Sandslash @ Assault Vest
Adamant nature
Ability: Slush Rush
252 Attack, 252 Speed, 4 HP
- Icicle Crash
- Iron Head
- Rock Slide
- Drill Run / Stomping Tantrum
Sandslash hasn't changed much in the generation shift, the biggest change is the buffed Rapid Spin, but it was great in gen 7 as kind of a hail version of Excadrill. With excellent speed in hail conditions and the first three moves here all having a good flinch rate, Sandslash can bring quite a lot of flinch hax to your side. Icicle Crash is Ice STAB, and Ice is one of the best offensive types in the game, covering popular stuff like Dragapult, Rillaboom, and Landorus. Note that to outspeed Jolly Scarf Landorus Sandslash does need a Jolly nature, but against Adamant Landorus the Adamant Sandslash is fast enough. Iron Head covers Fairy types, opposing Ice types, and Rock types like Tyranitar, Rock Slide can offer spread damage and covers the likes of Charizard. The last Ground move covers Steel types like Heatran and Magnezone which can otherwise often be bothersome to Hail teams.
This Sandslash has to run in hail teams and can complement them well. Also run a hail setter like Ninetales, and Kommo-o is also a good addition (though Kommo-o's nerf didn't help), Kommo-o can cover virtually any fire or steel type, including Incineroar, and is also immune to hail damage with Overcoat, and can act as a switch in to incoming Fire attacks Sandslash should avoid at all costs while Sandslash can easily cover most Dragon and Fairy targets that could threaten Kommo-o.