hell Fires
- Earth Power

This is a pretty solid Arceus set aimed at killing all dragon type pokemon (I'm looking at you Mega Rayqueza). Flamethrower will destroy Steel type pokemon like Aegislash and Earth power kills things like Primal Groudon and Heatran. The EV's are to maximize speed and outspend even Mega Rayqueza and Mega Salamence before he mega evolves. Why god is timid is beyond me, but he is. If you want, you can replace Flamethrower with Fire Blast, or Blast Burn (for overkill only). I don't why Arcues doesn't learn Apocalyptic Hell Fires, but it is unfortunately out of the question.

F*** Your High Offense
Arceus @ Iron Plate
Multitype
Bold (+Def, -Atk)
252 Hp, 252 SpD, 4 Def
- Cosmic Power
- Recover/Rest
- Judgement/ Will-O-Whisp
- Toxic

1. Set up Cosmic Power. Heal as necessary
2. Use Toxic (or Will-O-Whisp)
3. Use Judgement and rain death on all who oppose (if you can
4. ???
5. Profit

The goal is simple. Set up Cosmic Power, and you win. GG. Game over man. Recover is a great move quick heal move, but Rest gets rid of burn (you don't need to worry about toxic because you are steel) and stalls out your own Toxic and Will-O-Whisp. Judgement is always a powerful move, but Will-O-Whisp lets you hit steel types, and shuts down Sacred Sword Aegislash/Terracion from ruining your day. You just need to toxic everything else.

F*** Everything
Arceus @ Life Orb/Sitrius Berry
Multitype
Adament (+Atk, -SpA)
252 Atk, 252 Hp, 4 Spd
- Swords Dance
- Extreme Speed
- Extreme Speed
- Extreme Speed
- Recover
- Earthquake

This is the set of scumbags (not really, but it is good). You set up 1-2 Swords Dance, and spam Extreme Speed until you win. Recover could win you the game by letting you set up more, and Earthquake is there to kill all Steel/Rock/Ghost types.

The Last Hope
Arceus @ Life Orb
Multitype
Jolly (+Spd, -SpA)
252 Atk, 252 Spd, 4 Hp
-Swords Dance
-Last Resort

Fake Out Last Resort Ambipom is amazing (in VGC at least) so lets make this happen. Turn 1. Swords Dance. Turn 2. Last Resort. An Ambipom that's not at +2 and has 100 base attack does serious damage with Last Resort. Now, bump the damage scale up to 11, and we are talking about something not even a bulky Primal Groudon can survive. Resisted hits will be doing amazing amounts of damage, it is crazy! You have to look out for ghosts, but other than that, you should be fine.
 
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ger9119

Well-Known Member
Extreme Killer, and some bulky sets are the go to here.
 

Karxrida

Lost in the Waves
Oh lord set overload.

Priority should be E-Killer, Ghost, Ground, Rock, Water, Dark, and Fairy. Ice, Electric, Grass, Poison, Dragon, Flying, Steel can be listed in Other Options because they're pretty niche. Bug, Fire, and Psychic shouldn't be mentioned because they are bad.

Whoever's writing this should be sure to mention attempting to deduce which Forme it is from team preview by looking at its teammates.

Arceus is a pretty cool Pokemon that is capable of almost anything!
Positives:
+ Base 120 stats across the board are amazing! It can hit very hard, and can take hits very well.
+ An astoundingly large movepool, both offensively and defensively.
+ With the exception of Extreme Speed on Normal Arceus and Recover, it's very difficult to tell what to expect from one (unless you know your types very well).
+ Can easily run mixed sets.
+ Outperforms most legendaries in the Uber tier.
+ Knows just about every boosting move under the sun.
+ Can become an absolute wall with Cosmic Power.

Negatives:
- Mew has a larger movepool.
- I've found it difficult to place a nature on this Pokemon (if you're running mixed), as all of its stats are needed in some way.
- No secondary STAB, which is a shame.
None of these are actually negatives. The moves that you miss out on don't even give you coverage. Nature's not hard, as it almost always runs max/max. You don't need secondary STAB.
 
