My First Post in the POTW Collaboration!
Mew, The New Species Pokemon
Overview
Mew is awesome! It have endless possibilities to what it can do as it can learn any TMs and HMs in the game. It can be used as a set up, sweeper, or even a bulky Pokemon... Basically, Mew can do almost anything in the game and can be a powerhouse or a support to your team...
Abilities
Synchronize: An alright ability overall. Bounces back status problems whenever Mew is in a status problem. It bounces Paralyze, Poison, Burn and Sleep. Alright I guess...
Special Sweeper
- Nasty Plot
- Psychic / Psyshock
- Aura Sphere
- Shadow Ball / Hidden Power (Fire)
Item Attached: Life Orb / Leftovers
Ability: Synchronize
EVs and Nature:
EVs: 4 HP, 252 Sp. Attack and 252 Speed
Nature: Modest Nature (-Atk, +Sp. Atk) or Timid Nature (-Atk, +Speed)
Set up with Nasty Plot, which will give Mew a nice +2 boost on his Sp. Attack. Psychic is your reliable STAB move which will do a lot of damage when it gets a boost from Nasty Plot. Psyshock is so that you could hit Pokes with awful defense, since they will probably switch into a Special Wall to block Mew's attacks. Aura Sphere has a perfect accuracy and is very strong. Shadow Ball is very strong and gives you a nice coverage for Ghost types Pokemons. Hidden Power (Fire) is for hitting Pokemons who'll resist your attacks such as Ferrothorn.
Physical Sweeper
- Swords Dance
- Earthquake
- Ice Punch
- Drain Punch / Fire Punch
Item Attached: Life Orb / Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 4 HP, 252 Attack and 252 Speed
Natures: Adamant Nature (+Atk, -Sp. Atk) or Jolly Nature (-Sp.Atk, +Speed)
Set up with Swords Dance, which will give Mew a very handful +2 on the Attack stats making it very powerful. Earthquake is very reliable as it has 100% accuracy and also have 100 base power. It will smash through Fire and Rock type Pokemons. Ice Punch will hit Dragon types and will most likely 2 Hit KO them. Drain Punch is for Dark types who will switch in and Fire Punch is for Ferrothorns.
Dual Screens
- Reflect
- Light Screen
- Substitute
- Taunt / Psyshock / Psychic
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 252 Defense, 4 Sp. Defense
Natures: Bold Nature (-Atk, +Defense)
A support dual screen set for Mew. Reflect and Light Screen will boost your team's Defense and Special Defense. Substitute is for scouting what your opponent will do and you could also set up a free Substitute if your opponent's Poke decided to switch. Taunt is for taunting Opponent's Pokes before you get Taunted. Psyshock or Psychic is for your only attacking move if you prefer them rather than Taunt.
Set Up
- Stealth Rocks
- Substitute
- Transform
- Psychic / Psyshock / Drain Punch / Fire Punch
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Sp. Attack and 252 Speed or 252 HP, 4 Attack and 252 Speed
Natures: Bold Nature (-Atk, +Defense) or Impish Nature (+Defense, - Sp. Atk)
Mew can be also used for setting up. Stealth Rocks is arguably the best entry hazard in the game, it will deal a nice amount of damage on your opponent's team. Substitute is for scouting as well as getting a free sub whenever your opponent switches out. Transform is whenever you feel that you need to transform into your opponent's Pokemon, and the last one is your only actual move which consists of Psychic, Psyshock, Drain Punch and Fire Punch.
Nasty Plot Baton Passer
- Nasty Plot
- Baton Pass
- Substitute
- Psychic / Psyshock / Shadow Ball
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Sp. Atk and 252 Speed
Natures: Bold Nature (-Atk, +Defense)
Mew can be useful for Baton Passing after using Nasty Plot. It can give the +2 Sp. Atk boost to other Pokemons in the team. Hydreigon, Volcarona, and other Special Sweepers. Baton Pass is obviously for passing the +2 Sp. Attack boost and Substitute is for setting up to make sure you can take anything. Psychic / Psyshock and Shadow Ball is a move filler and is your only move for attacking.
Swords Dance Baton Passer
- Swords Dance
- Baton Pass
- Substitute
- Earthquake / Ice Punch / Fire Punch / Drain Punch
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Attack and 252 Speed
Natures: Impish Nature (+Defense, - Sp. Atk)
Mew is indeed very useful for Baton Passing. It can Baton Pass Swords Dance which gives a nice +2 boost on the Attack stat to other Pokemons on your team. Substitute is for scouting as well as making sure that Mew could take a hit while setting the Swords Dance up. The last slot is for your only actual hitting move. Earthquake kills Rock and Steel types, Ice Punch will kill Dragon types, Fire Punch is there to kill Ferrothorns and Drain Punch is to get your HP back and also provides a nice coverage for the Dark type Pokemons.
