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Community POTW #11

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Before this goes much further I need to point out Evolite Munchlax takes hits pretty much the same as Snorlax but with worse attack and no Leftovers. Its inferior in every way.

I'll post some sets later. Snorlax is really good.
 

torterra275

Runescapian
Nature: Sassy (+ Sp. Defense, - Speed)
Item: Leftovers/Chesto Berry
Ability: Thick Fat
EV: 252HP, 128 Sp. Def/128 Def

Rest
Sleep Talk
Brick Break
Reflect/Light Screen

Use this set for stalling
 

Nijaskills

Well-Known Member
No Guard, Dynamic Punch Machamp ruins Snorlax.
Skarmory take Lax as a chance to lay down some Spikes.
Rotom is a good team mate for Snorlax, easily takes out Skarmory, Burnes the oponent, and takes Fighting type moves with ease.

Assuming you mean Rotom forms, they are no longer ghost-typed, so with the exception of Rotom-Fan, they can't really take fighting moves. A better partner would be Jellicent, as it is actually ghost-typed, and it has the bulk to take other moves as well.

Nature: Sassy (+ Sp. Defense, - Speed)
Item: Leftovers/Chesto Berry
Ability: Thick Fat
EV: 252HP, 128 Sp. Def/128 Def

Rest
Sleep Talk
Brick Break
Reflect/Light Screen

Use this set for stalling

Snorlax is better off using Return/Body Slam as an attacking move rather than brick break. Also, there are far more viable screen users. I would suggest toxic or whirlwind. Something to make stalling useful, rather than just wasting time.
 

MyuX3

Mew mew mew, MEW!!!!
Yay I love snorlax!
Now let's see...

Curses!!!!!
Moveset:
-Body Slam/Return
-Earthquake/
-Crunch
-Curse
Item: Leftovers
Ability: Thick Fat
Nature: Adamant/Impish
EVs: 252 HP, 252 Def, 4 Att
Best Counters: Skarmory and Bronzong.
Dectription:
Snorlax is alot like Blissey, (Chansey now) only more physically defensive, and capabil of having excellent physical attack. This set makes use of that defense which is important because there are even more powerful fighting types in OU (assuming Snorlax will stay in OU.) Even though this set does not specifically focus on Special Defence, Snorlax will still have 225 Special Defence, which is far from bad and acturaly quite good for taking non super effective hits when coupled with it's 524 HP. Keep in mind with this set that Snorlax will have to use Curse a couple times before it can attack anything, but it's huge bulk and growing defence will alow it to take hits from most Pokemon's non super effective moves. This is probably not the best Snorlax set out there, but it's the one I made up. :D

Thats it.
 
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MyuX3

Mew mew mew, MEW!!!!
LOL.
Is Munchlax the slowest Pokémon in the game?
Because Slowpoke has 15 base Speed, so I am guessing it is.

It's tied with Shuckle. Also The lowest stat in the game is Shedinja's HP. ;292;
 

l13000

Hoenn Trainer
Snorlax

Classical Restalk

Nature - Sassy/Careful
EV - 252 Sp.Def / 252 HP / 4 Def
Attacks - Curse / Body Slam / Rest / Sleep Talk
Item - Leftovers

A great moveset, if it can use 2 curses, Snorlax one of the best tanks in game.
524 Hp and 350 Sp.Def is awesome, but his defense isn't good... Here enters curse, boosts defense and attack, and, if the hp is low, rest restores it, and sleep talk is used to keep attacking even if sleep.
 

Meowmeow

selfproclaimed guru
Poor Snorlax. I was hoping for Eelektross or Hydreigon or Dragonite or Scizor. Oh well, just gotta keep waiting for them.

ChoiceLax
Nature: Adamant
@: Choice Band
Ability: Thick Fat/Immunity
EVs: 252 ATK and HP, 4 SP defense

-Return/Double-Edge/Body Slam
-Crunch
-Fire Punch/Earthquake
-Thunderpunch/Wild Charge/Seed Bomb/Earthquake

Return, Body Slam, or Double-Edge represent STAB, Crunch is for Ghosts, Fire Punch and Earthquake are Steel killers, and Thunderpunch and Seed Bomb hit Bulky Waters. Thunderpunch and Wild Charge if you need to kill Gyarados and Seed Bomb is a little something for the Water/Ground types. You could run Fire Punch and Earthquake side by side so that you don't run into problems with Heatran while still packing Fire Punch.