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Djura

99% chance to hit
Gonna start off with the most famous Arceus set.

Extreme Killer

Arceus @ Life Orb
252 Atk/4 SpD/252 Spe
Jolly

Extreme Speed
Earthquake
Shadow Claw/Stone Edge
Swords Dance

This is probably the most well-known Arceus set. After a Swords Dance, Arceus is able to bypass speed tiers and OHKO many Choice Scarfers and faster Pokémon. STAB Extreme Speed grants it the strongest priority in Ubers as well as t The EVs grant it maximum speed and hitting power as well as a Life Orb number. Earthquake and Shadow Claw/Stone Edge are for coverage, hitting Primal Groudon and the many Psychics in the tier for super-effective damage if Shadow Claw is used, and Ho-Oh if Stone Edge is chosen.

Teammates

Normal Arceus highly appreciates Primal Groudon support both offensively and defensively. Primal Groudon takes burns, especially from Sableye and Ghost Arceus, as well as setting up Stealth Rock to wear down and break opposing Lugia's Multiscale, and wear it down with Lava Plume burns, Toxic, or Stone Edge. Darkrai and Yveltal can be double-switched into Ghost Arceus. Xerneas, both Choice Scarf and Geomancy variants, are able to switch into defensive Yveltal. Healing Wish Latias can also give Arceus a second wind at sweeping.

Checks and Counters

Ghost Arceus - It can at worst speed tie with Arceus and fire off a Will-O-Wisp, but it cannot take Shadow Claws, or even the rare Shadow Force. It falters against Refresh variants, however.

Unaware Clefable - Ignores Swords Dance boosts, takes less than half damage from Extreme Speed, and can stall it out with Moonblast chips or Toxic.

Choice Scarf Genesect - It resists Extreme Speed and can either deal severe damage with Explosion or pick off weakened Arceus with a faster Extreme Speed.

Mega Gengar - Outspeeds Arceus and can either heavily damage it with Focus Blast or sacrifice itself with Destiny Bond. It is useless against Arceus if it hasn't Mega Evolved.

Giratina-O - With enough investment, it can take +2 Shadow Claws after Stealth Rock damage and can cripple Arceus with Will-O-Wisp or phaze it out with Dragon Tail.

Lugia - Provided Multiscale is intact, Arceus cannot do anything to Lugia, let alone KO it with +2 Shadow Claws and Lugia will simply keep Roosting off damage. A +2 Stone Edge after Stealth Rock can OHKO Lugia.

Sableye - By far one of the more reliable checks to Normal Arceus. It can Prankster Will-O-Wisp to cripple Arceus, as well as use Foul Play in case Arceus tries to compensate for the burn with more boosts. Mega Sableye can also take a +2 Earthquake and retaliate with Foul Play or Will-O-Wisp.

Skarmory, Ferrothorn, and Scizor - Walls any Normal Arceus without Fire moves. Scizor can take a +2 Earthquake and deal heavy damage with Superpower. Ferrothorn can rack up residual damage with Leech Seed, Iron Barbs, and Protect. Skarmory barely even takes a scratch and can reliably phaze Arceus.

Mega Salamence - Thanks to Intimidate and the huge physical bulk upon Mega Evolving, Salamence can win one-on-one provided Stealth Rock is not on the field, 2HKOing with Return or at worst dealing a massive chunk of damage with Double-Edge or Return. However, Mega Salamence loses to a boosted Stone Edge after Stealth Rock or an Ice Beam.

Defensive Yveltal - Yveltal survives anything except a +2 Life Orb Stone Edge, which has a chance of OHKOing or is a guaranteed one after Stealth Rock. Yveltal can OHKO with Foul Play after Arceus has boosted and deal residual damage with its Rocky Helmet.
 
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Psynergy

Strong Winds
Staff member
Super Mod
So we're covering False God this week. It's not a problem now but remember to keep in mind that while Arceus can be any type it wants not all of them are good or even viable. A fair amount of Arceus types are niche but the big ones to think about are Normal, Ghost, Water, Rock, Ground, Dark and Fairy. Most of the rest are either niche, screwed over by Primal Groudon or just bad. Though I'm not saying this for the person writing, I'm just reiterating this because it's important people realize that not all Arceus sets/types are good.

