First time i post in this kind of thread, so if i write something wrong please let me know to help me to improve my post for the next time.
Actually, Primeape is a pretty underrated mon in NU, especially because we have a good amount of fighting type already, while Hariyama is an amazing special tank with the assault vest and the addition of Thick Fat which allow him to be one of the best ice/fire check in the tiers, and with Gurdurr which is a blanket check for many physical threats such as Tauros, Shiftry, Hariyama, Kangaskhan & cie, while those two have access to decent priority in Fake Out/Bullet Punch, or Mach Punch for the latter. The most used fighting type is Hitmonchan due to how threatening it can be with his pretty decent bulk with Assault Vest or his pretty good sheer power with Life Orb, Hitmonchan is probably the best spinner in the tiers actually.
But that doesn't mean Primeape is bad, more likely overshadowed from these three, Primeape still have some good point:
-Decent speed tier
-Good offensive movepool: Close Combat/U-Turn/Stone Edge/Earthquake/Gunk Shot/Elemental punches that allows you to adapt your set regarding to what your team needs.
-Plenty of usable items to lure the opponent: Black Belt/Expert Belt/Choice Scarf/Choice Band.
-Pretty good attack stats
-Two amazing abilities in Vital Spirit and Defiant
Primeape only run one set, but with a lot of options:
Primeape - Choice Band / Choice Scarf / Black Belt / Expert Belt
Ability: Defiant / Vital Spirit
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Stone Edge / Gunk Shot / Thunder Punch / Punishement
- Earthquake / Gunk Shot / Thunder Punch / Punishement / Encore
Well i guess it's pretty obvious here:
Close Combat as a pretty strong STAB which hit a lot of things in the tiers, U-Turn to grab the momentum and deal some chip damages, Stone Edge allows you to hit both Flying and Bug type super effectively, the mains target from this move are Scyther, Vivillon, Charizard and Xatu. With the rise of popularity for Clefairy, Gunk Shot become a pretty decent option as it allows you to do some pretty nice damages and force him to switch out instead of completely getting walled. Thunder Punch allows you to hit super effectively Flying type again, but mostly Pelipper and Mantine this time who aren't OHKO'd by Stone Edge. Punishement is pretty situationnal but it allows you to deal with set up Psychic such as Calm Mind Mesprit, Musharna, and Xatu more easily as the power increase for each boost they get, so it's a pretty good option if your team have some troubles to deal with them. Encore is pretty cool if you have a set up sweeper in your team because it allows you to force your oppenent to use the same move during several turns or just forces him to switch out, that can allows you to set up a sweeper a lot more easily, but with Encore, you need to use Expert / Black Belt because being locked on a passive move is pretty bad.
In NU the main answer to Primeape are:
Poison type are amazing as a fighting check in general, mostly because most of them are physically defensive: Weezing, Garbodor and Vileplume. But also because most of them can take advantage of a fighting type by setting up Spikes or Toxic Spikes: Weezing, Garbodor and Roselia. While some of them can even punish him if it click on U-turn: Effect Spore Vileplume and Rocky Helmet Garbodor, altought the later need to be careful because Earthquake do massive damages.
Ghost type are also obviously pretty good as a fighting immunity, especially against Primeape which lack of Knock Off, Mismagius and Rotom can easily come in and just click Will-o-Wisp to deal with Primeape, while Golurk and Gourgeist-XL just wall it even if it is not burned because Primeape generally doesn't run Ice Punch.
Psychic type are less good as checking primeape as most of them doesn't like taking a banded u-turn, or are weak to a coverage move the best psychic type to check Primeape is Musharna as it have the opportunity to heal up these U-Turn damages with Moonlight and/or Leftovers. While Xatu can check non-Stone Edge Primeape, you have to be careful with it. Mesprit is also a decent check, but without any recovery bar Leftovers which is not common, it can be worn down by U-Turn.
Flying Type are obviously decent answer to Primeape, but this time it's more like offensive answer, as most of these bulky birds are pretty slow and can loose to Stone Edge / Thunder Punch: Xatu/Pelipper/Mantine. Scyther is pretty good as checking Primeape because if it is choice locked into something that's not Stone Edge, Scyther can come pretty easily due to his cool bulk and ability to use Roost while also outspeeding every not scarfed Primeape.
I'm not talking about wifi or whatever because i only play on simulator, so all i've said in this post is NU related.
Excuse me for my bad grammar/general english, it's not my first language, hope i haven't wrote many wrong things.