Smugleaf-pwns-all
Here comes the storm
Attila the Huntail
Life Orb / White Herb
Naive / Naughty
252 Atk / 4 SpA / 252 Spe
~ Shell Smash
~ Waterfall
~ Crunch
~ Ice Beam / Hydro Pump
Since Huntail's options are very limited due to its small movepool, and because Gorebyss and Carracosta are better on both offensive sides, a mixed Shell Smash set is the best way to use it offensively. After a Shell Smash, neutral-speed natured Huntail outruns just about every unboosted threat in NU except Electrode. With the mentioned attacks, Huntail also has great coverage.
Between a boosted Crunch and STAB Waterfall, not much in NU will live to tell the tale, except for dedicated walls. Most physical walls are taken care of by Huntail's special move. The choice between Ice Beam and Hydro Pump depends on which targets are more important to KO for your team; Ice Beam allows you to easily beat bulky Grass-types, while Hydro Pump gets STAB and wrecks most physical walls.
Because of Huntail's low base Speed and need for power, its Speed and Attack are maxed to (attempt to) prevent revenge killing and for the most power possible. Naive nature lets Huntail to outrun all pokemon up to +1 positive-natured base 85s, Naughty boosts Attack while keeping some Speed. Life Orb is best when using Naive, since the boost helps with the loss in power. White Herb is recommended with the Naughty nature. Water Veil is recommended over Swift Swim because of the former's more useful effect, but either is usable.
Life Orb / White Herb
Naive / Naughty
252 Atk / 4 SpA / 252 Spe
~ Shell Smash
~ Waterfall
~ Crunch
~ Ice Beam / Hydro Pump
Since Huntail's options are very limited due to its small movepool, and because Gorebyss and Carracosta are better on both offensive sides, a mixed Shell Smash set is the best way to use it offensively. After a Shell Smash, neutral-speed natured Huntail outruns just about every unboosted threat in NU except Electrode. With the mentioned attacks, Huntail also has great coverage.
Between a boosted Crunch and STAB Waterfall, not much in NU will live to tell the tale, except for dedicated walls. Most physical walls are taken care of by Huntail's special move. The choice between Ice Beam and Hydro Pump depends on which targets are more important to KO for your team; Ice Beam allows you to easily beat bulky Grass-types, while Hydro Pump gets STAB and wrecks most physical walls.
Because of Huntail's low base Speed and need for power, its Speed and Attack are maxed to (attempt to) prevent revenge killing and for the most power possible. Naive nature lets Huntail to outrun all pokemon up to +1 positive-natured base 85s, Naughty boosts Attack while keeping some Speed. Life Orb is best when using Naive, since the boost helps with the loss in power. White Herb is recommended with the Naughty nature. Water Veil is recommended over Swift Swim because of the former's more useful effect, but either is usable.