Rock Polish Baton Passer
- Rock Polish
- Baton Pass
- Substitute
- Psychic / Psyshock / Shadow Ball / Fire Punch / Ice Punch / Earthquake
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Attack and 252 Speed or 252 HP, 4 Sp. Attack and 252 Speed
Natures: Impish Nature (+Defense, - Sp. Atk) or Bold Nature (-Atk, + Sp. Atk)
Another Baton Passer set for Mew. This time it features the Rock Polish whice gives a nice +2 Speed boost. After setting up, Mew could pass the +2 Speed boost to other Pokes on the team. This gives an opportunity to sweep using your other Pokemon. Substitute lets you to scout and also makes sure what your opponent will use and you could also get a free sub if your opponent decided to switch Pokemon. The last slot is for your actual attacking move which can be almost anything.
Mixed Baton Passer Set 1
- Nasty Plot
- Rock Polish
- Baton Pass
- Substitute / Psychic / Psyshock / Shadow Ball
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Sp. Atk and 252 Speed
Natures: Bold Nature (-Attack, +Defense)
A mixed baton pass set for Mew. It can let Mew to set up +2 Sp. Atk and +2 Speed, giving the opportunity to pass it to another team member and lets then sweep. The last slot is for Substitute if you want to go for it, or for an only real attacking move, which is Psychic / Psyshock / Shadow Ball.
Mixed Baton Passer Set 2
- Swords Dance
- Rock Polish
- Baton Pass
- Substitute / Earthquake / Fire Punch / Ice Punch
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Attack and 252 Speed
Natures: Impish Nature (+Defense, - Sp. Attack)
Another option for the mixed baton pass set for Mew. This time it features Swords Dance and Rock Polish. It lets Mew to set up then pass the status to the other team member and lets the the opportunity to sweep. The last move is more likely for Substitute which will let you ensure that you can set up. It can also be for an actual attacking move such as Earthquake, Fire Punch and Ice Punch.
Mixed Baton Passer Set 3
- Nasty Plot
- Swords Dance
- Baton Pass
- Substitute / Psychic / Psyshock / Shadow Ball / Earthquake / Drain Punch / Ice Punch / Fire Punch
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 Attack, 252 Sp. Attack and 4 Speed or 4 HP, 252 Attack and 252 Sp. Attack
Natures: Naive Nature (- Sp. Def, + Speed) or Hasty Nature (- Defense, + Speed)
The third option for mixed baton pass set for Mew. This time it lets Mew to set up for a mixed sweeper, such as Mixed Salamence, Infernape, and other mixed sweepers. Swords Dance and Nasty Plot will boost the Attack and Sp. Attack stat by +2. The last slot is for Substitute which will more ensure you safety while setting up or for your only attacking move for emergency.
What? Triple Baton Passer?
- Nasty Plot
- Swords Dance
- Rock Polish
- Baton Pass
Item Attached: Leftovers
Ability: Synchronize
EVs and Natures:
EVs: 252 HP, 4 Attack and 252 Speed or 252 HP, 4 Sp. Attack and 252 Speed
Natures: Impish Nature (+ Defense, - Sp. Attack) or Bold Nature (-Attack, +Defense)
This set is very uncommonly used, as it takes a lot of risk while setting up. But, if you could use the right timing, this will turn a mixed sweeper into a BEAST. It's quite simple I guess. Set up, then Baton Pass to the Pokemon you want to pass the stats into.
EVs and Natures
There isn't really a specific EVs and Natures for Mew, as it can do endless possibilities. However, the main used one are usually Adamant, Jolly, Modest, Timid, Impish or Bold.
Other Options
There is endless possibilities for Mew, so each set can be uniquely created by using wide imaginations.
Partners
Physical Sweeper, Special Sweeper, Mixed Sweeper, honestly, Mew can create endless possibilities on it's set so it's partners isn't very specific on just one or two Pokemons.
Countering Mew
Countering Mew... It's really hard to counter as we first need to scout for what will it does, whether it will Sweep, Set Up or Baton Pass. However, for sweeping, block Mew with bulky Dark type Pokemons and hit him with Pursuit if it tries to escape. For setting up and Baton Passing, Taunt really ruins Mew as it will be useless. However, countering Mew is actually a little bit tricky so always be careful while facing one.