So old it's Cursed
Nature: Adamant
@: Leftovers
Ability: Immunity
EVs: Same as above

-Curse
-Return/Body Slam
-Crunch
-Earthquake/Fire Punch/Thunderpunch/Seed Bomb

I don't think this needs explaining

An interesting idea
Nature: Adamant
@: Life Orb/Expert Belt/Muscle Band/Leftovers
Ability: Immunity/Thick Fat
EVs: See previous

-Smack Down
-Earthquake
-Return/Body Slam
-Crunch

This set can shut down some of Snorlax's counters. It drops Skarmory and Bronzong and Gengar and Eelektross to get slaughtered by Earthquake while not dropping coverage on Heatran. This lets Snorlax trample things much easier. Return and Body Slam is for STAB and Crunch is for Ghosts. In fact, this set has gotten me interested in running a Snorlax. Not likely though.

StallLax
Nature: Impish
@: Leftovers
Ability: Thick Fat/Immunity
EVs: 252 DEF, 252 Sp DEF, 4 HP

-Rest
-Sleep Talk
-Stockpile
-Toxic

Bet you didn't expect Stockpile! Anyway, Restalk is the best recovery Snorlax has, Stockpile bulkifies (yes I created a word) it, and Toxic spreads status. Just watch out for Taunt and phazers.

Counters

Bulky Waters need to watch out for Thunderpunch, Wild Charge, and Seed Bomb, but they are good otherwise. Steel types like Skarmory, Bronzong, Heatran, and Ferrothorn are effective also. For a direct/revenge kill approach, pretty much any Fighting type Pokemon will take care of Snorlax.

Other options

Since Snorlax's appearance will cause a switch to Fighting types, Pursuit can be a fantastic option over Crunch.
Ice Punch can be used to crush Dragons
Zen Headbutt is used for Fighting types, but seeing a Fighting type means removing Snorlax from the field at all costs.
Selfdestruct is not a good idea for Snorlax to be honest. Go ahead and use it if you want.
Yawn can be fun. But that switch is just a good idea to bring in the Fighting type, which ruins the fun.
Superpower is another notable option and somewhat serves as a compromise between Fire Punch and Earthquake. The stat drops are nasty though.
Brick Break is good for Screen breaking, but for hitting Steels, Fire Punch's coverage and Earthquake's power make them better.
Heavy Slam is a steel type attack and should NOT be used. Return is much more reliable and most of the time a harder hit, considering what will usually switch in when you consider the poor type coverage with Steel. It fails to hit those Bulky Water switch-ins and Conkeldurr and Machamp have yet another reason to make Snorlax's visit to the field an extremely short one. I am going through this because Heavy Slam only looks good on paper. Besides, running Heavy Slam makes Snorlax lose some very important type coverage.
Outrage can drop Dragons, but Snorlax needs the type coverage space in its moveslots.
Belly Drum makes Rest obvious and makes physical attacks and Psyshock see more use on Snorlax. Curse is better because of the defense boost. Belly Drum is overkill anyway.
On the Curse set, Rest can slip in. I prefer the type coverage.
 
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Rockleon

Veteren
Might not be to useful on snorlax, but he did get wild charge.
 

SazandoraMASTER

♥ PSG ♥
Snorlax hasnt change much in the generation shift, but it has gain access to a few new moves such as Wild Charge, Bulldoze and Heave Slam, but the older movesets work better.

143_snorlax_1_m.png


Curse-Lax: @Leftovers/Life Orb
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Immunity
-Curse
-Return/Body Slam
-Crunch
-Earthquake/Fire Punch
EV's: 252 HP, 252 Atk, 4 Def/Sp.Def
Good ol' Curse-Lax. Curse for the nice boosts. Return as the stronger STAB whereas Body Slam can paralyze which is handy. Crunch hurts Ghost that want to avoid your STABs. Earthquake hurts Steels that want to ruin Snorlax. You can run Fire Punch to hurt specific Steels *cough* Brongzong, Skarmory and Ferrathorn *cough*.

Belly Drum: @Leftovers
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Immunity
-Belly Drum
-Return/Body Slam
-Crunch
-Earthquake/Fire Punch
EV's: 252 HP/152 Atk/100 Def/25 Sp.Def
This set is the same thing as the last one, but with Belly Drum being your boost. Return and Body Slam for STAB. Crunch hurts Ghosts. Earthquake and Fire Punch hurts Steels.

