• Hi all. We have had reports of member's signatures being edited to include malicious content. You can rest assured this wasn't done by staff and we can find no indication that the forums themselves have been compromised.

    However, remember to keep your passwords secure. If you use similar logins on multiple sites, people and even bots may be able to access your account.

    We always recommend using unique passwords and enable two-factor authentication if possible. Make sure you are secure.
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

Community POTW #46

Status
Not open for further replies.

Ilan

Well-Known Member
A few things could happen, though:
-Your Water Type is too weak to survive another hit (or worse, KO'd)
-You could be Burned by WoW or a damaging Fire-Type Move on a switch
-Pokemon with Intimidate could drop your Attack a few times and possibly carry Fire Type Moves (Arbok, Arcanine, Tauros, Mawile, Salamence, Staraptor*, Luxray, Stoutland)
-You face a high Defense-low Sp.Def Fire Type (Torkoal or Magcargo)
-You face a high Defense-low Sp.Def Pokemon that resists Bug Type Moves in-general (Aggron, Skarmory, Steelix, Golem, Gigalith)
-Cofagrigus enters hoping to screw you out of further Bug-Type Move boosts or Critical Hit blocking
-Counter and Metal Burst users could 1KO you from Megahorn use
-You could miss entirely (Megahorn's accuracy is 85% and you could be further hindered by Muddy Water, Mud Bomb, or a lucky enemy's Acupressure)

Protecting your Attack from hindrance is as important as KOing any Pokemon that can hinder it. Without your key offensive stat, you will have a ton of issues. Rain + HP (Water) is a safety net.

* Doesn't carry Fire Type Moves outside of a random Heat Wave, but it's very unlikely.

Simple math: HP water + rain = 140 base power (assuming perfect IV which would not be the case outside of PO) * 2 = 280 base power against something SE on it coming from a pitiful base 60 special attack and mosly uninverted meaning it will be like 150 special attack at lvl 100...

VS

non effective STAB megahorn (which you can further boost with swords dance) 180/2= 90 base power from 135 base attack stat his attack stat is mostly inverted and have a chance to be boosted to 180 power again
85 accuracy is more than acceptable (8.5/10 chance to hit).

turn 1: you switch in excavalier in choiced latios with draco meteor (or what ever)

turn 2: they switch to volcarona then you swords dance

turn 3: they use quiver dance cause it sounds stupid that you will stay then you KO with megahorn.. (and if there is stealth rock better)

simple

iin conclution special=useless
 
-Your Water Type is too weak to survive another hit (or worse, KO'd)

So now that my Water type's weakened, let's send in a Bug/Steel type to tank those Fire moves!

-You could be Burned by WoW or a damaging Fire-Type Move on a switch

If you switch into Will-O-Wisp, it will probably be from a non-Fire type (i.e. Jellicent) or a Fire type that carries an offensive Fire move (i.e. SpDef Heatran). In either case, you still lose.

-Pokemon with Intimidate could drop your Attack a few times and possibly carry Fire Type Moves (Arbok, Arcanine, Tauros, Mawile, Salamence, Staraptor*, Luxray, Stoutland)

They've just effectively negated the Choice Band. They still have to deal with a 120 Base Power STAB attack coming off a Base 135 attack. Besides, of those, only Arcanine is afraid of Water attacks, and it still kills you anyways.

-You face a high Defense-low Sp.Def Fire Type (Torkoal or Magcargo)

Torkoal and Magcargo. Cute.

-You face a high Defense-low Sp.Def Pokemon that resists Bug Type Moves in-general (Aggron, Skarmory, Steelix, Golem, Gigalith)
Golem and Gigalith do not resist Bug attacks, and of the others only Skarmory is common. And it's not even Water weak.

-Cofagrigus enters hoping to screw you out of further Bug-Type Move boosts or Critical Hit blocking

I honestly don't think Cofagrigus fears HP Water either. And it's not too common itself.

-Counter and Metal Burst users could 1KO you from Megahorn use

...wut?

-You could miss entirely (Megahorn's accuracy is 85% and you could be further hindered by Muddy Water, Mud Bomb, or a lucky enemy's Acupressure)

Yeah, that could happen. But in the grand scheme of things, 85% accuracy ain't half bad.

This may be a pretty radical idea, but instead of trying to beat Fire types with Escavalier, why don't you just switch to something that can?
 

MetalCrow

Well-Known Member
Last time I checked, wasn't escavalier in UU... I mean, who in the world would want to use it in the OU tier, where any unit with even the slightest bit of special attack uses HP Fire cuz of scizor and ferrothorn, never the less, the over-abundance of highly effective fire types in general in the tier
 
Well, besides Choice Band, Swords Dance and Specially Defensive utility its not like Escavalier has many options.
 

Zachmac

Well-Known Member
While still on the Mixcavalier discussion, I would note that maxing out special attack would mean less EVs in HP, so it probably won't survive as long.

Golem and Gigalith do not resist Bug attacks, and of the others only Skarmory is common. And it's not even Water weak.
I still think mixed or specs escavalier is a bad idea, but Golem is part ground type, so it resist Bug.
Last time I checked, wasn't escavalier in UU... I mean, who in the world would want to use it in the OU tier, where any unit with even the slightest bit of special attack uses HP Fire cuz of scizor and ferrothorn, never the less, the over-abundance of highly effective fire types in general in the tier
Though it's the tier with politoed for support, and POTW focuses on OU. Sure, fire attacks are everywhere, but same thing with bulky waters. A good team in OU needs a fire counter.

It won't be amazing in OU, but still passable.
 
Last edited:
Status
Not open for further replies.
Top