Garchomp doesn't learn Dragon Dance...
OOPS!! I did not know that.
Garchomp doesn't learn Dragon Dance...
I have two ideas for Garchomp movesets:
Classic Chomp
Dargon Claw/Outrage
Earthquake
Stone Edge
Swords Dance
EVs: 4 HP, 252 speed, 252 attack/
Nature: Adamant/Jolly
Item: Leftovers/ Life Orb
Ability: Sand Stream
This is a classic Garchomp set. Swords Dance gives it the attack power it needs to become a HUGE threat.
DONT RUSH ME I NEED TO HONE MY CLAWS
Hone Claws
Dragon Rush
Earthquake
Stone Edge
EVs: 252 HP, 252 speed, 4 attack
Nature: Jolly
Item: Leftovers
Ability: Rough Skin
This is a more different Garchomp then what you would normally see. With Hone Claws raising its attack as well as accuracy, you dont really need 252 attack EVs.
why would you use swords dance
you would get OHKOed by a starmie if you wasted a turn using swords dance
Starmie is OHKO'd by anything Garchomp has except for Fire Blast, so it can't switch in.
I really think we need a thread to define counter so people don't just think it's anything that can OHKO a certain poke.
what about swampert(mine even knows outrage).
starmies are common and nice and simple to get.
weavile has ice punch
even a scizor can OHKO it =[ (if it has choice band, technichen(is this how its spelt?)and bullet punch. nasty)
if you use swords dance, use it once and give it a focus sash, and make it fast
Have to agree, bronzong is a good counter. if it is very slow, use trick room totake chomp out.
weavile may not be able to switch in, yet, it can be a revenge killer, also starmie. mine can ko my garchomp(plus my starmie is shiney with good moves and nature. got on GTS for tyrouge any =])
Here's an interesting Garchomp. Please give feedback or stuff!
Dragon Tail @Power Band/Leftovers
Nature: Adamant/Jolly/Impish/Careful
Effect: Rough Skin
-Substitute
-Swords Dance/Hone Claws
-Dragon Tail
-Earthquake/Fire Fang/Stone Edge
I though of this set from out of nowhere and I though it can be effective. Substitute to pull off some Swords Dances or Hone Claws and serves as a protection when using Dragon Tail since you always go last. If your not in a Substitute, Rough Skin can take care of some damage to the foe if touched. Dragon Tail hurts Dragons and may KO them with the help of Swords Dance, or switch them out. That's when Earthquake, Fire Fang or Stone Edge come in. They all provide coverage with Earthquake being a powerful STAB and taking care of Steels, Fire Fang for Ice coverage, Burn, or flinch, and Stone Edge for powerful coverage.
Double/Triple Battle: How about Charizard, Moltres, or Ho-oh as a partner for Garchomp. They don't get hurt by his earthquake and get super effective STAB on ice types that may attempt to get an ice attack in, or just to get rid of Ferrothorn, Skarmory, or Bronzong so that Garchomp can have an extra attack slot where you would normally have Fire Fang.
Or maybe you could use Thunderus, Emolga, or Fan Rotom for the waters that try to get an Ice Beam in.
counters-Glaceon it has a reasonable defences and can hit hard with ice beam
-Mamoswine has defence and ice shard
-Skarmory deals with most things garchomp can through at it exept fire fang but should be able to take it
-bronzong almost like skarmory
-Ferrothorn- provides good defence but typing suffers from fire fang
The hone claws set is a nice addition along with dragon tail defensive sets which open up more options for chomp
although the 4th gen sets are still very effective
Update:some counters can probably be dispatched easily so it's bad on my part (first post)
Actually Scarf Glaceon can survive Garchomp's hits and OHKO with Ice Beam even through Yache Berry. Too bad its complete garbage otherwise.