Rest-Talk: @Chesto Berry
Nature: Impish (+Def, -Sp.Atk)/Adamant (+Atk, -Sp.Atk)
Ability: Thick Fat
-Rest
-Sleep Talk
-Return/Body Slam
-Earthquake/Fire Punch/Ice Punch
EV's: 252 HP/200 Atk/42 Def/14 Sp.Def
Rest to recover from damage and statuses. Sleep Talk to sweep while you rest. Return and Body Slam for STAB. Earthquake and Fire Punch handles Steels. Ice Punch hurts Dragons.
 
Ability:thick fat
Item:leftovers/rocky helmet
Attacks:earthquake
Retaliate
Crunch
Heavy slam

Use snorlax's weight and lack of speed
 

PhilosophicalPsychologica

Well-Known Member
Snorlax...we might see a big drop in usage of chibi Totoro. It already started to decline since Gen 4. It didn't really get anything new, and the environment around it has evolved.
The PotW's have been getting messier ever since 2/3 of the way in Gen 4. That's why I liked them so much more than Smogon's. Recetly, they seem to have gotten sloppier. Hopefully let's see something better in Gen 5. Personally, I'm not condemning the Samurott set because it was the Pokemon's fault.

Aggrolax @ Choice Band/Life Orb
4 HP/252 Attack/252 Special Def
Adamant (+Attack, -Special Attack)
Immunity/Thick Fat
Retaliate/Return/Body Slam
Crunch
Pursuit/Selfdestruct
Focus Punch/Fire Punch/Earthquake/Fire Blast

This is the generic CB'er set, with the possible addition of a strong Retaliation. Snorlax is notable with Retaliate as it has the bulk to consistently switch into attacks, as well as the movepool to deter any Steel, Rock, or Ghost switch-ins. Personally, I'm not a great fan of Retaliate, but it works. Otherwise, you can use a normal CB set.

Defensive @ Leftovers/Life Orb
252 HP/252 Def/4 SpDef
Impish (+Def, -SpAtk)
Thick Fat
Rest
Sleep Talk
Return/Body Slam/Double-Edge
Whirlwind/Crunch/Earthquake

Snorlax is the more offensive version of Blissey. Yeah. You can apply 252 Atk if you want to be more offensive. This is notable in being to handle Reuniclus more effectively than Blissey with moves such as Double-Edge, Whirlwind, and/or Crunch.

Tank @ Leftovers/Life Orb
252 Atk/252 SpDef/4 Def
Adamant (+Attack, -Special Attack)
Thick Fat
Return
Selfdestruct
Crunch
Earthquake/Fire Punch/Fire Blast

A mix of the first two sets, it retains all the power while having free reign of its moves. This Snorlax is more focused on smashing things through, impatiently spamming whatever attack suits best at the current situation. Selfdestruct ends everything, and despite the nerf, it's still powerful, especially with STAB. Crunch will eventually down the likes of Reuniclus between pure power and Def drops, and Earthquake is necessary to decimate Steel-types, especially Heatran. However, Fire Punch is always out there to hit Air Ballooners, Skarmory, and Bronzong. More importantly, aside from Scizor and Forretress, Fire Punch helps nail Ferrothorn.

SubPunch @ Leftovers
120 Attack/136 Def/252 Special Def
Careful (+Special Def, -Special Attack)
Thick Fat
Substitute
Focus Punch
Crunch
Body Slam/Return

Snorlax's ability to force many switches alongside its natural bulk makes a Substitute set pretty darn effective. Focus Punch and Crunch are a powerful combination resisted only by Toxicroak and Heracross, both of whom are greatly threatened by a Body Slam or Return. Return outpowers Focus Punch on average, but Body Slam's Paralysis rates come in very handy.

Belly Drummer @ Chesto Berry
120 HP/136 Def/252 Special Def
Careful (+Special Def, -Special Attack)
Thick Fat
Belly Drum
Rest
Return
Crunch/Earthquake

This is extremely tricky to use. Not only is cutting half your HP is risky in itself, but like most boosting sweepers, Snorlax is very vulnerable to the opponent switching to a hard counter after it Drums. Also, when switching in Snorlax, you (obviously) cannot take even 25% of damage, otherwise you'll fail deeply in Drumming. On the upside, it sends Snorlax's Attack stat through the roof, and if your opponent can't bring out anything to effectively absorb BOTH its offensive options, there is little that they can do. Therefore, it is your team's duty to deal with this and for you to resist the urge to send out Snorlax ASAP.