Also Fake Out Last Resort Ambipom is actually very bad (Ambipom in general isn't very good though). SD + Last Resort loses the big point that Normal Arceus has in its favor, and that's Extreme Speed being a high powered STAB move in the +2 priority bracket. You never want to drop that move or you may as well not be running Normal Arceus.
 
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ger9119

Well-Known Member
So we're covering False God this week. It's not a problem now but remember to keep in mind that while Arceus can be any type it wants not all of them are good or even viable. A fair amount of Arceus types are niche but the big ones to think about are Normal, Ghost, Water, Rock, Ground, Dark and Fairy. Most of the rest are either niche, screwed over by Primal Groudon or just bad. Though I'm not saying this for the person writing, I'm just reiterating this because it's important people realize that not all Arceus sets/types are good.

Also Fake Out Last Resort Ambipom is actually very bad (Ambipom in general isn't very good though). SD + Last Resort loses the big point that Normal Arceus has in its favor, and that's Extreme Speed being a high powered STAB move in the +2 priority bracket. You never want to drop that move or you may as well not be running Normal Arceus.

Overall Ambipom is one of the most overrated things in the game, is this weeks going to cover every type of Arceus? Cause there's quite a few of them that are really good.
 

fishyfool

And a nice chianti
I suppose one con about Arceus is that 120 offensive stats in today's Ubers metagame isn't as colossal as it was back in the day. That and the fact he doesn't get the likes of Bulk Up for a physical tank set, alongside the new megas that roam the tier giving stiff competition.
 

ger9119

Well-Known Member
I suppose one con about Arceus is that 120 offensive stats in today's Ubers metagame isn't as colossal as it was back in the day. That and the fact he doesn't get the likes of Bulk Up for a physical tank set, alongside the new megas that roam the tier giving stiff competition.

It doesn't need bulk up at all, it has Will-O-Wisp which is way better. If you're using it to set up with a bulky set Calm Mind/Recover/WoW/Judgement works great.
 

Karxrida

Lost in the Waves
People need to stop trying to search for "cons" here. Just because Arceus lacks something doesn't mean it's a negative if it doesn't need whatever's missing.

The only real con that Arceus has is that it's non-Normal formes are all item locked, preventing it from using Leftovers on defensive sets or Life Orb on offensive sets. Whoever's writing this can quote me on that since that's the only thing that should be listed.
 
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Rocxidi

The Jim Reaper
Arceus @ Silk Scarf
Ability: Multitype
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Earthquake / Shadow Force
- Substitute / Refresh

Bulkier e killer that doesnt lose to status

Arceus @ Fist Plate / Spooky Plate
Ability: Multitype
EVs: 160 HP / 252 SpA / 96 Spe
Timid Nature
- Calm Mind
- Recover
- Judgement
- Shadow Ball / Focus Blast

Bulky special sweeper that takes advantage of perfect coverage

Arceus @ Spooky Plate / Iron Plate / Pixie Plate
Ability: Multitype
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Defog
- Will-O-Wisp / Toxic
- Judgment
- Recover

Defog support stall

Arceus @ Any Plate
Ability: Multitype
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Recover
- Refresh / Substitute
- Judgment

And finally, thought it would be interesting to have a set that works for all forms. Slap your favorite plate and youre good to go. Obviously some types are better than others, so use Insect Plate or other weak plates at your own risk
 
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Karxrida

Lost in the Waves
Arceus @ Silk Scarf
Ability: Multitype
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Earthquake / Shadow Force
- Substitute / Refresh

Bulkier e killer that doesnt lose to status

Arceus @ Fist Plate / Spooky Plate
Ability: Multitype
EVs: 160 HP / 252 SpA / 96 Spe
Timid Nature
- Calm Mind
- Recover
- Judgement
- Shadow Ball / Focus Blast

