Shedinjask
Currently Invincible
Anti-Lead
Ludicolo @ Lum Berry
Timid Nature (+Spd, - Atk)
EVs: 4 Def / 252 SAtk / 252 Spe
Ability: Swift Swim
- Fake Out
- Energy Ball
- Hidden Power [Fighting] / Hidden Power [Ground]
- Hydro Pump / Surf
I figured it hasn't been put up yet. I've used him a few times, and he handles a majority of leads pretty well. He easily handles anything with a sash with Fake Out, and with Energy Ball, murders Swampert. Hidden Power Fighting handles Darkrai leads (If he's still OU) and kills Tyranitar. He also handles the rare Gigalith and Sturdy leads, but Forry may be a problem. Hydro Pump is reccomended to hit Forry harder, but use Surf if you don't fear him. He also stops Droughtails if you opt for Ground over Fighting, making him a very effective anti-weather lead.
Ludicolo @ Lum Berry
Timid Nature (+Spd, - Atk)
EVs: 4 Def / 252 SAtk / 252 Spe
Ability: Swift Swim
- Fake Out
- Energy Ball
- Hidden Power [Fighting] / Hidden Power [Ground]
- Hydro Pump / Surf
I figured it hasn't been put up yet. I've used him a few times, and he handles a majority of leads pretty well. He easily handles anything with a sash with Fake Out, and with Energy Ball, murders Swampert. Hidden Power Fighting handles Darkrai leads (If he's still OU) and kills Tyranitar. He also handles the rare Gigalith and Sturdy leads, but Forry may be a problem. Hydro Pump is reccomended to hit Forry harder, but use Surf if you don't fear him. He also stops Droughtails if you opt for Ground over Fighting, making him a very effective anti-weather lead.
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