Rentsy @ Leftovers
140 HP/252 Def/116 Special Def
Careful (+Special Def, -Special Attack)
Thick Fat
Counter
Selfdestruct
Return
Crunch/Focus Punch/Earthquake/Fire Blast

Another set ripped straight from Gen 4, Snorlax is one of the more effective Counter-users. It is a lure for Physical attacks, and has the bulk to reflect them without the reliance of Focus Sash. Assuming no Attack EVs or Nature, a Conkledurr's Drain Punch after two Bulk Ups only has a 67% of a OHKO. After Snorlax has exhausted itself, Selfdestruct will be its most powerful attack. In the meantime, Return is there as its main offensive option, and Earthquake or Crunch is the decision to battle Heatran or Gengar. For other Steel types, you would generally want Fire Blast, due to their lower Special Defence and also because Gengar isn't immune to that. Focus Punch is alluring if people try to play around Counter, but remember that STAB Return is still more powerful.

The Infamous Curselax @ Leftovers/Chesto Berry
140 HP/116 Def/252 Special Def
Careful (+Special Def, -Special Attack)
Thick Fat
Curse
Body Slam/Return
Selfdestruct/Rest
Earthquake/Crunch/Fire Punch

This goes without saying. The key to beating Snorlax is to find out what auxiliary move it has, and even then, it isn't a guarantee that you can take it on without seriously hampering your chances of winning. I'll let everyone else explain this set, as it's simple, it's easy, it's straightforward, and I'm busy.

The Final @ Silk Scarf/Leftovers
4 HP/252 Attack/252 Special Def
Adamant (+Attack, -Special Attack)
Immunity/Thick Fat
Protect/Curse
Last Resort

More attacks are possible, but the more you do that, the harder it is to use Last Resort. It depends on how well your team can set it up, really.

Pre-Evolution Corner
Munchlax @ Eviolite
236 Attack/36 Def/236 Special Def
Brave (+Attack, -Special Def)
Thick Fat
Return/Body Slam
Earthquake
Pursuit
Fire Punch/Ice Punch

Munchlax @ Oran Berry
Recycle
Curse
Return/Body Slam
Fire Punch/ThunderPunch/Earthquake

Other Options
Recycle Lum Berry I guess, but it eats up too much space. Also Special attacking options, yadda yadda. It does get Work Up though, so consider it an option. Seed Bomb is an option, but what would you use it for, really?
I just noticed: Snorlax gets Wild Charge. That's an option over any ThunderPunch.
See also: Smack Down, Bulldoze
Munchlax can run any of the other sets Snorlax can for LC. Stockpile Munchlax is also becoming popular. At least 156 HP EVs can make Leftovers worth it for Munchy.

Partners
Secret Power Skarmory could come in pretty handy. Skarmory in general is good to Snorlax, as it is with Blissey. Spikes and Whirlwind help scout and weaken opponents for offensive Snorlax, and in terms of defensive Snorlax, Snorlax has its own Whirlwind. The aspect of Secret Power also can make Skarmory effectively decent in helping to Paralyze Pokemon for Snorlax. This is especially appealing for Belly Drum Snorlax.

Doubles/Triples/Rotation
Between Earthquake and its wide movepool and stats, Snorlax is a team player. It's also not as vulnerable to Physical shots as Blissey is.
 
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ASB

Weather Team Hater
A cordial single-word message to all who suggest Giga Impact or Hyper Beam: NO.

I was kinda counting on it being Volcarona, I literally have an entire PotW feature written up for it already. :p
 

daveshan

My little friend
No point in rehashing the curselax and choicelax sets.

A Glutton for Dealing Punishment
@ Custap Berry (Go first once in a pinch)
Adamant (+Attack, -Special Attack)
252 Hp/ 252 Att/ 6 Def or Sp. Def
Ability: Gluttony

Belly Drum
Zen Headbutt/ Crunch/ Pursuit
EQ/ Super power
Return/ Double-edge/ Self-destruct


Surprise! With gluttony and a safe switch, the big 'S' can become a deadly foe that will more than likely kill its biggest threat when it switches in. Few mach-punchers can do enough to OHKO at ~50% and if you think they're going to high-tail it, go with pursuit. EQ and SP for steels, rocks, (and normals,) don't really have to worry about the attack drop. After that, it's your choice of STAB or suicide if snorlax is too much out of HP for your taste at that point.




Partners: You're gonna want something that lures out something that has no chance of beating a snorlax so it'll switch as soon as you bring out the big man. Usually ghosts fear this guy, so your rapid spinner can do the job just dandy. A ghost of your own would help if you're worried that a CB-breloom with technician is about to lock itself into mach punch.