Bulky special sweeper that takes advantage of perfect coverage

Arceus @ Spooky Plate / Iron Plate / Pixie Plate
Ability: Multitype
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Defog
- Will-O-Wisp / Toxic
- Judgment
- Recover

Defog support stall

Arceus @ Any Plate
Ability: Multitype
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Recover
- Refresh / Substitute
- Judgment

And finally, thought it would be interesting to have a set that works for all forms. Slap your favorite plate and youre good to go. Obviously some types are better than others, so use Insect Plate or other weak plates at your own risk
CM Ghost doesn't necessarily want neutral coverage. You can also run Will-O to cripple E-Killer or Thunder for Ho-Oh and Yveltal.

The recommended Fighting set isn't CM but a support set with Thunder Wave and Ice Beam/Stone Edge to lure out Yveltal, Mega Mence, Ho-Oh, etc. You're walled way too easily otherwise.

The last one (mono-attacking stallbreaker) only really works for a couple formes like Dark that have good neutral coverage with STAB (never run it with Electric or Water or anything easily walled by P-Don). The set should also be 252 HP, 80 Def, and 176 Speed. Speed is for Base 110s like the Latis and pre-Mega Gengar.
 
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Rocxidi

The Jim Reaper
CM Ghost doesn't necessarily want neutral coverage. You can also run Will-O to cripple E-Killer or Thunder for Ho-Oh and Yveltal.

The recommended Fighting set isn't CM but a support set with Thunder Wave and Ice Beam/Stone Edge to lure out Yveltal, Mega Mence, Ho-Oh, etc. You're walled way too easily otherwise.

The last one (mono-attacking stallbreaker) only really works for a couple formes like Dark that have good neutral coverage with STAB (never run it with Electric or Water or anything easily walled by P-Don). The set should also be 252 HP, 80 Def, and 176 Speed. Speed is for Base 110s like the Latis and pre-Mega Gengar.

This

These were just random sets i thought someone else could fix up

except bulky e killer. literally god
 

gars129

Active Member
Defog Support
Several plates: eg Splash Plate
Ability: Multitype
EVs: 252 HP / 200 Def / 56 Spe
Bold Nature
- Recover
- Toxic
- Defog
- Judgment
 

Kiyoshi

Veteran Trainer
So...The same set mentioned two or three times, with maybe four (at best) alternatives? Well, maybe this set won't get mentioned but I feel it should get a shout out.


DragonFORCE
- Calm Mind
- Judgment
- Flash Cannon/Sludge Bomb
- Earth Power/Fire Blast/Psyshock
Item Attached: Draco Plate
Ability: Multitype
EV's and Nature: 252 Speed / 252 Special Attack / 4 HP; Timid/Modest

Straightforward offensive powerhouse. Calm Mind to boost, Judgment for your primary attack, your choice of anti-Fairy coverage, and finally something to provide more coverage. For the last moveslot, pick what threatens your team more. Primal Groudon, Heatran, and Dialga, OR all other Steels (I prefer Flamethrower for consistency and higher PP, but Fire Blast has that power), OR Blissy, Chansey, and other Calm Mind users.

OTHER OPTIONS: The last moveslot does not need to provide extra coverage, if your team has it handled. In which case, Will-O-Wisp, Thunder Wave, and Recover are acceptable.

PROS:
~ Dragon is still a solid offensive type.
~ Not bothered by Will-O-Wisp like other variants.
~ Strong coverage.

CONS:
~ Pixie Plate Arceus and Xerneas can cause trouble despite coverage.
~ No Extreme Speed.
~ Lots of Dragon type attacks still flying around despite Fairies.
~ "Four Move Syndrome" means that you can't prepare for everything that resists Dragon + anti-Fairy coverage.
 

Karxrida

Lost in the Waves
I'd rather stick to Smogon's set for Dragon Arceus (STAB/Fire Blast/Recover/CM with 248 HP, 176 Speed, rest in SpA). Being Xerneas bait blows because you can't break it at +1 and it Geomancys in your face and getting walled by any Steel is bad.
 
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