*Kraleck used Crack Knuckles. It's Not Very Effective. Kraleck is hurt by Recoil* Ow, ow, ow...okay, some interesting Move combos for Sigilyph may include:
-Charge Beam + Ice Beam - Pseudo-Boltbeam that only gets better as C.Beam is used more.
-Tailwind + Whirlwind - You won't get better Speed Priority for Whirlwind, but you may get lucky against a Pokemon that would barely outrun you otherwise after Whirlwind.
-Smack Down + Doubles/Triples Partner's Earthquake or Earth Power - A stretch on Sigilyph's part for Move Combo purposes, but it can wreak a bit of havoc with Pokemon like Skarmory, Crobat, most of the Appliance Rotom, or Weezing, who would be Ground-Immune otherwise.
Also of note, Skill Swap with Tinted Lens Ability could make Multi a niche for Sigilyph. I can think of several Pokemon with lackluster Abilities that could really use the boost...
-Charge Beam + Ice Beam - Pseudo-Boltbeam that only gets better as C.Beam is used more.
-Tailwind + Whirlwind - You won't get better Speed Priority for Whirlwind, but you may get lucky against a Pokemon that would barely outrun you otherwise after Whirlwind.
-Smack Down + Doubles/Triples Partner's Earthquake or Earth Power - A stretch on Sigilyph's part for Move Combo purposes, but it can wreak a bit of havoc with Pokemon like Skarmory, Crobat, most of the Appliance Rotom, or Weezing, who would be Ground-Immune otherwise.
Also of note, Skill Swap with Tinted Lens Ability could make Multi a niche for Sigilyph. I can think of several Pokemon with lackluster Abilities that could really use the boost...