In double and triple battles, you shouldn't use this set at all. Two or three other attacks coming at you will definitely make belly drum a liability and your allies won't appreciate an omega EQ or self-destruct.
 

bobguy117

Member
Dreamy Snorlax
- Heavy Slam/ Body Slam/ Earthquake
- Belly Drum
- Sleeptalk
- Rest
Item attached: Liechi Berry
Ability: Gluttony
EVs and Nature: Adamant
252 HP / 4 Sp. Def / 252 Atk

Less Dreamy Snorlax
- Heavy Slam
- Belly Drum/ Curse
- Earthquake/Rest
- Body Slam/ Rest
Item attached: Liechi Berry
Ability: Gluttony
EVs and Nature: Adamant
252 HP / 4 Sp. Def / 252 Atk
 

Kraleck

Well-Known Member
Countering
Psyshock and Psystrike make Snorlax less viable as a Special Wall. Reuniclus, Exeggutor, Slowbro, and several others have the bulk to switch into a mild-power physical while others have far more Speed to shut it down completely with Psyshock. They still need to avoid Crunch and high-power STAB, though, but without Trick Room active, it may not matter.

As before, Snorlax has issues with Physical Damage. After a few Moxie KOs, Scrafty can be a menace. Conkeldurr has decent physical bulk to shrug off some of 'Lax's onslaught, as does Hariyama, Machamp, and Throh. Heck, most Fighting Types will be far faster and hit Snorlax really hard, if not outright KO it.
 

Shneak

this is a Nessa x Sonia stan account ✨
Snorlax @ Rocky Helmet
140 HP/116 Def/252 Special Def
Careful (+Special Def, -Special Attack)
Thick Fat
- Curse
- Rest
- Body Slam/Return
- Earthquake/Crunch/Fire Punch

Standard Curselax, but with Rocky Helmet to chip away at the opponent's health while they try to attack Snorlax. Maybe include Sleep Talk in here?
 

knuckles1299

F*** yeah Seaking
Snorlax @ choice band
Ability: Thick Fat or Immunity (your choice)
Nature: Adamant (+Atk/ -Sp.A)
EV's: 252 HP/ 250 Atk/ 8 Def
- Crunch
- Outrage
- Thunder punch/Ice Punch/ Fire Punch
- Body Slam/Double Edge/ Earthquake

This set takes advantage of Snorlax's great attack and immense bulk. Crunch is imperative in today's metagame; completely demolishes any ghost or psychic type. Outrage is necessary for Ubers, just beware getting walled by Skarmory or Groudon. The elemental punches are useful for diversity and also to make Snorlax a little unexpected. Choose as you wish. Finally, it's simply a choice between less powerful STAB without recoil or STAB with more power but recoil. Earthquake is another option but I've found Earthquake's been less useful lately. Again this set is good because nobody sees it coming; they'll expect a curselax or something and probably taunt him which gives you time to mow them down.
 

TheAwesomeOne

Well-Known Member
The only Elemental Punch that Snorlax would really want is Fire Punch.
95% of teams have a Electric and Ice type move, it is practically compulsory.
So there is no need to waste a move for Ice Punch and Thunderpunch.

CurseYouFatBoy@Leftovers
Thick Fat/Immunity
140 HP, 252 Att, 116 SpD/116 Def
Brave/Adamant/Careful
-Curse
-Crunch/Earthquake
-Rest/Brick Break/Superpower/Fire Punch
-Body Slam/Return
Combination of everything really. It is a pick and choose. Crunch for Ghosts, Earthquake for Rock and Steels that resist Crunch and Body Slam/Return. Rest is to heal damage, Brick Break and Superpower if you don't choose Earthquake. Fire Punch for whatever. Body Slam is for the Paralyze, Return for Power. Snorlax is so fat that the Paralysis won't really help that much.
 

DarkDanny45

Master of Disaster^^
Here's another set, its the original FlamingSpade Snorlax set:

Snorlax@Leftovers
Nature: Impish
Ability: Thick Fat
EVs: 252 HP/248 Def/10 Atk
-Stockpile
-Belly Drum
-Body Slam
-Rest

Idea is to remove all ghosts and steels (Yes I'm looking @ you Ferrothorn) and then bring this Snorlax out. Stockpile up, then Rest, Belly Drum and sweep with +6 Body Slam, which also has a chance to paralyze.
 

garchompkid

Well-Known Member
snorlax@chesto berry

belly drum
rest
rollout
hyper beam

drum then rest then destroy all in your path
 
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